<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5502128508512141036</id><updated>2011-11-27T15:52:59.016-08:00</updated><category term='Dota Allstars 6.65 Map Download and Changelogs'/><category term='Dota Changelogs'/><category term='Dota 6.66 Changelogs'/><category term='IceFrog Q and A Session 4'/><category term='Dota Bugs'/><category term='Guide to Slardar'/><category term='Dota 6.62 AI Map | Dota Allstars 6.62 AI Plus Map Download'/><category term='DotA 6.69 Quest Guide | DotA v6.69 Hidden Side Quest Solution'/><category term='DotA Allstars 6.69b Map Download | DotA 6.69b Map Download (Fix Release)'/><category term='Dota Downloads Downlaods'/><category term='Dota 6.64 Bug and Exploit'/><category term='DotA Allstars 6.66 Map Download News and Updates'/><category term='Warcraft Version Switcher 1.24c Download'/><category term='DotA Independent Game Coming Soon?'/><category term='Garena Universal Maphack Version 2.0 for Warcraft 1.20e'/><category term='Garena Universal Maphack V2.0'/><category term='The New 6.66b Dota Tricks and Tips'/><category term='1.22'/><category term='64 Map Download'/><category term='Play Multiple Warcraft IIIs with KLoader'/><category term='Enigma The Guide'/><category term='Dota6.63'/><category term='Dota 6.66b AI 0.2141 Download | Fatal Erorr Fix Map'/><category term='Dota 6.66b Map | DotA Allstars 6.66b Map Download and Changelogs'/><category term='DotA 6.72f Map Download'/><category term='Kaldr'/><category term='DotA Allstars 6.66 6v6 Map Download'/><category term='Dota 6.68c Map - 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DotA Allstars 6.64 AI Map Download and Changelogs | Dota v6.64 AI'/><category term='Dota Map 6.60 Latest Changelogs'/><category term='Dota 6.65b'/><category term='Dota 6.63 AI+ Map'/><category term='How to Get Axe in Random.'/><category term='Now Customize Warcraft with your Style.'/><category term='Dota 6.68 Map Download | Dota-Allstars 6.68 Official Map Released'/><category term='Recent updates on DotA 2'/><category term='Dota 6.66'/><category term='Dota Allstars 6.61c'/><category term='Guide to Block spammers and Flammers in Warcraft3.Dota'/><category term='Dota Teaser'/><category term='Garena Bypass Hack |  Best Garena Hack For Warcraft 1.20e'/><category term='1.24'/><category term='Dota Allstars v6.63 AI Map Download Links'/><category term='DotA Allstars 6.66b Map Download News and Updates'/><category term='Download Garena Hack Link (Link Fixed)'/><category term='Warcraft guides'/><category term='DotA 6.69 AI Map | DotA v6.69 AI Plus Map Download (News)'/><category term='Dota 6.68 New Gold System | Aggression 6.68 Preview no.1'/><category term='dota News Dota Guides'/><category term='Warcraft 1.24c Patch Download News and Updates'/><category term='Icefrog Gets Support From Valve'/><category term='DotA 6.66b'/><category term='Great News'/><category term='Dota 6.65 New Hero'/><category term='DotA 6.67 | Dota Allstars 6.67 News and Updates'/><category term='Yay'/><category term='The New Garena M4ST3R - 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DotA Allstars 6.64 6v6'/><category term='Customizing Warcraft III'/><title type='text'>DotA Addiction</title><subtitle type='html'>DotA Addict's Heaven.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://dota-addiction.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default?start-index=101&amp;max-results=100'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>179</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-928736985262019392</id><published>2011-10-13T12:43:00.000-07:00</published><updated>2011-10-13T12:49:23.159-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.72f Map Download'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Maps'/><title type='text'>DotA 6.72f Map Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://static.getdota.com/images/logo.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 207px; height: 192px;" src="http://static.getdota.com/images/logo.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey DotA Addicts !!, Finally the DotA 6.72f has been Released :)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Download Link:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://static.getdota.com/maps/eng/DotA%20v6.72f.w3x"&gt;Mirror 1&lt;/a&gt; (Get DotA)&lt;br /&gt;&lt;a href="http://warcraft.gamewebz.com/wp-content/uploads/4277/DotA%20v6.72f.w3x"&gt;Mirror 2&lt;/a&gt; (Gane Webz)&lt;br /&gt;&lt;a href="http://hotfile.com/dl/124712004/70cc644/DotA20v6.72f.w3x.html"&gt;Mirror 3&lt;/a&gt; (Hotfile)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Changelogs:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(192, 192, 192);"&gt;&lt;/span&gt;* Fixed a bug with  Spirit Bear's Return xx&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-928736985262019392?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/928736985262019392'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/928736985262019392'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2011/10/dota-672f-map-download.html' title='DotA 6.72f Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-5114710133286823063</id><published>2011-10-13T09:06:00.000-07:00</published><updated>2011-10-13T09:12:32.812-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA AI Maps'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.71b AI Plus - Dota-Allstars 6.71b AI Plus Map Download'/><category scheme='http://www.blogger.com/atom/ns#' term='AI Maps'/><title type='text'>Dota 6.71b AI Plus - Dota-Allstars 6.71b AI Plus Map Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TSsBk5VX_GI/AAAAAAAABsA/ymZcFHpzESU/s1600/6.70+Loadscreen+Small.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 140px; height: 105px;" src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TSsBk5VX_GI/AAAAAAAABsA/ymZcFHpzESU/s1600/6.70+Loadscreen+Small.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.71b AI Plus - Dota-Allstars 6.71b AI Plus&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.71b AI Changelogs&lt;br /&gt;===================&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;1. New Dynamic Exp/Dynamic Gold mode. Here are some explanations how it works:&lt;br /&gt;AI have bonus rate in XP and GOLD. Human rate is 100% XP and 1 GOLD / 0.875s (8G / 7s). AI rate is higher than that. So, when AI hero kills, he gets -15% xp, and -4G/7s (from current bonus rate) and if the current rate is higher than the starting rate, it resets to starting rate. When AI hero dies, he gets + 15% xp, and +4G/7s (to current bonus rate), if current rate is lower than starting rate, it resets to starting rate. When AI hero gets an assist, he gets -7% xp and -2G/7s (from current bonus rate). Min rate for AI is human rate (it won't get lower than that), there is no max rate&lt;br /&gt;2. Two new sections in the scoreboard showing the current AI XP and GOLD rate. There might be up to 2.5s delay in scoreboard update for the rate&lt;br /&gt;3. De/Dg mode is enabled by default, unless ne/ng is enabled&lt;br /&gt;4. Various internal fixes. The big job for fixing the broken AI for 6.72 will begin soon.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Download Link:&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.filesonic.com/file/1305660444"&gt;&lt;span&gt;Mirror 1&lt;/span&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-5114710133286823063?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5114710133286823063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5114710133286823063'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2011/10/dota-671b-ai-plus-dota-allstars-671b-ai.html' title='Dota 6.71b AI Plus - Dota-Allstars 6.71b AI Plus Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_PvNE9xUmHBQ/TSsBk5VX_GI/AAAAAAAABsA/ymZcFHpzESU/s72-c/6.70+Loadscreen+Small.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2750108700688721797</id><published>2011-10-13T09:02:00.000-07:00</published><updated>2011-10-13T09:05:48.360-07:00</updated><title type='text'>Apologize to all DotA Addicts !!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-BtGyjUkW8pU/TiHRBi1BBFI/AAAAAAAAB90/bZvk5cpA7_Y/s1600/I+am+sorry%2521.gif"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 297px; height: 352px;" src="http://3.bp.blogspot.com/-BtGyjUkW8pU/TiHRBi1BBFI/AAAAAAAAB90/bZvk5cpA7_Y/s1600/I+am+sorry%2521.gif" alt="" border="0" /&gt;&lt;/a&gt;Hey Dota Addicts!!, I apologize for Not updating &lt;a href="http://dota-addiction.blogspot.com/"&gt;Dota Addiction&lt;/a&gt; for a long time :(&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2750108700688721797?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2750108700688721797'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2750108700688721797'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2011/10/apologize-to-all-dota-addicts.html' title='Apologize to all DotA Addicts !!'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-BtGyjUkW8pU/TiHRBi1BBFI/AAAAAAAAB90/bZvk5cpA7_Y/s72-c/I+am+sorry%2521.gif' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8229252596696075278</id><published>2010-10-31T08:54:00.000-07:00</published><updated>2010-10-31T09:00:10.837-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Allstars 6.69b Map Download | DotA 6.69b Map Download (Fix Release)'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><title type='text'>DotA Allstars 6.69b Map Download | DotA 6.69b Map Download (Fix Release)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLbpQmyiDlI/AAAAAAAAFJE/LOBWEvsS_lk/s1600/dota+6.69b.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 580px; height: 434px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLbpQmyiDlI/AAAAAAAAFJE/LOBWEvsS_lk/s1600/dota+6.69b.JPG" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;DotA Addicts!&lt;/span&gt;. The DotA 6.69b Map Download.&lt;span style="font-style: italic;"&gt; IceFrog&lt;/span&gt; has recently issued a new patch, DotA 6.69b as a hotfix for v6.69. This patch addresses some bugs such as, Techies bug which caused Remote mines/Statis Trap to disappear when Aghanim's Scepter is equipped. He has also removed the traditional &lt;a href="http://dota-addiction.blogspot.com/2010/10/quest-guide-for-dota-669-map-dota-v669.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.69 Quest&lt;/span&gt;&lt;/a&gt; which was added earlier.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.69b - DotA Allstars 6.69b Map Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://hotfile.com/dl/76485759/bde04c5/DotA_v6.69b.rar.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA v6.69b.w3x&lt;/span&gt;&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.69b Changelogs:&lt;/span&gt;&lt;br /&gt;Fixed a few bugs&lt;br /&gt;&lt;br /&gt;Hope this update remains a stable release so, IceFrog doesn't face any interruptions while developing DotA 6.70 and &lt;a href="http://dota-addiction.blogspot.com/2010/10/recent-updates-on-dota-2.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 2.&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/10/download-dota-669-map-official-dota_31.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.69 Changelogs&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8229252596696075278?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8229252596696075278'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8229252596696075278'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/dota-allstars-669b-map-download-dota.html' title='DotA Allstars 6.69b Map Download | DotA 6.69b Map Download (Fix Release)'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/TLbpQmyiDlI/AAAAAAAAFJE/LOBWEvsS_lk/s72-c/dota+6.69b.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3698441109871402387</id><published>2010-10-31T05:34:00.000-07:00</published><updated>2010-10-31T05:55:35.067-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.69 AI Map | DotA v6.69 AI Plus Map Download (News)'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>DotA 6.69 AI Map | DotA v6.69 AI Plus Map Download (News)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLPdgjeCXpI/AAAAAAAAFGk/kKZI_7IQ8Ik/s400/dota+6.69+ai.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 220px; height: 166px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLPdgjeCXpI/AAAAAAAAFGk/kKZI_7IQ8Ik/s400/dota+6.69+ai.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, This post is related to News and updates associated with DotA 6.69 AI Map. As the DotA Lord (Developer): &lt;span style="font-style: italic;"&gt;IceFrog&lt;/span&gt; has launched 6.69 with a couple of improvements to our favorite game. Now it's DotA 6.69 AI tuzrn, We hope AI map developers Harreke &amp;amp; PleaseBugMeNot start working on v6.69 AI soon so those players who can't play online can play DotA 6.69 Artificial Intelligence version.&lt;br /&gt;&lt;br /&gt;This post is exclusively created for DotA 6.69 AI Map. All the news, updates and information directly from developers will be posted right on this page. 6.69 AI will probably less time once Harreke finishes Dota 6.68c AI project.&lt;br /&gt;&lt;br /&gt;If you have anything to share, For e.g. Suggestions or bug reports. Please post a comment.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/10/download-dota-669-map-official-dota.html"&gt;DotA 6.69&lt;/a&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/10/download-dota-669-map-official-dota_31.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.69 Changelogs&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3698441109871402387?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3698441109871402387'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3698441109871402387'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/dota-669-ai-map-dota-v669-ai-plus-map.html' title='DotA 6.69 AI Map | DotA v6.69 AI Plus Map Download (News)'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/TLPdgjeCXpI/AAAAAAAAFGk/kKZI_7IQ8Ik/s72-c/dota+6.69+ai.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8939603975972324572</id><published>2010-10-31T02:40:00.000-07:00</published><updated>2010-10-31T04:50:34.099-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.69 Quest Guide | DotA v6.69 Hidden Side Quest Solution'/><title type='text'>Quest Guide for DotA 6.69 Map | DotA v6.69 Hidden Side Quest Solution</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLQFmNL9WqI/AAAAAAAAFHc/pFA6Z74nQzQ/s400/dota+6.69+quest.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 162px; height: 120px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLQFmNL9WqI/AAAAAAAAFHc/pFA6Z74nQzQ/s400/dota+6.69+quest.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, Dota 6.69 Secret, Hidden Quest Guide. As IceFrog already told us that there will be a new 6.69 hidden quest which will follow the tradition. Now, The DotA 6.69 is released with secret x.9 quest in which you have to destroy the runes, kill IceFrogs to summon Phoenix boss and then kill it. You'll get a nice reward item in return.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.69 Quest Guide:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Destroy the Runes:&lt;/span&gt;&lt;br /&gt;To start to side quest, You need destroy the PreRune and other 2 runes found in the map.&lt;br /&gt;&lt;br /&gt;• PreRune can be found in the middle of the map near Top rune.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_qJmYuKjmdhw/TLQCBjF-g2I/AAAAAAAAFG0/6mZoTO8DeQc/s200/prerune+1.bmp"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 113px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/TLQCBjF-g2I/AAAAAAAAFG0/6mZoTO8DeQc/s200/prerune+1.bmp" alt="" border="0" /&gt;&lt;/a&gt;• Now, Destroy both Runes. First Rune can be found near Scourge top 2nd tower and second rune can be found near Sentinel bottom first tower.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLQERD-9rrI/AAAAAAAAFG8/6FP8MwN68CY/s200/rune.bmp"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 113px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLQERD-9rrI/AAAAAAAAFG8/6FP8MwN68CY/s200/rune.bmp" alt="" border="0" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLQERUz-zzI/AAAAAAAAFHE/tGKYfvQwv3M/s200/rune+2.bmp"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 113px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLQERUz-zzI/AAAAAAAAFHE/tGKYfvQwv3M/s200/rune+2.bmp" alt="" border="0" /&gt;&lt;/a&gt;• After Destroying all the runes, Find IceFrogs and kill them.&lt;br /&gt;&lt;br /&gt;Note: Since, IceFrogs are invisible and can not be killed by physical attacks. You need to get Gem of True Sight and Dagon.&lt;br /&gt;&lt;br /&gt;- Here is the mini-map of IceFrog so, you can find and kill em' easily!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLQFV2Lz9pI/AAAAAAAAFHM/uijv6GS51NA/s400/hidden+quest+icefrog+dota.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 213px; height: 219px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLQFV2Lz9pI/AAAAAAAAFHM/uijv6GS51NA/s400/hidden+quest+icefrog+dota.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_qJmYuKjmdhw/TLQFWCR8_vI/AAAAAAAAFHU/-kUoYVnY4-w/s400/frog+hidden+quest+6.69.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 192px; height: 223px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/TLQFWCR8_vI/AAAAAAAAFHU/-kUoYVnY4-w/s400/frog+hidden+quest+6.69.png" alt="" border="0" /&gt;&lt;/a&gt;• Once you kill all the 9-10 IceFrogs, Phoenix boss will appear in right corner on the bottom of the map.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Kill the Phoenix:&lt;/span&gt;&lt;br /&gt;Kill the Phoenix using Naix with 6x inventory and with -wtf mode and enjoy a nice reward item which you grant you evasion and ability to spawn illusions.&lt;br /&gt;&lt;br /&gt;This post is dedicated for DotA 6.69 Secret Quest. This post is currently in Beta. The DoTA 6.69 Quest more screenshots, replays and videos will be added soon.&lt;br /&gt;&lt;br /&gt;Also, If you have any other information DotA 6.69 Easter egg, please share it with us :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8939603975972324572?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8939603975972324572'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8939603975972324572'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/quest-guide-for-dota-669-map-dota-v669.html' title='Quest Guide for DotA 6.69 Map | DotA v6.69 Hidden Side Quest Solution'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qJmYuKjmdhw/TLQFmNL9WqI/AAAAAAAAFHc/pFA6Z74nQzQ/s72-c/dota+6.69+quest.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2979687163528192326</id><published>2010-10-31T02:19:00.000-07:00</published><updated>2010-10-31T02:39:21.832-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota updates'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.69 Changelog | DotA Allstars 6.69 Map Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Changelogs'/><title type='text'>DotA 6.69 Map | Official DotA Allstars 6.69 Map Changelogs  DotA 6.69</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLPV8VCjOYI/AAAAAAAAFFk/2rlv0ar2iZQ/s400/dota+6.69+changelogs.JPG"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 191px; height: 103px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLPV8VCjOYI/AAAAAAAAFFk/2rlv0ar2iZQ/s400/dota+6.69+changelogs.JPG" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;DotA Addicts!&lt;/span&gt;, The &lt;a href="http://dota-addiction.blogspot.com/2010/10/dota-lord-aka-ice-frogs-quick-reply-on.html"&gt; &lt;span style="font-weight: bold;"&gt;DotA 6.69&lt;/span&gt;&lt;/a&gt; Changelogs are out. Finally, IceFrog has released the long awaited &lt;a href="http://dota-addiction.blogspot.com/2010/10/hey-dota-addicts-at-last-icefrog-has.html"&gt;&lt;span style="font-weight: bold;"&gt;map DotA 6.69&lt;/span&gt;&lt;/a&gt;. This map is based on balancing, improvements, tweaks and of course new loading screen by Kendrick (kunkka). Without saying much, check out full DotA v6.69 Changelogs.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;DotA 6.69 Changelogs - DotA Allstars 6.69 Map Changelog:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you haven't downloaded the new map, &lt;a href="http://dota-addiction.blogspot.com/2010/10/download-dota-669-map-official-dota.html"&gt;&lt;span style="font-weight: bold;"&gt;Download DotA 6.69&lt;/span&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Heroes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Alchemist&lt;br /&gt;- Unstable Concoction stun duration rescaled from 2.5/3/3.5/4 to 1.75/2.5/3.25/4&lt;br /&gt;- Added an AoE effect indicator for the Alchemist player while he is charging his Unstable Concoction&lt;br /&gt;&lt;br /&gt;Axe&lt;br /&gt;- Battle Hunger slow increased to 10%&lt;br /&gt;- Cooldown on Aghanim's Culling Blade reduced from 15 to 10 seconds&lt;br /&gt;&lt;br /&gt;Bane Elemental&lt;br /&gt;- Brainsap damage rebalanced from 75/150/225/300 to 90/160/230/300&lt;br /&gt;- Enfeeble damage rebalanced from 30/60/90/120% to 40/60/80/100% (above 100% didn't work properly)&lt;br /&gt;- Added -disablehelp for Nightmare, to stop direct casting on allies (3123839)&lt;br /&gt;- Nightmare fixed so it properly stops enemy potions (3123839)&lt;br /&gt;&lt;br /&gt;Batrider&lt;br /&gt;- Fixed a bug with Sticky Napalm overhead text (+1, +2, etc) that was recently added from being visible to the enemy&lt;br /&gt;&lt;br /&gt;Beastmaster&lt;br /&gt;- Hawk's HP reduced from 100/200 to 50/100&lt;br /&gt;- Invisibility on Hawk reworked. It now fades out automatically whenever it hasn't moved for 8 seconds.&lt;br /&gt;&lt;br /&gt;Bone Fletcher&lt;br /&gt;- Death Pact attack damage rebalanced from 6/7/8% to 4/6/8% of targets HP&lt;br /&gt;&lt;br /&gt;Bounty Hunter&lt;br /&gt;- Jinada critical strike increased from 1.4/1.6/1.8/2.0 to 1.5/1.75/2/2.25&lt;br /&gt;- Track cast range increased from 750/950/1150 to 900/1050/1200&lt;br /&gt;&lt;br /&gt;Broodmother&lt;br /&gt;- Increased XP given for killing Broodmother's Spiderlings&lt;br /&gt;&lt;br /&gt;Clockwerk&lt;br /&gt;- Movement speed increased from 310 to 315&lt;br /&gt;&lt;br /&gt;Crystal Maiden&lt;br /&gt;- Crystal Nova slow duration reduced from 5 to 3.5/4/4.5/5 seconds.&lt;br /&gt;- Crystal Nova damage increased from 80/130/180/230 to 100/150/200/250.&lt;br /&gt;&lt;br /&gt;Dazzle&lt;br /&gt;- Shallow Grave now has a duration indicator for allies&lt;br /&gt;&lt;br /&gt;Dirge&lt;br /&gt;- Fixed over-sized click boundaries for Tombstone&lt;br /&gt;&lt;br /&gt;Doom Bringer&lt;br /&gt;- Base armor reduced by 2&lt;br /&gt;- Doom cast range reduced from 650 to 550&lt;br /&gt;&lt;br /&gt;Enchantress&lt;br /&gt;- Aghanim's Scepter added to Enchantress (Increases her attack and Impetus range by 150)&lt;br /&gt;Aghanim Upgrade Ability Code: A1WB&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Enigma&lt;br /&gt;- Eidolons HP reduced from 200/225/225/275 to 180/200/220/240&lt;br /&gt;&lt;br /&gt;Faceless Void&lt;br /&gt;-Strength growth increased from 1.4 to 1.6&lt;br /&gt;&lt;br /&gt;Furion&lt;br /&gt;- Wrath of Nature (Aghanim's version) max chain increased from 12/14/16 to 14/16/18&lt;br /&gt;- Force of Nature Treants can now attack air units (275356)&lt;br /&gt;- Sprout code improved to reduce the chances of heroes sometimes popping out of it&lt;br /&gt;- Sprout targeting change from 6.67 removed&lt;br /&gt;- Wrath of Nature can now be cast through the minimap and it will select the closest unit as the initial target (275356)&lt;br /&gt;&lt;br /&gt;Gyrocopter&lt;br /&gt;- Homing Missile now adds an ally only visual effect on targeted enemies&lt;br /&gt;- Homing Missile cast range increased by 150&lt;br /&gt;- Homing Missile cooldown from 20/18/16/14 to 20/17/14/11&lt;br /&gt;- Rocket Barrage damage improved from 10/12/14/16 to 10/13/16/19&lt;br /&gt;&lt;br /&gt;Huskar&lt;br /&gt;- Berserker's Blood attack speed bonus increased from 2/4/6/8 to 3/6/9/12&lt;br /&gt;&lt;br /&gt;Invoker&lt;br /&gt;- Invoker now gains attribute points for each orb he levels&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Jakiro&lt;br /&gt;- Increased Macropyre (Aghanim's version) travel distance&lt;br /&gt;&lt;br /&gt;Juggernaut&lt;br /&gt;- Omnislash no longer wastes a strike by considering banished units in its search&lt;br /&gt;&lt;br /&gt;Keeper of the Light&lt;br /&gt;- Recall is now targetable through the minimap&lt;br /&gt;&lt;br /&gt;Lone Druid&lt;br /&gt;- Leash range increased to 1100&lt;br /&gt;- True Form movement speed from 270 to 280&lt;br /&gt;- The "-ms" command now shows the movement speed of your Spirit Bear as well (298418)&lt;br /&gt;- Spirit Bear attack point improved&lt;br /&gt;- Fixed common scenarios where Spirit Bear would miss its attack as the target was moving&lt;br /&gt;- Casting Summon Spirit Bear while the bear is still alive will restore that bear's health instead of not allowing you to cast.&lt;br /&gt;&lt;br /&gt;Leoric&lt;br /&gt;- Hellfire Blast damage redistributed to some on impact and some dps (312517)&lt;br /&gt;- Scoreboard now displays Skeleton King's ultimate cooldown time&lt;br /&gt;- Skeleton King will be automatically selected for you after he reincarnates&lt;br /&gt;&lt;br /&gt;Leshrac&lt;br /&gt;- Pulse Nova AoE increased from 300/350/400 to a constant 400&lt;br /&gt;&lt;br /&gt;Lina Inverse&lt;br /&gt;- Laguna Blade (Aghanim's version) damage increased from 600/875/1150 to 600/925/1250&lt;br /&gt;&lt;br /&gt;Luna&lt;br /&gt;- Eclipse (Aghanim's version) target limit increased from 5 to 6&lt;br /&gt;- Strength growth increased from 1.75 to 1.9&lt;br /&gt;- Movement speed increased from 320 to 330&lt;br /&gt;&lt;br /&gt;Lycanthrope&lt;br /&gt;- Shapeshift duration increased from 14/15/16 to a constant 18 seconds&lt;br /&gt;&lt;br /&gt;Meepo&lt;br /&gt;- Strength gain increased from 1.3 to 1.6&lt;br /&gt;- Improved Geomancer's base damage by 5&lt;br /&gt;- Fixed some targeting issues with casting poof (300996)&lt;br /&gt;&lt;br /&gt;Magnataur&lt;br /&gt;- Skewer damage rescaled to 70/140/210/280&lt;br /&gt;&lt;br /&gt;Morphling&lt;br /&gt;- Adaptive Strike damage type changed from Physical to Magical (248693)&lt;br /&gt;- Replicate cannot target Morphling's own illusions anymore&lt;br /&gt;&lt;br /&gt;Necrolyte&lt;br /&gt;- Attack range reduced from 600 to 550&lt;br /&gt;&lt;br /&gt;Pandarean Brewmaster&lt;br /&gt;- Cooldown on the Boulder ability on Primal Split's Earth Panda decreased from 10 to 7 seconds&lt;br /&gt;&lt;br /&gt;Phantom Assassin&lt;br /&gt;- Base Strength increased from 17 to 20&lt;br /&gt;- Strength growth decreased from 2.05 to 1.85&lt;br /&gt;- Phantom Strike cooldown from 30/20/10/5 to 20/15/10/5&lt;br /&gt;&lt;br /&gt;Phantom Lancer&lt;br /&gt;- Strength growth reduced from 2.0 to 1.7&lt;br /&gt;&lt;br /&gt;Pit Lord&lt;br /&gt;- Dark Rift AoE increased from 375 to 450&lt;br /&gt;&lt;br /&gt;Priestess of the Moon&lt;br /&gt;- Leap cooldown improved from 40/35/30/20 to 30/26/22/18&lt;br /&gt;&lt;br /&gt;Queen of Pain&lt;br /&gt;- Sonic Wave (Agahnim's version) cooldown improved from 120/100/80 to 100/70/40&lt;br /&gt;- Shadow Strike cooldown rescaled from 20/17/14/11 to 20/16/12/8&lt;br /&gt;&lt;br /&gt;Razor&lt;br /&gt;- Static Link drains damage over 8 seconds instead of 10.&lt;br /&gt;- Static Link damage per second rescaled from 5/10/15/20 to 7/14/21/28&lt;br /&gt;- Plasma Field cooldown from 16 to 14&lt;br /&gt;&lt;br /&gt;Sand King&lt;br /&gt;- Epicenter (Aghanim's version) now gives one more pulse&lt;br /&gt;- Fixed some lag with Epicenter&lt;br /&gt;- Fixed a bug with Sand Storm if you recast it very quickly while still invisible&lt;br /&gt;&lt;br /&gt;Shadow Fiend&lt;br /&gt;- Added a new command (-souls) to see the number of souls you have collected&lt;br /&gt;&lt;br /&gt;Slark&lt;br /&gt;- Decreased base Agility from 21 to 15 and increased starting damage by the same amount&lt;br /&gt;- Pounce damage rescaled from 50/75/100/125 to 40/80/120/160&lt;br /&gt;- Dark Pact cooldown reduced from 10 to 10/9/8/7&lt;br /&gt;&lt;br /&gt;Spirit Breaker&lt;br /&gt;- Greater Bash no longer messes up the target's command&lt;br /&gt;- Nether Strike mana cost from 200/250/300 to 125/150/175&lt;br /&gt;- Nether Strike (Aghanim's version) now Greater Bashes everyone in 250 area around you when you teleport to the primary target (306008)&lt;br /&gt;&lt;br /&gt;Storm Spirit&lt;br /&gt;- Intelligence base and growth reduced from 26 + 2.6 to 23 + 2.2&lt;br /&gt;- Electric Vortex mana cost increased from 100 to 100/110/120/130&lt;br /&gt;&lt;br /&gt;Techies&lt;br /&gt;- Base damage increased by 5&lt;br /&gt;- Remote Mine autoselection removed&lt;br /&gt;- Remote Mines cast time reduced from 2 to 1.5 seconds&lt;br /&gt;- Added a new sub ability Focused Detonate that you can use on the minimap or in an area to detonate all nearby remote mines (AoE of 700) (297625)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tinker&lt;br /&gt;- Laser's miss mechanic reworked.&lt;br /&gt;&lt;br /&gt;Details:&lt;br /&gt;Old Miss:&lt;br /&gt;10/15/20/25% chance to miss affecting a 250 AoE for 9 seconds&lt;br /&gt;&lt;br /&gt;New Miss:&lt;br /&gt;100% chance to miss on the primary target for 2 seconds.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tiny&lt;br /&gt;- War Club hit count and AoE increased&lt;br /&gt;&lt;br /&gt;Terrorblade&lt;br /&gt;- Base Intelligence increased from 15 to 19&lt;br /&gt;- Fixed melee/range item to update properly for Metamorphosis transformation&lt;br /&gt;- Fixed Manta Style interaction with Metamorphosis (so he can use it properly now)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Thrall&lt;br /&gt;- Static Storm cooldown increased from 60 to 75&lt;br /&gt;&lt;br /&gt;Troll Warlord&lt;br /&gt;- Battle Trance self duration increased from 8 to 10 seconds&lt;br /&gt;- Fixed melee/range item to update properly for Berserker Rage transformation&lt;br /&gt;&lt;br /&gt;Vengeful Spirit&lt;br /&gt;- Magic Missile stun duration rescaled from 1.75 to 1.45/1.55/1.65/1.75&lt;br /&gt;&lt;br /&gt;Venomancer&lt;br /&gt;- Plague Ward's bounty increased from 3-9 to 14-17&lt;br /&gt;&lt;br /&gt;Viper&lt;br /&gt;- Viper Strike (Aghanim's version) mana cost reduced from 125/175/250 to 125&lt;br /&gt;&lt;br /&gt;Guardian Wisp&lt;br /&gt;- Tether Stun duration reduced from 1.25/1.5/1.75/2.0 to 1/1.25/1.5/1.75&lt;br /&gt;- Relocate cooldown increased from 80/60/40 to 90/75/60&lt;br /&gt;&lt;br /&gt;Warlock&lt;br /&gt;- Increased Infernal movement speed from 320/330/340 to 320/340/360&lt;br /&gt;- Immolation from multiple Infernals now stack (281065)&lt;br /&gt;&lt;br /&gt;Wind Runner&lt;br /&gt;- Night vision reduced to that of normal heroes (1200-&gt;800)&lt;br /&gt;- Shackleshot's search angle reduced from 30 to 26 degrees&lt;br /&gt;&lt;br /&gt;Witch Doctor&lt;br /&gt;- Casks first bounce no longer stuns for additional duration, it now lasts the same as all the bounces&lt;br /&gt;- Voodoo Restoration mana cost per second from 6/9/12/15 to 8/14/20/26&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Animal Courier&lt;br /&gt;- Automatically upgraded to Flying Courier when you put the recipe on it (148581)&lt;br /&gt;&lt;br /&gt;Aghanim's Scepter&lt;br /&gt;- Now requires all three +10 attribute items instead of 2 and a 1100 gold recipe&lt;br /&gt;&lt;br /&gt;Armlet of Mordiggian&lt;br /&gt;- HP regen and lifedrain increased by 2 (overall +2 regen while inactive, no effective change while active)&lt;br /&gt;- Recipe cost decreased from 900 to 700&lt;br /&gt;&lt;br /&gt;Boots of Speed&lt;br /&gt;- Movement speed from 50 to 55&lt;br /&gt;&lt;br /&gt;Bracer, Null Talisman &amp;amp; Wraith Band&lt;br /&gt;- Added +3 bonus damage to Bracer/Null/Wraith&lt;br /&gt;- Increased Bracer/Null/Wraith recipe costs from 175/150/125 to 190/170/150&lt;br /&gt;&lt;br /&gt;Buriza Do Kyanon&lt;br /&gt;- Critical strike factor from 2.4 to 2.5&lt;br /&gt;&lt;br /&gt;Clarity Potion&lt;br /&gt;- Double clicking on Clarity Potion causes it to be used on your hero&lt;br /&gt;&lt;br /&gt;Dagon&lt;br /&gt;- Now requires a Null Talisman instead of a Blades of Attack&lt;br /&gt;&lt;br /&gt;Ethereal Blade&lt;br /&gt;- Slow on Ether Blast increased from 30 to 45%&lt;br /&gt;- Cooldown on Ether Blast from 35 to 30&lt;br /&gt;&lt;br /&gt;Eul's Scepter of Divinity&lt;br /&gt;- Mana regeneration increased from 125% to 150% to match its components&lt;br /&gt;&lt;br /&gt;Ghost Scepter&lt;br /&gt;- Cooldown increased from 25 to 30&lt;br /&gt;- Cost increased from 1500 to 1600&lt;br /&gt;&lt;br /&gt;Eye of Skadi&lt;br /&gt;- No longer requires the 300 gold recipe&lt;br /&gt;&lt;br /&gt;Hand of Midas&lt;br /&gt;- Transmute now gives 2.5 XP when used on a unit (2744725)&lt;br /&gt;&lt;br /&gt;Healing Salve&lt;br /&gt;- Double clicking on Healing Salve causes it to be used on your hero&lt;br /&gt;&lt;br /&gt;Hood of Defiance&lt;br /&gt;- Recipe changed from 2x RoR + Cloak + Helm to 2x RoR + Cloak + RoH (297602)&lt;br /&gt;&lt;br /&gt;Magic Stick &amp;amp; Magic Wand&lt;br /&gt;- AoE for gaining charges reduced from 1600 to 1200&lt;br /&gt;- No longer give you charges if a spell was cast from the fog of war&lt;br /&gt;&lt;br /&gt;Manta Style&lt;br /&gt;- Increased recipe cost by 50 (Yasha recipe cost was reduced by 50)&lt;br /&gt;- Rebalanced Manta Style for melee and ranged heroes&lt;br /&gt;&lt;br /&gt;Details:&lt;br /&gt;Old Manta:&lt;br /&gt;Deals 33%&lt;br /&gt;Takes 350%&lt;br /&gt;Cooldown: 50&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;New Manta (ranged):&lt;br /&gt;Deals 28%&lt;br /&gt;Takes 400%&lt;br /&gt;Cooldown: 50&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;New Manta (melee):&lt;br /&gt;Deals 33%&lt;br /&gt;Takes 350%&lt;br /&gt;Cooldown: 35&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Mjollnir&lt;br /&gt;- Static Charge changed from a chance on attacks to a chance on any damage&lt;br /&gt;- Double click now activates Static Charge on yourself&lt;br /&gt;&lt;br /&gt;Monkey King Bar&lt;br /&gt;- Damage increased by 8 to be equal to the total damage from its components&lt;br /&gt;&lt;br /&gt;Necronomicon&lt;br /&gt;- Base attack time improved on Necronomicon Warriors from 1.0 to 0.75&lt;br /&gt;&lt;br /&gt;Orb of Venom&lt;br /&gt;- Duration increased to 4 seconds&lt;br /&gt;- Price from 600 to 550&lt;br /&gt;&lt;br /&gt;Phase Boots&lt;br /&gt;- Readjusted bonuses:&lt;br /&gt;&lt;br /&gt;Base Movement Speed 70 -&gt; 60&lt;br /&gt;Phase Burst: 12% -&gt; 15%&lt;br /&gt;Phase Duration: 5 -&gt; 4&lt;br /&gt;Phase Cooldown: 10 -&gt; 8&lt;br /&gt;&lt;br /&gt;Power Treads&lt;br /&gt;- Attribute reduced bonus from +10 to all attributes to +8 to all attributes&lt;br /&gt;&lt;br /&gt;Ring of Basilius&lt;br /&gt;- Armor bonuses rebalanced.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sange&lt;br /&gt;- Added a 20% Attack Speed reduction to the slow on Maim&lt;br /&gt;- Reduced recipe cost from 750 to 700&lt;br /&gt;&lt;br /&gt;Sange and Yasha&lt;br /&gt;- Increased the Attack Speed reduction on Maim's slow from 15% to 30%&lt;br /&gt;&lt;br /&gt;Soul Booster&lt;br /&gt;- Mana regen from 10% to 50%&lt;br /&gt;- Health regen from 1hp to 2hp&lt;br /&gt;&lt;br /&gt;Stygian Desolator&lt;br /&gt;- Buff duration from 5 to 7 seconds&lt;br /&gt;&lt;br /&gt;Urn of Shadows&lt;br /&gt;- Soul Release now causes HP loss instead of magical damage when used on enemies (same overall dps as before, no longer disables dagger)&lt;br /&gt;&lt;br /&gt;Yasha&lt;br /&gt;- Reduced recipe cost from 750 to 700&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Gameplay &amp;amp; Cosmetics&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;* Added a DotA 6.69 Quest&lt;br /&gt;&lt;br /&gt;* Added a new loading screen&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLPXx4ATLUI/AAAAAAAAFGE/o4nNpIpT05w/s320/dota+6.69+loadscreen.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLPXx4ATLUI/AAAAAAAAFGE/o4nNpIpT05w/s320/dota+6.69+loadscreen.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;DotA 6.69 Loadscreen&lt;br /&gt;Kunkka decided to try out a new style for the loading screen in 6.69 (all sentinel heroes).&lt;br /&gt;&lt;br /&gt;* Rebalanced the assist Gold &amp;amp; XP system&lt;br /&gt;&lt;br /&gt;Most recent versions (since 6.55) have an extra portion of the gold/xp that is not a pure split like standard XP usually is.&lt;br /&gt;&lt;br /&gt;For XP "heroes" means the number of heroes in the area.&lt;br /&gt;For Gold "Assist" means the number of heroes in the area besides the killer.&lt;br /&gt;&lt;br /&gt;"Level" always means the level of the dying target&lt;br /&gt;&lt;br /&gt;In 6.68:&lt;br /&gt;&lt;br /&gt;Bonus XP:&lt;br /&gt;1 Hero: 15*Level + 50&lt;br /&gt;2 Heroes: 15*Level + 50&lt;br /&gt;3 Heroes: 14*Level + 50&lt;br /&gt;4 Heroes: 13*Level + 50&lt;br /&gt;5 Heroes: 12*Level + 50&lt;br /&gt;&lt;br /&gt;Bonus Gold:&lt;br /&gt;Hero Killer: 0&lt;br /&gt;1 Assist: 10*Level + 45 (2 heroes involved in kill)&lt;br /&gt;2 Assist: 9*Level + 40 (3 heroes involved in kill)&lt;br /&gt;3 Assist: 8*Level + 35 (4 heroes involved in kill)&lt;br /&gt;4 Assist: 7*Level + 30 (5 heroes involved in kill)&lt;br /&gt;5 Assist: 7*Level + 30 (5 heroes involved in kill but no one got last hit)&lt;br /&gt;&lt;br /&gt;In 6.69:&lt;br /&gt;&lt;br /&gt;Bonus XP:&lt;br /&gt;1 Hero: 20*Level + 120&lt;br /&gt;2 Heroes: 15*Level + 90&lt;br /&gt;3 Heroes: 7*Level + 30&lt;br /&gt;4 Heroes: 6*Level + 15&lt;br /&gt;5 Heroes: 5*Level + 10&lt;br /&gt;&lt;br /&gt;Bonus Gold:&lt;br /&gt;Hero Killer: 0&lt;br /&gt;1 Assist: 9*Level + 95 (2 heroes involved in kill)&lt;br /&gt;2 Assist: 8*Level + 20 (3 heroes involved in kill)&lt;br /&gt;3 Assist: 6*Level + 10 (4 heroes involved in kill)&lt;br /&gt;4 Assist: 6*Level (5 heroes involved in kill)&lt;br /&gt;5 Assist: 6*Level (5 heroes involved in kill but no one got last hit)&lt;br /&gt;DoTA 6.69 XP and GOLD System&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLPYPvRMPDI/AAAAAAAAFGM/NBpd0zB8SGs/s320/dota+6.69+xp+gold+system.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 318px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLPYPvRMPDI/AAAAAAAAFGM/NBpd0zB8SGs/s320/dota+6.69+xp+gold+system.jpg" alt="" border="0" /&gt;&lt;/a&gt;* Added a couple of new juke spots&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLPW8GxseDI/AAAAAAAAFF8/-M5ROP71qVo/s200/dota+6.69+juke+spot.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 190px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLPW8GxseDI/AAAAAAAAFF8/-M5ROP71qVo/s200/dota+6.69+juke+spot.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLPW73gDp9I/AAAAAAAAFF0/JIR9Ydy7zBQ/s200/dota+6.69+juke.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 180px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLPW73gDp9I/AAAAAAAAFF0/JIR9Ydy7zBQ/s200/dota+6.69+juke.jpg" alt="" border="0" /&gt;&lt;/a&gt;DotA Juke Spot 1DotA Juke Spot 2&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Couriers can now carry Gem of Truesight (it loses its truesight while on courier)&lt;br /&gt;* Reduced Glyph cooldown from 6 minutes to 5 minutes&lt;br /&gt;* XP AoE increased from 1000 to 1200&lt;br /&gt;* Added Slark, Chaos Knight and Magnus to CM&lt;br /&gt;- More heroes will be enabled soon.&lt;br /&gt;* Added a new Ancient creep camp (Thunder Lizards, has Frenzy &amp;amp; Slam)&lt;br /&gt;* Satyr's Purge no longer autocasts&lt;br /&gt;* Added a sound effect that notifies allies near the location you are teleporting to&lt;br /&gt;* Added 4 more options to -music (other6/7/8/9)&lt;br /&gt;* Added a new soundset for King Leoric (279632)&lt;br /&gt;* Added a rabbit courier&lt;br /&gt;* Improved Shadow Raze visual effect to match the AoE a little more&lt;br /&gt;* Added a new effect when you get a last hit with Necromastery on Nevermore (266930)&lt;br /&gt;* Lich now has his icy hands effect only when he gets Aghanim's Scepter&lt;br /&gt;* Sven now transforms into a red version when he casts his ultimate (Ability Code: A1WH)&lt;br /&gt;* Added various small doodads around the map&lt;br /&gt;* Changed Bristleback's model and hero icon (210183)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Added sound effect for Meepo's attack&lt;br /&gt;* Added sound effect for Troll Warlord's melee attack&lt;br /&gt;* Added Scepter visual effect for Enchantress&lt;br /&gt;* Various misc improvements on Phantom Lancer's model&lt;br /&gt;* Added -disablehelp for Bloodrage (233159)&lt;br /&gt;* Added a new icon for Call Down (315263)&lt;br /&gt;* Added a new visual effect while casting Curse of the Silent&lt;br /&gt;* Hand of Midas bounty text is now easier to see (258830)&lt;br /&gt;* Added a ground effect when the water is gushing out from Torrent (146694)&lt;br /&gt;* New ability icon for Spirits (296349)&lt;br /&gt;* Changed the illusion creation visual effect on Terrorblade's Conjure Image&lt;br /&gt;* Added new hero icon for Io (296349)&lt;br /&gt;* Added new icon for Haunt (240283)&lt;br /&gt;* Added new icon for Reality (240283)&lt;br /&gt;* Added new icon for Flaming Fists (263836)&lt;br /&gt;* Improved Greater Bash Icon (280720)&lt;br /&gt;* Improved Track Icon (280720)&lt;br /&gt;* Improved Amplify Damage Icon (280720)&lt;br /&gt;* Improved Slardar's Bash Icon (280720)&lt;br /&gt;* Improved Plague Wards Icon (280720)&lt;br /&gt;* Improved Greater Bash Icon (280720)&lt;br /&gt;* Improved Soul Rip Icon (280720)&lt;br /&gt;* Improved Grow Icon (280720)&lt;br /&gt;* Improved Lion Hero Icon (280720)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Bugs&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;* Fixed Charge of Darkness showing a dummy unit with HP bar&lt;br /&gt;* Fixed some issues with Shackleshot calculation where it could sometimes hit weird angles.&lt;br /&gt;* Fixed visible caster units during Light Strike Array and Split Earth&lt;br /&gt;* Fixed converted creeps from sometimes being slowed by Enchant&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Fixed Healing Ward to indicate the level to your allies instead of just for you&lt;br /&gt;* Fixed Roshan's interaction with Familiars&lt;br /&gt;* Fixed some issues with a small number of spells not properly detecting Meld and Ghostwalk as invisible&lt;br /&gt;* Fixed Sonic Wave targeting mechanism when casting towards a location with an allied unit (298969)&lt;br /&gt;* Fixed using Conjure Image while magic immune (298995)&lt;br /&gt;* Fixed Roshan not dispelling Urn of Shadows&lt;br /&gt;* Fixed some cast mechanism issues with Techie's Suicide (242147)&lt;br /&gt;* Fixed Liquid Fire interaction with Siege units (263667)&lt;br /&gt;* Fixed a rare situation where Relocate would fail to teleport you&lt;br /&gt;* Fixed a bug with freezing a leaver Spirit Breaker&lt;br /&gt;* Fixed Tango dispelling Urn of Shadows healing effect&lt;br /&gt;* Fixed Static Storm scoreboard cooldown being a little off&lt;br /&gt;* Fixed a bug with Scepter Dismember and Linken's Sphere&lt;br /&gt;* Fixed some AI issues with Firefly&lt;br /&gt;* Fixed lag on first cast of Adaptive Strike&lt;br /&gt;* Fixed a couple of abilities with slightly incorrect cooldowns on scoreboard&lt;br /&gt;* Fixed some courier tooltips&lt;br /&gt;* Fixed Dragon Slave targeting mechanism when casting towards a location with an allied unit&lt;br /&gt;* Fixed interaction between Level 3 Rupture and Force Staff&lt;br /&gt;* Fixed the scourge Glyph not showing the new icon (Ability Code: A1WH)&lt;br /&gt;* Fixed some inconsistencies in the visual AoE of some abilities (no balance changes here, just making the cursors more consistent for: Avalanche, Storm Bolt, Rocket Flare, Pit of Malice, Expulsion, Chronosphere, Earthbind, Spin Web, Dream Coil, Weave, Maledict, Vacuum, Sanity's Eclipse)&lt;br /&gt;* Fixed damage AoE on Waning Rift being slightly less than the silence AoE&lt;br /&gt;* Fixed a very minor visual glitch when attempting to buy a recipe for power treads&lt;br /&gt;* Fixed very minor inconsistency between the armor reduction and the damage AoE on Acid Spray&lt;br /&gt;* Fixed AoE on Strygwyr's thirst being off by 25&lt;br /&gt;* Fixed Sticky Napalm triggering Linken Sphere&lt;br /&gt;* Fixed interaction bugs with Soul Rip and Ethereal state&lt;br /&gt;* Fixed AoE on Song of the Siren being off by 25&lt;br /&gt;* Fixed a rare bug with Spirit Bear losing track of his items&lt;br /&gt;* Fixed some minor duration inconsistencies with God's Strength&lt;br /&gt;* Fixed some triggered spells from bypassing Last Will (on Necronomicon Warrior) damage return&lt;br /&gt;* Fixed Sticky Napalm compatibility problems with Shiva's Guard&lt;br /&gt;* Fixed some possible lag scenarios with Soul Catcher&lt;br /&gt;* Fixed a very rare cause where you could Soul Ring usage could be lethal&lt;br /&gt;* Courier can no longer use Ghost Scepter (to prevent some abuses)&lt;br /&gt;* Fixed some minor incorrect behaviors when using burning spears at very low hp&lt;br /&gt;* Fixed some rare damage cap issues with Dragon Slave and Sonic Wave&lt;br /&gt;* Fixed some minor duration inconsistencies with Insatiable Hunger&lt;br /&gt;* Fixed Sticky Napalm malfunctioning when cast on units in Fog of War&lt;br /&gt;* Fixed a fatal error possible with Skewer&lt;br /&gt;* Fixed a minor visual bug when Unstable Concoction explodes in midair&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2979687163528192326?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2979687163528192326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2979687163528192326'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/download-dota-669-map-official-dota_31.html' title='DotA 6.69 Map | Official DotA Allstars 6.69 Map Changelogs  DotA 6.69'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/TLPV8VCjOYI/AAAAAAAAFFk/2rlv0ar2iZQ/s72-c/dota+6.69+changelogs.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3406338534938593789</id><published>2010-10-31T02:10:00.000-07:00</published><updated>2010-10-31T05:56:07.932-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Download DotA 6.69 Map | Official DotA Allstars 6.69 Map Download and Changelogs  DotA 6.69'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Maps'/><title type='text'>Download DotA 6.69 Map | Official DotA Allstars 6.69 Map Download and Changelogs  DotA 6.69</title><content type='html'>Hey &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA Addicts!&lt;/span&gt;, The&lt;span style="font-weight: bold;"&gt; DotA 6.69 Map&lt;/span&gt; is now officially released by IceFrog. The DotA v6.69 map has a huge list of changelogs which consist of mass balancing to the heroes, items and gold/xp system remake. However, this map doesn't include any new heroes or items whatsoever but, there are many nice changes done in DotA Allstars 6.69, if you look at the changes log.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/TLPSkZTsnZI/AAAAAAAAFFc/25GGWfaynwU/s1600/dota+6.69.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 580px; height: 434px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/TLPSkZTsnZI/AAAAAAAAFFc/25GGWfaynwU/s1600/dota+6.69.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.69 Map Download:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://hotfile.com/dl/75439472/8b18565/DotA_6.69_Map.zip.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota v6.69.w3x&lt;/span&gt;&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;DotA 6.69 Changelogs:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Read &lt;a href="http://dota-addiction.blogspot.com/2010/10/download-dota-669-map-official-dota_31.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.69 Changelogs&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Hint&lt;/span&gt;: This map contains a hidden quest.&lt;br /&gt;&lt;br /&gt;Thanks to IceFrog for releasing new patch faster. We hope you enjoy playing the DotA 6.69 map. For further news &amp;amp; updates keep visiting DotA-Utilities.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related Posts:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/10/quest-guide-for-dota-669-map-dota-v669.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.69 Quest&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/10/dota-669-ai-map-dota-v669-ai-plus-map.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.69 AI&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3406338534938593789?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3406338534938593789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3406338534938593789'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/download-dota-669-map-official-dota.html' title='Download DotA 6.69 Map | Official DotA Allstars 6.69 Map Download and Changelogs  DotA 6.69'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/TLPSkZTsnZI/AAAAAAAAFFc/25GGWfaynwU/s72-c/dota+6.69.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3170469844204936754</id><published>2010-10-31T01:54:00.000-07:00</published><updated>2010-10-31T05:11:43.909-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='New Loadscreen Coming in DotA 6.69'/><title type='text'>New Loadscreen Coming in DotA 6.69</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TJHU5myHn4I/AAAAAAAAFDg/PQFuj0Afzaw/s400/dota-new-loadscreen.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 97px; height: 97px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TJHU5myHn4I/AAAAAAAAFDg/PQFuj0Afzaw/s400/dota-new-loadscreen.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;DotA Addicts!&lt;/span&gt;, In &lt;span style="font-style: italic;"&gt;IceFrog's&lt;/span&gt; latest blog, he has posted another development update of the next patch. This time, he has confirmed the appearance of new loading screen which will be included in &lt;a href="http://dota-addiction.blogspot.com/2010/10/hey-dota-addicts-at-last-icefrog-has.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.69&lt;/span&gt;&lt;/a&gt;. Also, the development for next patch is progressing nicely likely to be finished in near future, he added. Read IceFrog's complete post:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;IceFrog Blog - New Loadscreen:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;  There is a new loadscreen in the works right now. It will most likely be included in the next update.&lt;br /&gt;&lt;br /&gt;  6.69 development has also been progressing nicely. I'm not sure exactly when it will be finished just yet, but I'm aiming for something in the near future. I will post another update when it is closer.&lt;br /&gt;&lt;br /&gt;  If there's anything you'd like to see in the new loadscreen, or any suggestions for 6.69 or DotA 6.70 in general, please let me know. It is always helpful when you guys email me your requests so that I can make sure the updates meet your expectations.&lt;/blockquote&gt;It's nice that IceFrog is adding a new loadscreen for DotA, Let's see if Kunkka (DotA Loadscreen Artist) reveals any artwork of the upcoming surprise. You can send your feedback to IceFrog for the suggestions.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3170469844204936754?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3170469844204936754'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3170469844204936754'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/new-loadscreen-coming-in-dota-669.html' title='New Loadscreen Coming in DotA 6.69'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/TJHU5myHn4I/AAAAAAAAFDg/PQFuj0Afzaw/s72-c/dota-new-loadscreen.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4234331980695038201</id><published>2010-10-31T01:47:00.000-07:00</published><updated>2010-10-31T08:15:47.348-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.69 Will Be Released Soon'/><title type='text'>DotA 6.69 Will Be Released Soon</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/TKnprA1ikRI/AAAAAAAAFE0/sy64z5tGEiU/s400/dota-quest.JPG"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 114px; height: 115px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/TKnprA1ikRI/AAAAAAAAFE0/sy64z5tGEiU/s400/dota-quest.JPG" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;DotA Addicts!&lt;/span&gt; At last, &lt;span style="font-style: italic;"&gt;IceFrog&lt;/span&gt; has blogged the final update of &lt;a href="http://dota-addiction.blogspot.com/2010/10/dota-lord-aka-ice-frogs-quick-reply-on.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.69&lt;/span&gt;&lt;/a&gt; map to notify the DotA fans that new patch is about to release soon. The DotA 6.69 is focused to provide balance and gameplay improvements, he added. Also, it was already mentioned that this map will contain a &lt;a href="http://dota-addiction.blogspot.com/2010/10/dota-lord-aka-ice-frogs-quick-reply-on.html"&gt;&lt;span style="font-weight: bold;"&gt;traditional quest&lt;/span&gt;&lt;/a&gt; and a &lt;a href="http://dota-addiction.blogspot.com/2010/10/new-loadscreen-coming-in-dota-669.html"&gt;&lt;span style="font-weight: bold;"&gt;new loadscreen&lt;/span&gt;&lt;/a&gt;. Check, what he said in his own words:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Last update: &lt;a href="http://dota-addiction.blogspot.com/2010/10/download-dota-669-map-official-dota.html"&gt;DotA 6.69 released&lt;/a&gt;!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;6.69 Status - IceFrog Blog:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The update is nearing completion. It took a little longer than anticipated, but it should be ready soon. The primary focus of this patch is to provide overall balance and gameplay improvements, while the follow-up content for 6.70 is still being developed. Of course you can still expect the traditional .x9 quest to be included!&lt;br /&gt;&lt;br /&gt;I plan to release this within a week or two to provide some time before the start of some big tournaments in the following months.&lt;/blockquote&gt;This is very exciting news, Let's see what Quest IceFrog hides in DotA 6.69. Anyway, you can find &lt;a href="http://dota-addiction.blogspot.com/2010/10/quest-guide-for-dota-669-map-dota-v669.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.69 Secret Quest guide&lt;/span&gt;&lt;/a&gt; here on DotA-Utilities right after map release. So, keep your fingers crossed!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4234331980695038201?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4234331980695038201'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4234331980695038201'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/hey-dota-addicts-at-last-icefrog-has.html' title='DotA 6.69 Will Be Released Soon'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/TKnprA1ikRI/AAAAAAAAFE0/sy64z5tGEiU/s72-c/dota-quest.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-5763721047012509507</id><published>2010-10-31T01:37:00.000-07:00</published><updated>2010-10-31T01:46:48.294-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Coming in 2011'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 2 Announced'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Recent updates on DotA 2'/><title type='text'>Recent Updates on DotA 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLYhdJzMGgI/AAAAAAAAFH8/IUmuTYkMx8s/s1600/dota-2-logo.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 610px; height: 183px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLYhdJzMGgI/AAAAAAAAFH8/IUmuTYkMx8s/s1600/dota-2-logo.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey&lt;span style="font-weight: bold;"&gt; DotA Addicts!&lt;/span&gt;, After a long wait and all the rumors Valve has announced official release of DotA 2 in 2011 which will be released on both Mac &amp;amp; PC. As you may already know, IceFrog was hired by Valve in late 2009 for the development of most popular Warcraft 3 Mod - DotA. Now, they are about to release Valve DotA 2 in which the whole DotA concept will be ported in upgraded manner.&lt;br /&gt;&lt;br /&gt;The vital change in DotA 2 is that it will run on Valve's Source Engine which will remove all the Warcraft 3 limitations. All the heroes, items, terrain, buildings will be ported same as in current version of DotA. Anyone who plays Warcraft 3 - Dota will instantly recognize DotA 2. However, there are still some things which are new in DotA 2.&lt;br /&gt;&lt;br /&gt;Following are some features Valve introduced about incoming DotA 2:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;In-game Voice Chat:&lt;/span&gt;&lt;br /&gt;DotA 2 will have integrated voice chat feature which will allow players to communicate during game without using 3rd party software.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Leaver AI replacement:&lt;/span&gt;&lt;br /&gt;Disconnected players will be replaced by AI bots which will take control over the hero. It will be available in unranked matches.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLYjqRFyclI/AAAAAAAAFIs/yL8OPUMoC-8/s400/dota2-bloodseeker.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 225px; height: 400px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLYjqRFyclI/AAAAAAAAFIs/yL8OPUMoC-8/s400/dota2-bloodseeker.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Heroes Voice:&lt;/span&gt;&lt;br /&gt;DotA 2 will feature new voice work. You'll get amusing lines from heroes as they deny the enemy team last hits on creeps, and champions who have backstory connections will trade quips when nearby.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Rewards &amp;amp; Matchmaking System:&lt;/span&gt;&lt;br /&gt;Valve is using it's traditional Steamworks as a matchmaking &amp;amp; community rewards system which will allow you to create in-game rewards for participating in community forums.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Coaching &amp;amp; Training System:&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/TLYjqRFyclI/AAAAAAAAFIs/yL8OPUMoC-8/s400/dota2-bloodseeker.jpg"&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;Once again, Valve is coming with a great innovation of coaching system which will be used to train a beginner to learn DotA 2 to sustain a respectable position in the community. It will allow veteran players to login as a coach. Coach can see beginner's screen and can get private voice chat during the game.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;It is indeed a revolutionary &amp;amp; surprise step taken by Valve by entering in the world of MMO-RTS games with the help of IceFrog. Finally, DotA Fans had some relief after hearing some of the features of the upcoming DotA 2. The upgraded heroes are still looking remarkable in the images. It's good that Valve DotA 2 team revealed something but fans will still consider it as a drop in a ocean that IceFrog still refused to disclose his name in the community.&lt;br /&gt;&lt;br /&gt;Stay tuned for the further updates, DotA-Utilities will be your final stop for all the news &amp;amp; updates for DotA 2.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 2 - Random Screens: &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLYjJM9MCqI/AAAAAAAAFIU/am5gQKOIOek/s400/dota2-drowranger.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 225px; height: 400px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLYjJM9MCqI/AAAAAAAAFIU/am5gQKOIOek/s400/dota2-drowranger.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/TLYjJeQpRgI/AAAAAAAAFIc/J-yWofrENmw/s400/dota2-morphling.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 225px; height: 400px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/TLYjJeQpRgI/AAAAAAAAFIc/J-yWofrENmw/s400/dota2-morphling.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLYjJuefuBI/AAAAAAAAFIk/pqFieU8obg8/s400/dota2-lina.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 225px; height: 400px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/TLYjJuefuBI/AAAAAAAAFIk/pqFieU8obg8/s400/dota2-lina.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Source:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://gameinformer.com/b/features/archive/2010/10/13/dota-2-announced-details.aspx"&gt;Game Informer &lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-5763721047012509507?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5763721047012509507'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5763721047012509507'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/recent-updates-on-dota-2.html' title='Recent Updates on DotA 2'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/TLYhdJzMGgI/AAAAAAAAFH8/IUmuTYkMx8s/s72-c/dota-2-logo.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4626825643954232498</id><published>2010-10-31T01:33:00.000-07:00</published><updated>2010-10-31T01:56:52.977-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Valve DotA 2 Will Be Announced Tomorrow'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><title type='text'>Valve DotA 2 Will Be Announced Tomorrow</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLUxZsDvBpI/AAAAAAAAFHs/rBi6ouNhERk/s200/valve-dota.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 117px; height: 117px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TLUxZsDvBpI/AAAAAAAAFHs/rBi6ouNhERk/s200/valve-dota.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, The DotA Lord a.k.a &lt;span style="font-style: italic;"&gt;IceFrog&lt;/span&gt; (DotA Developer) recently blogged a Valve's DotA 2 surprise update just short after the big&lt;a href="http://dota-addiction.blogspot.com/2010/10/hey-dota-addicts-at-last-icefrog-has.html"&gt;&lt;span style="font-weight: bold;"&gt; DotA 6.69&lt;/span&gt;&lt;/a&gt; release. The new DotA 2 which he has been working on with Valve for an year will be announced tomorrow on Game Informer magazine. This is indeed an exciting news for all the DotA community around the world. Read IceFrog's update below:&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;Final Update - DotA 2 Announced:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; Valve has announced &lt;a href="http://dota-addiction.blogspot.com/2010/10/recent-updates-on-dota-2.html"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;DotA 2 release in 2011.&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;IceFrog Blog - Valve Update:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; Hey guys, Game Informer dropped by the office last week to take a look at what I've been working on with the rest of the team over the last year.&lt;br /&gt;&lt;br /&gt; They are going to post an article about it tomorrow on their website. I'll give you guys a link to it as soon as it is published.&lt;br /&gt;&lt;br /&gt; Looking forward to seeing what you guys think!&lt;br /&gt;&lt;br /&gt;I hope it's gonna be a great IceFrog's DotA remake with Valve. Imagine playing DotA without any restrictions and limitations of Warcraft 3. What you guys say about it?&lt;br /&gt;&lt;br /&gt;All the news of Valve DotA will be posted on DotA-Utilities. So stay tuned for further updates!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Source:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.playdota.com/forums/blogs/icefrog/1406/valve-update/"&gt;IceFrog's Blog &lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4626825643954232498?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4626825643954232498'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4626825643954232498'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/valve-dota-2-will-be-announced-tomorrow.html' title='Valve DotA 2 Will Be Announced Tomorrow'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/TLUxZsDvBpI/AAAAAAAAFHs/rBi6ouNhERk/s72-c/valve-dota.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4557232639200520248</id><published>2010-10-31T01:27:00.000-07:00</published><updated>2010-10-31T01:32:11.448-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Valve &apos;DOTA&apos; Trademark Is Being Filed'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><title type='text'>Valve 'DOTA' Trademark Is Being Filed</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TGLsuYnHrXI/AAAAAAAAFBU/Fdf6sCFfTcU/s400/valve-dota-trademark.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 162px; height: 123px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TGLsuYnHrXI/AAAAAAAAFBU/Fdf6sCFfTcU/s400/valve-dota-trademark.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey&lt;span style="font-weight: bold;"&gt; DotA Addicts!&lt;/span&gt;, Here comes another sign of Valve developing it's own Defense of the Ancients based game after the &lt;a href="http://dota-addiction.blogspot.com/2010/10/valves-dota-on-its-way.html"&gt;&lt;span style="font-weight: bold;"&gt;Jon St. John Tweet&lt;/span&gt;&lt;/a&gt; leaking the &lt;a href="http://dota-addiction.blogspot.com/2010/10/valves-dota-on-its-way.html"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Valve DotA project&lt;/span&gt;&lt;/a&gt;. Now it's getting more clearer. Valve corporation has just applied Trademark for word 'DOTA'. It looks like IceFrog &amp;amp; Valve are very serious with their DotA project and they don't want any copyright/legal issues.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Here is the Valve 'DOTA' Trademark on &lt;a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&amp;amp;entry=85102245"&gt;USPTO&lt;/a&gt;:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;   Mark : 'DOTA'&lt;br /&gt;   Applicant on Record: Valve Corporation&lt;br /&gt;&lt;br /&gt;   Address:&lt;br /&gt;   Valve Corporation&lt;br /&gt;   10500 NE 8th St Ste 1000&lt;br /&gt;   Bellevue, WA 980044359&lt;br /&gt;   United States&lt;br /&gt;   Legal Entity Type: Corporation&lt;br /&gt;   State or Country of Incorporation: Washington&lt;br /&gt;   Phone Number: 509.241.1502&lt;br /&gt;   Fax Number: 509.232.2112&lt;br /&gt;&lt;br /&gt;   Date applied: August 10 2010&lt;br /&gt;&lt;br /&gt;   International Class: 009&lt;br /&gt;   Class Status: Active&lt;br /&gt;   Computer game software; Electronic game software; Video game software&lt;/blockquote&gt;&lt;br /&gt;Let's see if Valve gets Trademark for 'DOTA'. In my opinion it will be hard for Valve to pick up existing public domain material and trademarking it. DotA is the product developed by Euls, Guinsoo, IceFrog and by the help of community suggestions. Also, Valve has to make sure if the are putting content with Blizzard's Warcraft III Trademark on their DotA based game.&lt;br /&gt;&lt;br /&gt;Things are getting really interesting in DotA Genre games, what about Heroes Of Newerth, League, Bloodline Champions, Demigod etc. Are they taking note?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4557232639200520248?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4557232639200520248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4557232639200520248'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/valve-dota-trademark-is-being-filed.html' title='Valve &apos;DOTA&apos; Trademark Is Being Filed'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/TGLsuYnHrXI/AAAAAAAAFBU/Fdf6sCFfTcU/s72-c/valve-dota-trademark.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-7915088385757103305</id><published>2010-10-31T01:19:00.000-07:00</published><updated>2010-10-31T01:24:16.568-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Independent Game Coming Soon?'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><title type='text'>DotA Independent Game Coming Soon?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/TAyDmXSGEuI/AAAAAAAAExw/eykpvr_MWKk/s400/dota-new-game.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 166px; height: 186px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/TAyDmXSGEuI/AAAAAAAAExw/eykpvr_MWKk/s400/dota-new-game.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;DotA Addicts!&lt;/span&gt;, As we all know that IceFrog has joined Valve, and has started working with them. However, There is no further information revealed so far regarding it. In IceFrog's recent&lt;a href="http://dota-addiction.blogspot.com/2010/05/icefrog-q-and-session-4.html"&gt;&lt;span style="font-weight: bold;"&gt; Q&amp;amp;A Session#4&lt;/span&gt;&lt;/a&gt; he stated that whatever he is working on along with Valve will be announced soon. Curiosity of fans are increasing and they are excited to see what is coming in near future from IceFrog.&lt;br /&gt;&lt;br /&gt;If we look a little bit closer, It looks like there will be a new independent DotA based game with the collaboration with Valve. As, you can see below, It's a recent post made by IceFrog which will give you the idea and clear things in your mind.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TAyAuFhysdI/AAAAAAAAExo/kZ78nJWV-9Y/s400/icefrog-valve.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 140px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TAyAuFhysdI/AAAAAAAAExo/kZ78nJWV-9Y/s400/icefrog-valve.jpg" alt="" border="0" /&gt;&lt;/a&gt;What are your opinions regarding this Valve/IceFrog thingy? Do you think that will IceFrog come up with his own DotA based game or any other game with different concept. There are already some competitors out there such as, Heroes Of Newerth, League Of Legends etc.&lt;br /&gt;&lt;br /&gt;We hope that IceFrog discloses some information about it soon!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related Links:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2009/10/hurray-finally-icefrog-gets-big-support.html"&gt;&lt;span style="font-weight: bold;"&gt;IceFrog joins Valve&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-7915088385757103305?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7915088385757103305'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7915088385757103305'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/dota-independent-game-coming-soon.html' title='DotA Independent Game Coming Soon?'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/TAyDmXSGEuI/AAAAAAAAExw/eykpvr_MWKk/s72-c/dota-new-game.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3436855488851729520</id><published>2010-10-31T01:06:00.000-07:00</published><updated>2010-10-31T01:38:32.640-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Valve&apos;s Dota - On it&apos;s way'/><title type='text'>Valve's Dota - On it's way</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/SsoQ5h85TJI/AAAAAAAADfg/xe0XgUFSn84/s400/valve-icefrog.PNG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 106px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/SsoQ5h85TJI/AAAAAAAADfg/xe0XgUFSn84/s400/valve-icefrog.PNG" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;DotA Addicts!&lt;/span&gt;,  As we know that In&lt;span style="font-style: italic;"&gt; October 2009&lt;/span&gt;, The &lt;span style="font-style: italic;"&gt;DotA Developer&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;'IceFrog'&lt;/span&gt; announced a great news that he has been &lt;a href="http://dota-addiction.blogspot.com/2009/10/hurray-finally-icefrog-gets-big-support.html"&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;hired by Valve&lt;/span&gt;&lt;/a&gt; and leading a team there "to do some very exciting stuff that you guys will love". However, there was no further information revealed about it. Later, it was rumored that &lt;span style="font-style: italic;"&gt;IceFrog&lt;/span&gt; is coming with &lt;a href="http://dota-addiction.blogspot.com/2010/10/dota-independent-game-coming-soon.html"&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Valve DotA Based Game&lt;/span&gt; &lt;/a&gt;like &lt;span style="font-style: italic;"&gt;Heroes Of Newerth&lt;/span&gt; &amp;amp; &lt;span style="font-style: italic;"&gt;League Of Legends&lt;/span&gt;. But now, this news seems to be true.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;UPDATE: &lt;a href="http://dota-addiction.blogspot.com/2010/10/valve-dota-2-will-be-announced-tomorrow.html"&gt;DotA 2&lt;/a&gt; has been announced.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Jon St. John,&lt;/span&gt; The voice actor of popular game &lt;span style="font-style: italic;"&gt;Duke Nukem series&lt;/span&gt; had a post on his &lt;a href="http://twitter.com/JSJakaDukeNukem/status/20491803584"&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Twitter page&lt;/span&gt;&lt;/a&gt; claiming that he has done voice acting for &lt;span style="font-style: italic;"&gt;Valve's DotA.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i36.tinypic.com/2nisguv.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 600px; height: 270px;" src="http://i36.tinypic.com/2nisguv.jpg" alt="" border="0" /&gt;&lt;/a&gt;This Obviously means that &lt;span style="font-style: italic;"&gt;IceFrog&lt;/span&gt; is coming with a &lt;span style="font-weight: bold;"&gt;DotA based game&lt;/span&gt; with &lt;span style="font-style: italic;"&gt;Valve's collaboration&lt;/span&gt;. A while ago, &lt;span style="font-style: italic;"&gt;IceFrog&lt;/span&gt; mentioned in his &lt;a href="http://dota-addiction.blogspot.com/2010/05/icefrog-q-and-session-4.html"&gt;&lt;span style="font-weight: bold;"&gt;Q&amp;amp;A Session #4&lt;/span&gt;&lt;/a&gt; that "We'll be making an announcement soon". Also, John mentioned the same about PAX Expo 2010 which is happening on early September and amazingly, Valve is listed on PAX website as an exhibitor.&lt;br /&gt;&lt;br /&gt;If this really happens all the DotA players who were attracted/ moved to other DotA clones will&lt;br /&gt;probably revert back to Valve's DotA on large scale. Let's see if IceFrog updates further about this on his blog.&lt;br /&gt;&lt;br /&gt;Update: Valve has filed &lt;a href="http://dota-addiction.blogspot.com/2010/10/valve-dota-trademark-is-being-filed.html"&gt;&lt;span style="font-weight: bold;"&gt;DOTA Tradmark&lt;/span&gt;&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3436855488851729520?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3436855488851729520'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3436855488851729520'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/valves-dota-on-its-way.html' title='Valve&apos;s Dota - On it&apos;s way'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qJmYuKjmdhw/SsoQ5h85TJI/AAAAAAAADfg/xe0XgUFSn84/s72-c/valve-icefrog.PNG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-463497972919572011</id><published>2010-10-31T00:59:00.000-07:00</published><updated>2010-10-31T01:04:57.515-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='The DotA Lord a.k.a Ice Frog&apos;s Quick Reply on Dota 6.69 Map'/><title type='text'>The DotA Lord a.k.a Ice Frog's Quick Reply on Dota 6.69 Map</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/TGjaj2q7kqI/AAAAAAAAFBk/_MgoHWqJDUk/s400/dota+6.69+update.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 200px; height: 150px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/TGjaj2q7kqI/AAAAAAAAFBk/_MgoHWqJDUk/s400/dota+6.69+update.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, The DotA 6.69 Development Update. Recently, The DotA Lord a.k.a IceFrog has blogged a quick update of DotA 6.69 to let us know that development has already been started and it will not take much time as DotA 6.68 took. As usual, he asked for the feedback for the upcoming changes in DotA 6.69. For e.g. Balancing, Items, Loading Screen etc.&lt;br /&gt;&lt;blockquote&gt; &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;IceFrog Blog: 6.69 - Quick Update:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Development is underway on the next patch. It won't take as long to release as the previous version did. Please send me your feedback on 6.68 along with what you'd like to see in DotA 6.69!&lt;br /&gt;&lt;br /&gt;Make a comment in this blog post or send me an email with the feedback.&lt;/blockquote&gt;&lt;br /&gt;Its Really good to hear that we won't have to wait half an year for a map. By the way, DotA has a tradition of Hidden Quests (easter eggs) every 6.x9 versions. So, expect IceFrog to include a hidden quest in Dota 6.69. Also, Share your suggestions about this map via comments.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-463497972919572011?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/463497972919572011'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/463497972919572011'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/dota-lord-aka-ice-frogs-quick-reply-on.html' title='The DotA Lord a.k.a Ice Frog&apos;s Quick Reply on Dota 6.69 Map'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/TGjaj2q7kqI/AAAAAAAAFBk/_MgoHWqJDUk/s72-c/dota+6.69+update.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6633916467841465770</id><published>2010-10-31T00:47:00.000-07:00</published><updated>2010-10-31T01:05:31.993-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota AI  Maps'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.68c AI Map Download | DotA Allstars 6.68c AI Plus Download'/><title type='text'>DotA 6.68c AI Map Download | DotA Allstars 6.68c AI Plus Download</title><content type='html'>Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, The As we all know that &lt;a href="http://dota-addiction.blogspot.com/2010/10/dota-668c-ai-map-download-dota-allstars.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.68c AI&lt;/span&gt;&lt;/a&gt; is the upcoming DotA AI map that is under development process and expected to release very soon. &lt;span style="font-style: italic;"&gt;Harreke&lt;/span&gt; &amp;amp; &lt;span style="font-style: italic;"&gt;PleaseBugMeNot&lt;/span&gt; are currently working on &lt;span style="font-weight: bold;"&gt;DotA&lt;/span&gt; v6.68c AI Project. &lt;span style="font-style: italic;"&gt;Harreke&lt;/span&gt; is developing his own AI script and &lt;span style="font-style: italic;"&gt;PleaseB&lt;/span&gt;&lt;span style="font-style: italic;"&gt;ugMeNot&lt;/span&gt; is following &lt;span style="font-style: italic;"&gt;BMP's&lt;/span&gt; AI script. So there may be two versions of 6.68c AI this time.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Update #2: Quick Update (October 27, 2010):&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Hello, guys.&lt;br /&gt;Just a quick update on the status of the AI map. The item builds for DotA 6.68c AI series are ready. The AITeam are testing them. As you know in 6.69 there are changes in some items and recipes and that will need another item build overhaul. There is a new mode called -ld (Low Dodge Mode). Some users complained how AI (Normal and Hard) are dodging almost always Pudge`s Hooks and some other skills. The mode will compensate that problem... it will be available as a command from the hosting player. Writing -old once will enable that mode and writing it again will disable it. You`ll see a message with the current status of the mode.&lt;br /&gt;That mode affects Meat Hook but also Nerubian Assassin's Impale, Demon Witch's Impale, Fissure, and Ice Path.&lt;br /&gt;&lt;br /&gt;There are some weird bugs which we will address. Also i started renaming and de-obfuscating a lot of functions and variables... i hope that will make the work on the script easier.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Update #1: PleaseBugMeNot:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;And here is the test of the Eredar, Shadow Demon. All skills are working. Gyrocopter and Thrall are already working. I can say the waiting for 6.68 was worth it, very nice heroes. Congrats, IceFrog! The next work on the list, making item recipes work. Without that fix, the map will be unplayable. So, keep your fingers crossed.&lt;br /&gt;&lt;/blockquote&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Screens:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img843.imageshack.us/img843/593/eredar1.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 696px; height: 555px;" src="http://img843.imageshack.us/img843/593/eredar1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img713.imageshack.us/img713/2354/eredar2.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 703px; height: 561px;" src="http://img713.imageshack.us/img713/2354/eredar2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img696.imageshack.us/img696/7946/eredar3.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 699px; height: 557px;" src="http://img696.imageshack.us/img696/7946/eredar3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related Posts:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/10/dota-668c-ai-map-download-dota-allstars.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.69 Map&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6633916467841465770?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6633916467841465770'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6633916467841465770'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/dota-668c-ai-map-download-dota-allstars.html' title='DotA 6.68c AI Map Download | DotA Allstars 6.68c AI Plus Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6593683424987535990</id><published>2010-10-31T00:38:00.000-07:00</published><updated>2010-10-31T01:05:57.230-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68c 6v6 Map | Dota Allstars 6.68c 6v6 Version 2 Map Download Available'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downlaods'/><title type='text'>Dota 6.68c 6v6 Map Download | Dota Allstars 6.68c 6v6 Version 2 Map Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/TG5rTIDJqCI/AAAAAAAAFB0/mJepjki8pPQ/s400/dota-6.68c-6v6-map.PNG"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 265px; height: 143px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/TG5rTIDJqCI/AAAAAAAAFB0/mJepjki8pPQ/s400/dota-6.68c-6v6-map.PNG" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, The Dota 6.68c 6v6 Map | Dota Allstars 6.68c 6v6 Version 2 Map Download Available. Recently the Dota Allstars 6.68c 6v6 map has been released by GoD-Tony and now you can play 6v6 in the latest map. I suggest you to have play a 6v6 game in Dota 6.68c you will really like it. You can check the download link below.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Download Dota Allstars 6.68c 6v6 Map :&lt;/span&gt;&lt;br /&gt;&lt;a href="http://hotfile.com/dl/63360542/349d3f0/Dota_6.68c_6v6_by_Dota-Utilities.zip.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota Allstars 6.68c 6v6 Ver. 2 Map&lt;/span&gt;&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;br /&gt;DotA 6v6 has really a nice concept because 2 heroes can go each lane but it is not considered an official map due to missing observers/referees slot. Warcraft 3 has limitation of maximum 12 slots. This map will be good on public games. You will have time getting players for Dota 6.68c 6v6 game but you will enjoy once you play a game, Also do you want 6v6 Dota rooms in Garena? Share your thoughts and suggestions!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related Links:&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/10/dota-668c-ai-map-download-dota-allstars.html"&gt;Dota 6.69 Map&lt;/a&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/10/dota-668c-ai-map-download-dota-allstars.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68c AI Map&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6593683424987535990?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6593683424987535990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6593683424987535990'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/10/dota-668c-6v6-map-download-dota.html' title='Dota 6.68c 6v6 Map Download | Dota Allstars 6.68c 6v6 Version 2 Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/TG5rTIDJqCI/AAAAAAAAFB0/mJepjki8pPQ/s72-c/dota-6.68c-6v6-map.PNG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-1283344860819857656</id><published>2010-08-03T07:17:00.000-07:00</published><updated>2010-08-04T01:19:10.118-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68c Map - Official Dota-Allstars 6.68c Download Update and News'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Maps'/><title type='text'>Dota 6.68c Map - Official Dota-Allstars 6.68c Download Update and News</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SrGtcJCp3aI/AAAAAAAABOc/A6BzqvqAIeQ/s400/Dota+6.63+Loading+Screen+Small.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 140px; height: 105px;" src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SrGtcJCp3aI/AAAAAAAABOc/A6BzqvqAIeQ/s400/Dota+6.63+Loading+Screen+Small.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span&gt;&lt;span class="IL_AD" id="IL_AD1"&gt;Hey&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span class="IL_AD" id="IL_AD1"&gt; Dota Addicts!, &lt;/span&gt;&lt;/span&gt;There are some &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668b-bug-dota-668b-courier-and.html"&gt;&lt;span style="font-weight: bold;"&gt;Major Bugs Found in 6.68b&lt;/span&gt;&lt;/a&gt;. Therefore&lt;span style="font-weight: bold;"&gt; Dota 6.68c &lt;span class="IL_AD" id="IL_AD1"&gt;Download&lt;/span&gt; - Dota-Allstars 6.68c &lt;span class="IL_AD" id="IL_AD3"&gt;Official&lt;/span&gt; Map&lt;/span&gt; has just been Released! This map has fixed the previous bugs that are still found in &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668b-map-official-dota-allstars.html"&gt;Dota 6.68b&lt;/a&gt;. You can check the details on the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668b-bug-dota-668b-courier-and.html"&gt;Dota 6.68b Bug&lt;/a&gt; post. Below is the download links and the Dota 6.68c changelogs..&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Dota 6.68c Changelogs&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;:&lt;/span&gt;&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;* Fixed a few important bugs&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Dota 6.68c Download Link&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://warcraft.gamewebz.com/wp-content/uploads/1879/DotA%20v6.68c.w3x" target="_blank"&gt;Dota 6.68c Download&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; - (Mirror1)&lt;/span&gt;&lt;br /&gt; &lt;a style="font-weight: bold;" href="http://www.megaupload.com/?d=VULV6HJC" rel="nofollow" target="_blank"&gt;Dota 6.68c Download&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; - (Mirror2)&lt;/span&gt;&lt;br /&gt; &lt;a style="font-weight: bold;" href="http://www.getdota.com/map_archive/map/333/lang/en" rel="nofollow" target="_blank"&gt;Dota 6.68c Download&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; - (Mirror&lt;/span&gt;&lt;b style="font-weight: bold;"&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-weight: bold;"&gt;3)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I hope that this map will be Stable and Bugs Free. ^^&lt;br /&gt;&lt;a href="http://feeds.feedburner.com/Dota-Addiction-Blog"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a style="font-weight: bold;" href="http://feeds.feedburner.com/Dota-Addiction-Blog" target="_blank"&gt;Subscribe our feeds&lt;/a&gt; for getting each and every Update right into your Mail Box.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related Posts:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668b-map-official-dota-allstars.html"&gt;Dota 6.68b Download&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668b-changelogs-dota-allstars-668b.html"&gt;Dota 6.68b Changelogs&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668b-bug-dota-668b-courier-and.html"&gt;Dota 6.68b Major Bugs&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-1283344860819857656?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1283344860819857656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1283344860819857656'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668c-map-official-dota-allstars.html' title='Dota 6.68c Map - Official Dota-Allstars 6.68c Download Update and News'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_PvNE9xUmHBQ/SrGtcJCp3aI/AAAAAAAABOc/A6BzqvqAIeQ/s72-c/Dota+6.63+Loading+Screen+Small.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8363594692063614414</id><published>2010-08-03T07:11:00.000-07:00</published><updated>2010-08-03T07:27:11.862-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Bugs'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68b Bug | Dota 6.68b Courier and Guardian Wisp Bug'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Dota 6.68b Bug | Dota 6.68b Courier and Guardian Wisp Bug</title><content type='html'>&lt;strong&gt;Dota 6.68b Bug&lt;/strong&gt; is keep coming out. After the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668b-map-official-dota-allstars.html"&gt;Dota 6.68b&lt;/a&gt; release to fix the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668-bug-infinite-goblin-techies.html"&gt;Major bug on Techies&lt;/a&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668-bug-infinite-goblin-techies.html"&gt;&lt;span style="font-weight: bold;"&gt;,&lt;/span&gt;&lt;/a&gt; lots of minor abuse found. As usual, it's Kuarinofu (our old friend that always give us the latest bug, trick &amp;amp; abuse) who manage to find it and pour it into some videos. Without much saying,check out the  &lt;span class="IL_AD" id="IL_AD2"&gt;Dota&lt;/span&gt; 6.68b bugs below:&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/oq1t-fhuWuQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xd0d0d0&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/oq1t-fhuWuQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xd0d0d0&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="385" width="640"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;The above bug will let you give a permanent ms boost effect using the Guardian Wisp's Tether. Just pick him, cast tether on your friend and repick ^^&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/EvTAK1j_57M&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xd0d0d0&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/EvTAK1j_57M&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xd0d0d0&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="385" width="640"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;This bug is once again using Guardian Wisp's Tether. I don't know if this intended, but when you Tether your friend and activate your Armlet, your friend will get the health boost from Armlet which is kind of healing him. Justcheck out the video for more details.&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/pXv4g-J635g&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xd0d0d0&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/pXv4g-J635g&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xd0d0d0&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="385" width="640"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Well, this bug is the coolest from those three. Using the new feature from the Courier, you can transfer your items from the Hero Circle into your chicken in the blink of eye :)&lt;br /&gt;&lt;br /&gt;I smell &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668c-map-official-dota-allstars.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68c&lt;/span&gt;&lt;/a&gt; coming out.. ^_^&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8363594692063614414?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8363594692063614414'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8363594692063614414'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668b-bug-dota-668b-courier-and.html' title='Dota 6.68b Bug | Dota 6.68b Courier and Guardian Wisp Bug'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-9029625820629863644</id><published>2010-08-03T07:07:00.000-07:00</published><updated>2010-08-03T07:10:42.647-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68b Changelogs | Dota-Allstars 6.68b Complete Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Dota 6.68b Changelogs | Dota-Allstars 6.68b Complete Changelogs</title><content type='html'>&lt;span class="IL_AD" id="IL_AD1"&gt;Dota&lt;/span&gt; 6.68b Changelogs, Dota-Allstars 6.68b Complete Changelogs.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;b&gt;&lt;span style="font-size:large;"&gt;&lt;span style="color: rgb(76, 17, 48);"&gt;Dota 6.68b Changelogs&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;* Fixed a major bug with Techies Remote Mines&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;* Fixed Geomancer clones restoring mana with Arcane Boots&lt;br /&gt;* Wisp can no longer teleport to the enemy fountain&lt;br /&gt;* Fixed a small bug with Flak Cannon against buildings when gyro has very low damage&lt;br /&gt;* Fixed a bug when casting tether from outside of range limit while being moved with Relocate&lt;br /&gt;* Fixed an issue with illusions and flak cannon&lt;br /&gt;* Fixed a few other minor things&lt;br /&gt;&lt;br /&gt;Download the map on &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668b-map-official-dota-allstars.html"&gt;&lt;strong&gt;Dota 6.68b&lt;/strong&gt;&lt;/a&gt; Post.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-9029625820629863644?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/9029625820629863644'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/9029625820629863644'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668b-changelogs-dota-allstars-668b.html' title='Dota 6.68b Changelogs | Dota-Allstars 6.68b Complete Changelogs'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-7679413050616515327</id><published>2010-08-03T06:54:00.000-07:00</published><updated>2010-08-03T07:06:27.522-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68 Changelogs | Dota-Allstars 6.68 Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Dota 6.68 Changelogs | Dota-Allstars 6.68 Changelogs</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Dota 6.68 Changelogs - Dota-Allstars 6.68 Complete Changelogs&lt;/span&gt;. To download the map, check out the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668-map-download-dota-allstars-668.html"&gt;Dota-Allstars 6.68&lt;/a&gt; post.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Dota 6.68 Changelogs&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;Added &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/io-guardian-wisp-guide-strategy-and.html"&gt;Io the Guardian Wisp&lt;/a&gt;&lt;br /&gt;Added &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/thrall-guide-far-seer-guide-strategy.html"&gt;Thrall the Far Seer&lt;/a&gt;&lt;br /&gt;Added &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/eredar-guide-shadow-demon-guide.html"&gt;Eredar the Shadow Demon&lt;/a&gt;&lt;br /&gt;Added &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/gyrocopter-guide-aurel-vlaicu-guide.html"&gt;Aurel Vlaicu the Gyrocopter&lt;/a&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: red;"&gt;Heroes&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;Alchemist&lt;br /&gt;- Unstable Concoction manacost from 90 to 120&lt;br /&gt;- Unstable Concoction damage rescaled from 150/200/250/300 to 120/180/240/300&lt;br /&gt;&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Anti-Mage&lt;br /&gt;- Spell Shield increased from 10/20/30/40 to 15/25/35/45&lt;br /&gt;&lt;br /&gt;Axe&lt;br /&gt;- Battle Hunger now slows &lt;span class="IL_AD" id="IL_AD1"&gt;the target&lt;/span&gt; by 8% until it runs out or kills another unit&lt;br /&gt;&lt;br /&gt;Bane Elemental&lt;br /&gt;- Brain Sap cooldown from 20 to 16&lt;br /&gt;- Fiend's Grip Scepter upgrade now drains 10% mana per second instead of 5%&lt;br /&gt;&lt;br /&gt;Blood Seeker&lt;br /&gt;- Agility gain increased from 2.6 to 3.0&lt;br /&gt;&lt;br /&gt;&lt;span class="IL_AD" id="IL_AD6"&gt;Bounty Hunter&lt;/span&gt;&lt;br /&gt;- Jinada cooldown from 21/16/11/6 to 15/12/9/6&lt;br /&gt;- Track now gives 50 bonus bounty to all units affected by the track aura of that target&lt;br /&gt;- Track bonus gold is treated as Reliable Gold&lt;br /&gt;&lt;br /&gt;Broodmother&lt;br /&gt;- Armor decreased by 2&lt;br /&gt;&lt;br /&gt;Chaos Knight&lt;br /&gt;- Reality Rift manacost increased from 50 to 70&lt;br /&gt;- Starting str decreased by 4 and increased base damage by 4 to keep it constant&lt;br /&gt;&lt;br /&gt;Clockwerk&lt;br /&gt;- Armor increased by 1&lt;br /&gt;- Battery Assault damage increased from 10/30/50/70 to 15/35/55/75&lt;br /&gt;- Hookshot cooldown rescaled from 80/60/40 to 70/55/40&lt;br /&gt;&lt;br /&gt;Dirge&lt;br /&gt;- Tombstone cast range increased from 250 to 600&lt;br /&gt;&lt;br /&gt;Doom Bringer&lt;br /&gt;- LVL? Death mana cost rescaled from 85/105/125/145 to 110&lt;br /&gt;- Scorched Earth mana cost increased from 60 to 60/65/70/75&lt;br /&gt;- Scorched Earth &lt;span class="IL_AD" id="IL_AD2"&gt;movement&lt;/span&gt; speed bonus reduced from 20% to 16%&lt;br /&gt;- Starting intelligence reduced from 16 to 13&lt;br /&gt;&lt;br /&gt;Drow Ranger&lt;br /&gt;- No longer has full &lt;span class="IL_AD" id="IL_AD4"&gt;night vision&lt;/span&gt; (same as the other heroes now, 800)&lt;br /&gt;&lt;br /&gt;Invoker&lt;br /&gt;- Strength gain increased from 1.4 to 1.7&lt;br /&gt;&lt;br /&gt;Jakiro&lt;br /&gt;- Macropyre travel range from 600/750/900 to 900&lt;br /&gt;&lt;br /&gt;Juggernaut&lt;br /&gt;- Healing Ward manacost rescaled from 140 to 80/100/120/140&lt;br /&gt;- Healing Ward regeneration increased from 1/2/3/4% to 1/2/4/5%&lt;br /&gt;&lt;br /&gt;Kaldr&lt;br /&gt;- Armor reduced by 1&lt;br /&gt;- Ice Blast cooldown from 44/32/20 to 45&lt;br /&gt;&lt;br /&gt;Krobelus&lt;br /&gt;- Carrion Swarm cooldown decreased from 9 base to 8 base (5-&gt;4 when fully upgraded)&lt;br /&gt;&lt;br /&gt;Lanaya&lt;br /&gt;- Psi Blades spill range from 320 to 320/340/360/380&lt;br /&gt;&lt;br /&gt;Leoric&lt;br /&gt;- Vampiric Aura lifesteal improved from 10/16/22/28% to 15/20/25/30%&lt;br /&gt;- Reincarnation manacost increased from 100 to 140&lt;br /&gt;- Reworked Hellfire Blast&lt;br /&gt;&lt;br /&gt;Old Hellfire Blast:&lt;br /&gt;=============&lt;br /&gt;Stun Duration: 2&lt;br /&gt;Damage: 100/150/200/250&lt;br /&gt;Cooldown: 8&lt;br /&gt;Manacost: 140&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;New Hellfire Blast:&lt;br /&gt;==============&lt;br /&gt;Ignites the target on fire, dealing damage over time. Stuns the target for a brief period followed by a movement speed reduction.&lt;br /&gt;&lt;br /&gt;Stun Duration: 2&lt;br /&gt;Slow Duration: 2&lt;br /&gt;Slow Amount: 15%&lt;br /&gt;Damage per second: 30/45/60/75&lt;br /&gt;Cooldown: 8&lt;br /&gt;Manacost: 140&lt;br /&gt;&lt;br /&gt;Note: The dps duration is the full 4 seconds.&lt;br /&gt;&lt;br /&gt;Ability Code: AHtb (same as before)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Leshrac&lt;br /&gt;- Split Earth stun duration increased from 1.25/1.5/1.75/2 to a constant 2&lt;br /&gt;&lt;br /&gt;Lich&lt;br /&gt;- Movement speed increased by 10&lt;br /&gt;- Starting damage rescaled from 37-56 to 42-51&lt;br /&gt;&lt;br /&gt;Lina Inverse&lt;br /&gt;- Laguna Blade level 1 cooldown from 150 to 120&lt;br /&gt;- Light Strike Array cooldown from 8 to 7&lt;br /&gt;&lt;br /&gt;Luna&lt;br /&gt;- Eclipse now turns day into night for 10 seconds&lt;br /&gt;- Lunar Blessing bonus damage increased from 6/12/18/24 to 8/16/24/32&lt;br /&gt;- Lunar Blessing now always provides full night vision&lt;br /&gt;&lt;br /&gt;Medusa&lt;br /&gt;- Movement speed decreased from 300 to 290&lt;br /&gt;- Strength gain decreased from 1.85 to 1.65&lt;br /&gt;&lt;br /&gt;Furion&lt;br /&gt;- Teleport now has a tp scroll style indicator displayed for your allies&lt;br /&gt;- Agility increased from 15 + 1.5 to 18 + 1.9&lt;br /&gt;&lt;br /&gt;Meepo&lt;br /&gt;- Movement speed increased from 300 to 305&lt;br /&gt;- Poof manacost from 140/120/100/80 to 80&lt;br /&gt;&lt;br /&gt;Naix&lt;br /&gt;- Base damage improved by 5&lt;br /&gt;- Casting Open Wounds no longer loses attack focus&lt;br /&gt;&lt;br /&gt;Nerubian Weaver&lt;br /&gt;- Shukuchi now has a 0.25 second fade time&lt;br /&gt;- The Swarm manacost increased from 75 to 100&lt;br /&gt;- The Swarm vision reduced from to 500 to 250&lt;br /&gt;&lt;br /&gt;Nightstalker&lt;br /&gt;- Base damage increased by 10&lt;br /&gt;- Crippling Fear's miss chance from 10/20/30/40% to 40%&lt;br /&gt;&lt;br /&gt;Ogre Magi&lt;br /&gt;- Int gain increased from 1.9 to 2.4&lt;br /&gt;- Fireblast rescaled from 75/125/175/275 to 80/145/210/275 (146745)&lt;br /&gt;- Multi Cost manacost increase for Firebalst rescaled from 30/80/110 to 30/70/110 (146745)&lt;br /&gt;&lt;br /&gt;Obsidian Destroyer&lt;br /&gt;- Astral Imprisonment no longer causes the target to lose vision over that area&lt;br /&gt;- Added Aghanim's Scepter to Obsidian Destroyer (along with a new visual effect)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Damage Multiplier from 8/9/10 to 9/10/11 and cast range from 600/650/700 to 700/750/800&lt;br /&gt;&lt;br /&gt;Ability Code: A1VW&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Omni Knight&lt;br /&gt;- Movement speed increased by 5&lt;br /&gt;&lt;br /&gt;Pandarean Brewmaster&lt;br /&gt;- Drunken Haze slow increased from 10/14/18/22 to 14/18/22/26&lt;br /&gt;&lt;br /&gt;Priestess of the Moon&lt;br /&gt;- Moonlight Shadow's cooldown rescaled from 160 to 180/160/140,&lt;br /&gt;- Moonlight Shadow's duration rescaled from 7/9/11 to 11.&lt;br /&gt;&lt;br /&gt;Puck&lt;br /&gt;- Illusory Orb cooldown decreased from 15 to 13&lt;br /&gt;&lt;br /&gt;Pudge&lt;br /&gt;- Flesh Heap is now retroactive (Meaning it keeps track of your kills and is always updating your str based on your current level of flesh heap)&lt;br /&gt;- Reduced Flesh Heap aoe from 525 to 450&lt;br /&gt;- Meat Hook damage type changed from physical to pure&lt;br /&gt;- Meet Hook damage adjusted from 100/200/300/400 to 90/180/270/360&lt;br /&gt;&lt;br /&gt;Queen of Pain&lt;br /&gt;- Scream of Pain manacost rescaled from 140 to 110/120/130/140&lt;br /&gt;&lt;br /&gt;Razor&lt;br /&gt;- Static Link cooldown decreased from 45/40/35/30 to 35/30/25/20&lt;br /&gt;- Added Aghanim's Scepter to Razor (along with a new visual effect)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Increases striking speed from 0.85/0.75/0.60 to 0.7/0.6/0.5 and can target structures. Does not reduce structure's armor.&lt;br /&gt;&lt;br /&gt;Ability Code: A1UV&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sand King&lt;br /&gt;- Armor increased by 1&lt;br /&gt;&lt;br /&gt;Sniper&lt;br /&gt;- Assassinate kills now give XP even if you are outside of range (208147)&lt;br /&gt;- Night vision increased from 800 to 1000 (197918)&lt;br /&gt;&lt;br /&gt;Spectre&lt;br /&gt;- Desolate damage increased from 15/25/35/45 to 20/30/40/50&lt;br /&gt;- Dispersion reflection increased from 5/10/15/20 to 10/14/18/22&lt;br /&gt;&lt;br /&gt;Spirit Breaker&lt;br /&gt;- Empowering haste from 4/6/8/10 to 6/8/10/12&lt;br /&gt;- Aghanim's Scepter Nether Strike now also increases cast range (400/550/700-&gt;550/700/850)&lt;br /&gt;- Charge of Darkness speed boost updates at smoother 0.5 intervals and displays a counter above your head (267094)&lt;br /&gt;- Added a button to make it more obvious how to initiate the charge earlier. You can still use the old move method though. (193994)&lt;br /&gt;&lt;br /&gt;Stealth Assassin&lt;br /&gt;- Base agility increased by 10&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Base damage and armor decreased to remain the same overall after the extra agility&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tauren Chieftain&lt;br /&gt;- Natural Order aoe from 250 to 275&lt;br /&gt;&lt;br /&gt;Techies&lt;br /&gt;- Remote mines now detonate when killed (145024)&lt;br /&gt;&lt;br /&gt;Terrorblade&lt;br /&gt;- Soul Steal's secondary ability is now in the same position as the primary ability with the same hotkey (210124)&lt;br /&gt;&lt;br /&gt;Tinker&lt;br /&gt;- Armor increased by 1&lt;br /&gt;&lt;br /&gt;Tiny&lt;br /&gt;- Avalanche cooldown decreased from 20 to 17&lt;br /&gt;- Toss cast range from 500/700/900/1100 to 700/900/1100/1300&lt;br /&gt;- Added Aghanim's Scepter to Tiny&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Can target trees to pick them up as weapons (same as Stone Giant from ladder). Makes your attack range longer, gives you bonus damage against buildings and 50% splash in a 300 aoe for 3 attacks. &lt;span class="IL_AD" id="IL_AD5"&gt;Adds&lt;/span&gt; an extra level of upgrade to your toss damage that your ultimate normally does.&lt;br /&gt;&lt;br /&gt;Ability Code: A1VH&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Vengeful Spirit&lt;br /&gt;- Magic Missile manacost rescaled from 95/110/125/140 to 110/120/130/140&lt;br /&gt;&lt;br /&gt;Venomancer&lt;br /&gt;- Poison Sting slow from 10 to 11/12/13/14&lt;br /&gt;&lt;br /&gt;Viper&lt;br /&gt;- Added Aghanim's Scepter to Viper&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cast Range increased from 500 to 800 and cooldown from 80/50/30 to 12&lt;br /&gt;&lt;br /&gt;Ability Code: A1UZ&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Visage&lt;br /&gt;- Gravekeeper's Cloak armor bonus rescaled from 2/3/4/5 armor per layer to 1/2/4/5 per layer&lt;br /&gt;- Gravekeeper's Cloak magic resistance rescaled from 4/8/12/16% reduction per layer to 3/6/12/16 per layer&lt;br /&gt;- Familiars maximum damage rescaled from 84/105/126 to 56/98/154&lt;br /&gt;- Familiars cooldown from 160 to 180/160/140&lt;br /&gt;- Soul Assumption's mana cost increased from 100 to 150&lt;br /&gt;&lt;br /&gt;Warlock&lt;br /&gt;- Fatal Bonds cooldown decreased from 30 to 25&lt;br /&gt;- Added Aghanim's Scepter to Warlock&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;With Aghanim's Warlock calls down two golems. HP, Attack and Bounty of each is halved to be roughly the same total as before. Deals twice the impact damage and lands 0.3 seconds apart.&lt;br /&gt;&lt;br /&gt;Ability Code: S00U&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Zeus&lt;br /&gt;- Arc &lt;span class="IL_AD" id="IL_AD7"&gt;Lightning&lt;/span&gt; cooldown from 2.5 to 2.25 seconds&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Items&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;* Added a new recipe item (Arcane Boots)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This item replaces Arcane Ring.&lt;br /&gt;&lt;br /&gt;Arcane Boots:&lt;br /&gt;===========&lt;br /&gt;500 - Boots of Speed&lt;br /&gt;1000 - &lt;span class="IL_AD" id="IL_AD3"&gt;Energy Booster&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;+65 Movement Speed&lt;br /&gt;+250 Mana&lt;br /&gt;Replenish Mana (Restores 135 mana to allies in 600 aoe, 45 cd, 25 manacost)&lt;br /&gt;Can be Disassembled&lt;br /&gt;Original Idea from: 245602&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Added new basic item (Orb of Venom)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Located at the secret shops and side shops&lt;br /&gt;&lt;br /&gt;- Costs 600 Gold.&lt;br /&gt;- Adds a poison effect to your attacks. Deals 3dps and lasts 3 seconds. 4% slow for ranged, 12% slow for melee.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Assault Cuirass&lt;br /&gt;- Attack Speed decreased from 40% to 35%&lt;br /&gt;- Aura Attack Speed increased from 15% to 20%&lt;br /&gt;&lt;br /&gt;Animal Courier&lt;br /&gt;- Price decreased from 200 to 170&lt;br /&gt;&lt;br /&gt;Blade Mail&lt;br /&gt;- Damage Return's duration increased from 3.5 to 4 seconds&lt;br /&gt;&lt;br /&gt;Bloodstone&lt;br /&gt;- Heal on wielder's death increased from 25 per charge to 30&lt;br /&gt;- Now only loses a third of its charges on death (reduced from a half)&lt;br /&gt;&lt;br /&gt;Buriza Do Kyanon&lt;br /&gt;- Damage increased by 6 (to equal the total of crystalys and demon edge)&lt;br /&gt;&lt;br /&gt;Cranium Basher&lt;br /&gt;- Removed 25% chance to do 25 bonus damage (stun is still the same)&lt;br /&gt;- Cranium Basher bonus damage increased from 30 to 40&lt;br /&gt;&lt;br /&gt;Dust of Appearance&lt;br /&gt;- Reduced AOE from 1250 to 1050&lt;br /&gt;&lt;br /&gt;Ethereal Blade&lt;br /&gt;- Removed Wraith Band from recipe (same bonuses still though)&lt;br /&gt;- You can now target yourself&lt;br /&gt;&lt;br /&gt;Eul's Scepter of Divinity&lt;br /&gt;- Cast range increased from 600 to 700&lt;br /&gt;- Added double click support for Euls (174341)&lt;br /&gt;&lt;br /&gt;Eye of Skadi&lt;br /&gt;- Orb of Venom added as a component. Final bonuses are the same as before.&lt;br /&gt;- Recipe price decreased from 750 to 300&lt;br /&gt;&lt;br /&gt;Heart of the Tarrasque&lt;br /&gt;- Delay on regeneration reduced from 8 to 6 seconds&lt;br /&gt;&lt;br /&gt;Maelstrom&lt;br /&gt;- Recipe cost decreased from 900 to 800&lt;br /&gt;&lt;br /&gt;Mekansm&lt;br /&gt;- AoE of Restore increased from 450 to 750&lt;br /&gt;- HP aura regen increased from 3 to 4&lt;br /&gt;&lt;br /&gt;Quelling Blade&lt;br /&gt;- Tree Chop cooldown decreased from 15 to 10&lt;br /&gt;&lt;br /&gt;Sentry Wards&lt;br /&gt;- Increased truesight vision from 800 to 950&lt;br /&gt;- Reduced natural vision to just around itself&lt;br /&gt;&lt;br /&gt;Urn of Shadows&lt;br /&gt;- Heal no longer dispels from neutral creep damage&lt;br /&gt;- Added a team notice when someone buys Urn of Shadows recipe&lt;br /&gt;&lt;br /&gt;Vanguard&lt;br /&gt;- HP bonus from 300 to 275&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Game Play and Cosmetics&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;* Added a new gold mechanic to the game&lt;br /&gt;&lt;br /&gt;"Reliable Gold" - Any bounty you get from hero kills or from the extra "aoe kill gold" bonus (feature from few patches ago) is added to your Reliable Gold pool.&lt;br /&gt;&lt;br /&gt;"Unreliable Gold" - It is everything else (creep kills, neutrals, etc).&lt;br /&gt;&lt;br /&gt;Dying can only take away gold from your Unreliable Gold pool and not from your Reliable Gold. Buying items uses up your Unreliable Gold first before using your Reliable Gold.&lt;br /&gt;&lt;br /&gt;An example: You have 910 total gold (500 Unreliable, 410 Reliable). If you buy Boots of Speed, you'll have 410 total gold left (0 Unreliable, 410 Reliable). However, if you bought Chainmail, you would have 360 Reliable Gold left.&lt;br /&gt;&lt;br /&gt;The process is seamless to the user, you won't have to do anything extra to make it work. Your total gold is still displayed in the same place. Your Reliable Gold is displayed in your scoreboard title.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This is a new experimental idea that may be adjusted and tweaked over time depending on feedback and results after it is released. As always, let me know anything you want to see in future versions.&lt;br /&gt;&lt;br /&gt;Buyback uses reliable gold first. There are some other plans and ideas for buyback adjustments in the future but I would like to see these changes stabilize first before considering further stuff. There may also be some other changes related to the aoe bounty in the future but I want to take it slow one step at a time and see how this change is reflected in games first.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Support gold bounty gained for kills is now displayed ontop of each hero (not a change to bounty, but revealing the "extra" area bounty that was added a few patches ago, 16775)&lt;br /&gt;* Minor adjustment (+50) to the extra aoe XP bounty&lt;br /&gt;* Lane creeps vision from 1400/800 to 1100/800&lt;br /&gt;* Day-Night now cycles at 25% faster rate&lt;br /&gt;* The autozoom restore function in -zm is increased to give extra time to temporarily zoom in&lt;br /&gt;* Game now displays a message to your allies if you buy back&lt;br /&gt;* Added a -ub (-Unban) game mode to override the default -cm changed hero restrictions. You use this in combination with cm, -ubcm&lt;br /&gt;* Reworked the -CM Ban and Picks process&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Instead of 4 bans and then 5 picks, now it is 3 bans and then 3 picks followed by 2 bans and 2 picks.&lt;br /&gt;&lt;br /&gt;Old CM:&lt;br /&gt;=======&lt;br /&gt;Summary: 4 bans then 5 picks.&lt;br /&gt;&lt;br /&gt;Ban Phase: Each team bans 4 heroes. 40 Seconds for each step.&lt;br /&gt;Process: 1-1-1-1-1-1-1-1&lt;br /&gt;&lt;br /&gt;Pick Phase: Each team then picks 5 heroes. 60 Seconds for each step.&lt;br /&gt;Process: 1-2-2-2-2-1&lt;br /&gt;&lt;br /&gt;60 seconds of extra time is provided in each team's time bank.&lt;br /&gt;&lt;br /&gt;New CM:&lt;br /&gt;=======&lt;br /&gt;Summary: 3 bans then 3 picks then 2 bans then 2 picks.&lt;br /&gt;&lt;br /&gt;Ban Phase #1: Each team bans 3 heroes. 30 seconds for each step&lt;br /&gt;Process: 1-1-1-1-1-1&lt;br /&gt;&lt;br /&gt;Pick Phase #1: Each team then picks 3 heroes. 50 seconds for each step.&lt;br /&gt;Process: 1-2-2-1&lt;br /&gt;&lt;br /&gt;Ban Phase #2: Each team then bans 2 heroes. 50 seconds for each step&lt;br /&gt;Process: 1-1-1-1&lt;br /&gt;&lt;br /&gt;Ban Phase #2: Each team then picks 2 heroes. 50 seconds for each step&lt;br /&gt;Process: 1-1-1-1&lt;br /&gt;&lt;br /&gt;90 seconds of extra time is provided in each team's time bank.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Added death animation for Throne (82594)&lt;br /&gt;* 4 new Courier models (222933)&lt;br /&gt;* Added a Flying Courier morph ability (175819)&lt;br /&gt;* Added Mini Viper and Snow Owl flying courier models (175819)&lt;br /&gt;* Added a mini-goblin zeppelin flying courier model&lt;br /&gt;* Added a new ability to the courier that drops all the items that do not belong to you to their respective CoPs and then gathers all items that are yours onto the courier.&lt;br /&gt;* Changed the courier morph hotkey to G to avoid conflicts with the new ability&lt;br /&gt;* Game now displays a message when an ally purchases Dust, Observer Wards, Sentry Wards or Gem&lt;br /&gt;* Added -il as a shortcut for -invokelist (43834)&lt;br /&gt;* Increased Anti-Backdoor regeneration rate&lt;br /&gt;* Fixed some visual issues with ground textures of some scourge buildings (217304)&lt;br /&gt;* Fixed some buff icon inconsistencies (218840)&lt;br /&gt;* Added Hook and Arrow Accuracy information to replay data&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;"AA_Total"+PlayerID,Amount&lt;br /&gt;"AA_Hits"+PlayerID,Amount&lt;br /&gt;"HA_Total"+PlayerID,Amount&lt;br /&gt;"HA_Hits"+PlayerID,Amount&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* New visual effect for Vengeful Spirit's scepter&lt;br /&gt;* New visual effect for Witch Doctor's Aghanim Scepter&lt;br /&gt;* New visual effect Puck's Scepter (206094)&lt;br /&gt;* Added an Aghanim's visual effect for Axe (264503)&lt;br /&gt;* Added an Aghanim's visual effect for Pudge (264503)&lt;br /&gt;* Added an Aghanim's visual effect for Spiritbreaker (264503)&lt;br /&gt;* Added an Aghanim's visual effect for Sand King (264503)&lt;br /&gt;* Added an Aghanim's visual effect for Jakiro (264503)&lt;br /&gt;* Added an Aghanim's visual effect for Night Stalker (264503)&lt;br /&gt;* Added an Aghanim's visual effect for Earthshaker (166075)&lt;br /&gt;&lt;br /&gt;* New Tidehunter hero story (244461)&lt;br /&gt;* Added flavor text for Phase Boots (19010)&lt;br /&gt;&lt;br /&gt;* Reworked when the visual effect is shown for Berserker's Blood (268354)&lt;br /&gt;* Improved Chaos Bolt animation (247368)&lt;br /&gt;* New Earthbind visual effect&lt;br /&gt;* Added an extra visual effect for Nether Swap&lt;br /&gt;* Added a visual damage indicator for Ethereal Blade (204930)&lt;br /&gt;* Added a Burst visual effect for flying courier (21388)&lt;br /&gt;* Added an aura visual for Leoric's Vampiric Aura (14145)&lt;br /&gt;* Fixed some visual issues with Soul Steal (210124)&lt;br /&gt;* New visual effect of Strafe (205629)&lt;br /&gt;* Added a visual effect for the int stealing event on Silencer's Last Word (9993)&lt;br /&gt;* Added temporary text overhead info for Sticky Napalm indicating stack counts&lt;br /&gt;&lt;br /&gt;* New Breathe Fire icon (208513)&lt;br /&gt;* New Earthbind Icon (202929)&lt;br /&gt;* New March of the Machines Icon (223523)&lt;br /&gt;* New Morph Icon (255633)&lt;br /&gt;* New Scourge Glyph Icon (217705)&lt;br /&gt;* New Strafe icon (205629)&lt;br /&gt;* New Toss Icon (238905)&lt;br /&gt;* New Torrent Icon (218829)&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Bugs&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;* Fixed Familiars tooltip&lt;br /&gt;* Fixed Forge Spirit tooltip&lt;br /&gt;* Fixed a bug with Curse of the Silent&lt;br /&gt;* Fixed a bug with Charge of Darkness&lt;br /&gt;* Fixed Invoke from triggering last word&lt;br /&gt;* Fixed Rot dispelling curse of the silent&lt;br /&gt;* Fixed Flaming Lasso scoreboard timer&lt;br /&gt;* Fixed Batrider interaction bugs with Land Mines&lt;br /&gt;* Fixed a minor rare bug with the caster unit for primal roar&lt;br /&gt;* Fixed some visual glitches with passive Crystalys icon (208005)&lt;br /&gt;* Fixed some visual glitches with passive Attribute Bonus icon (208766)&lt;br /&gt;* Fixed a bug with the interaction of Ion Shell and Focus Fire&lt;br /&gt;* Fixed some areas where you could get stuck with TP Scroll&lt;br /&gt;* Fixed a bug that could allow courier to gain attack capability&lt;br /&gt;* Fixed a bug with Soul Ring when your mana capacity changes&lt;br /&gt;* Fixed some rare bugs with Hex interactions with some abilities&lt;br /&gt;* Fixed Dark Pact not properly dispelling Crippling Fear or Void&lt;br /&gt;* Fixed a bug with picking up Linken's Sphere while waveforming&lt;br /&gt;* Fixed the launch projectile location for Dragon Knight's Elder Form&lt;br /&gt;* Fixed X Marks The Spot when used on an ally carrying Linken Sphere&lt;br /&gt;* Fixed some AI bugs with attacking roshan while teleported close inside&lt;br /&gt;* Fixed a bug with moon wells water mechanic when you get stuck inside it&lt;br /&gt;* Fixed a minor rare bug that produced the "cannot construct unit" message&lt;br /&gt;* Fixed a very rare bug that could sometimes cause Toss to not throw anything&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;* About Phoenix&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I had mentioned a Phoenix hero was in the works in the past. I've decided to save the hero for another update instead of putting him in this one. I want to work on him more.&lt;br /&gt;&lt;br /&gt;It's a really long list right? Well, let's try the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668-map-download-dota-allstars-668.html"&gt;Dota 6.68&lt;/a&gt; ^^&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-7679413050616515327?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7679413050616515327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7679413050616515327'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668-changelogs-dota-allstars-668.html' title='Dota 6.68 Changelogs | Dota-Allstars 6.68 Changelogs'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3051979077432201277</id><published>2010-08-03T06:50:00.000-07:00</published><updated>2010-08-03T07:11:12.954-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68b Map | Official Dota-Allstars 6.68b Download and Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Maps'/><title type='text'>Dota 6.68b Map | Official Dota-Allstars 6.68b Download and Changelogs</title><content type='html'>&lt;a href="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SrGoMyuQygI/AAAAAAAABOU/L6c9WADPAXc/s1600-h/Dota+6.63+Loading+Screen.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" rel="nofollow" target="_blank"&gt;&lt;img alt="Dota 6.68b" id="BLOGGER_PHOTO_ID_5382267967412161026" src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SrGoMyuQygI/AAAAAAAABOU/L6c9WADPAXc/s400/Dota+6.63+Loading+Screen.JPG" style="margin: 0px auto 10px; display: block; height: 300px; text-align: center; width: 400px;" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68b Download - Dota-Allstars 6.68b Official Map&lt;/span&gt; has just released! This map is a quick patch to fix the major bug with Techies on &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668-map-download-dota-allstars-668.html"&gt;Dota 6.68&lt;/a&gt;. Check out the details about the bug on &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668-bug-infinite-goblin-techies.html"&gt;Dota 6.68 Bug&lt;/a&gt; post. You can get the download links and the complete &lt;span class="IL_AD" id="IL_AD1"&gt;Dota&lt;/span&gt; 6.68b changelogs below..&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68b Changelogs&lt;/span&gt;:&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;Check the changelogs on &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668b-changelogs-dota-allstars-668b.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68b Changelogs&lt;/span&gt;&lt;/a&gt; post.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68b Download Link&lt;/span&gt;&lt;br /&gt;&lt;a href="http://warcraft.gamewebz.com/wp-content/uploads/1789/DotA%20v6.68b.w3x" target="_blank"&gt;Dota 6.68b Download&lt;/a&gt; - Mirror1&lt;br /&gt;&lt;a href="http://www.megaupload.com/?d=X07UABU6" rel="nofollow" target="_blank"&gt;Dota 6.68b Download&lt;/a&gt; - Mirror2&lt;br /&gt;&lt;a href="http://www.getdota.com/map_archive/map/294/lang/en" rel="nofollow" target="_blank"&gt;Dota 6.68b Download&lt;/a&gt; - Mirror3&lt;br /&gt;&lt;br /&gt;I hope the &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668b-map-official-dota-allstars.html"&gt;&lt;b&gt;DotA 6.68b&lt;/b&gt;&lt;/a&gt; can fix all the bugs and IceFrog finally can have some rest :)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;PS&lt;/span&gt; : Don't forget to check the &lt;span style="font-weight: bold;"&gt;Dota 6.68b AI&lt;/span&gt; post for the AI map updates.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3051979077432201277?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3051979077432201277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3051979077432201277'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668b-map-official-dota-allstars.html' title='Dota 6.68b Map | Official Dota-Allstars 6.68b Download and Changelogs'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_PvNE9xUmHBQ/SrGoMyuQygI/AAAAAAAABOU/L6c9WADPAXc/s72-c/Dota+6.63+Loading+Screen.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-1183964176551340737</id><published>2010-08-03T06:47:00.000-07:00</published><updated>2010-08-03T06:55:03.618-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Bugs'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68 Bug | Infinite Goblin Techies Mines Bug'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Dota 6.68 Bug | Infinite Goblin Techies Mines Bug</title><content type='html'>&lt;div class="KonaBody"&gt; &lt;b&gt;Dota 6.68 Bug &lt;/b&gt;has been found pretty fast. And moreover, the bug is game breaking and really easy to reproduce.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://media.playdota.com/hero/107/character.gif" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Goblin Techies Infinite Remote Mines Bug&lt;/b&gt;&lt;br /&gt;1. Choose Goblin Techies as your hero.&lt;br /&gt;2. Try to get level 6 as fast as you can.&lt;br /&gt;3. Take Remote Mines (Techies' &lt;span class="IL_AD" id="IL_AD3"&gt;Ultimate&lt;/span&gt; Skill).&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;4. Put your Remote Mines.&lt;br /&gt;5. Detonate it.&lt;br /&gt;6. Kabooom! But look, your Remote Mines is still there, why don't you detonate it again? ;)&lt;br /&gt;7. Profit!&lt;br /&gt;&lt;br /&gt;Actually, i already expect bugs on&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668-map-download-dota-allstars-668.html"&gt;Dota 6.68&lt;/a&gt; since it contains many changes, but i never thought that the bug will be so easily found like this o_O&lt;br /&gt;&lt;br /&gt;Anyway, if you find another bugs, feel free to share it here :) &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-1183964176551340737?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1183964176551340737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1183964176551340737'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668-bug-infinite-goblin-techies.html' title='Dota 6.68 Bug | Infinite Goblin Techies Mines Bug'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6628888807766924191</id><published>2010-08-03T06:45:00.000-07:00</published><updated>2010-08-03T06:47:51.582-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Strategy and Build'/><category scheme='http://www.blogger.com/atom/ns#' term='Gyrocopter Guide | Aurel Vlaicu Guide'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Gyrocopter Guide | Aurel Vlaicu Guide, Strategy and Build</title><content type='html'>&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/TE_iPbC80CI/AAAAAAAABjg/y1BZ_dtVhAI/s320/gyrocopter+1.jpg" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/TFPNpIp9p1I/AAAAAAAABlA/eFwLhgDlP88/s320/gyrocopter.gif" style="margin: 0pt 10px 10px 0pt; cursor: pointer; float: left;" border="0" /&gt;&lt;b&gt;Aurel Vlaicu the Gyrocopter Guide&lt;/b&gt;, &lt;b&gt;Strategy &amp;amp; Build&lt;/b&gt;. Aurel Vlaicu is a unique hero from Sentinel which has many active skills as an Agility hero. &lt;span class="IL_AD" id="IL_AD1"&gt;This post&lt;/span&gt; will provide you with the Gyrocopter Skill Description, the Gyrocopter Guide, the Gyrocopter &lt;span class="IL_AD" id="IL_AD2"&gt;Strategy&lt;/span&gt;, the Gyrocopter Item Build and the Gyrocopter Skill Build.&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="http://media.playdota.com/hero/129/character.gif" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Raised amongst the dwarven mining clan, Aurel grew up with a fascination for making things explode. Such tendencies were considered healthy in the mining society as a dwarf's skill with explosives determined his pay, his rank and of course, his popularity amongst the females. Unlike &lt;span class="IL_AD" id="IL_AD4"&gt;the rest&lt;/span&gt; of the clan however, Aurel sought to use his skills for more than just blowing up rocks. By combining controlled detonations with thick metal to direct their force, Aurel is able to create everything from engines to missles. Excited to be able to put his inventions to the test, Aurel's presence on the battlefield promises to be a blast!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Aurel Vlaicu the Gyrocopter Skill Descriptions&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TE_iXyybgFI/AAAAAAAABjo/OKnZdj8Of0U/s320/gyrocopter+2.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Hero Class: Gyrocopter&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Hero Name: Aurel Vlaicu&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Range: 375&lt;br /&gt;Movement Speed: 305&lt;br /&gt;Hero Type: &lt;b&gt;&lt;span style="color:red;"&gt;Agility&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Starting Armor: 2&lt;br /&gt;Starting Damage: 41-51&lt;br /&gt;&lt;br /&gt;Agility: 24 + 2.4&lt;br /&gt;Strength: 18 + 1.8&lt;br /&gt;Intelligence: 23 + 2.1&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Rocket Barrage&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TE_yKVPC3bI/AAAAAAAABkI/7a7oblmS_DY/s320/rocket-barrage.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.&lt;br /&gt;&lt;br /&gt;Damage per rocket: 10/12/14/16&lt;br /&gt;&lt;br /&gt;Cooldown: 6.5&lt;br /&gt;Manacost: 90&lt;br /&gt;&lt;br /&gt;Note: &lt;i&gt;The rockets can only hit units you have vision over.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This skill looks awesome, multiple rocket is launched from you. However, the damage is pretty small if you got many enemies around you. If you wanna kill enemy hero with this skill, make sure he is alone. Also a good skill for push/farm.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Homing Missile&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TFPMiS86a1I/AAAAAAAABk4/PkZNFH9Gz4Y/s320/Homing+Missile.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;The Gyrocopter launches a homing missile that will follow &lt;span class="IL_AD" id="IL_AD3"&gt;the target&lt;/span&gt; until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower.&lt;br /&gt;&lt;br /&gt;Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance)&lt;br /&gt;&lt;br /&gt;Maximum Damage: 100/200/300/400&lt;br /&gt;Stun Duration: 2.5&lt;br /&gt;&lt;br /&gt;Cooldown: 20/18/16/14&lt;br /&gt;Manacost: 120/130/140/150&lt;br /&gt;Cast Range: 900&lt;br /&gt;&lt;br /&gt;Note: &lt;i&gt;Towers do half damage. Enemy has vision over the rocket once it starts moving.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Pretty tricky skill. Make sure you cast this from behind a forest so your target won't notice it until they got hit. The stun is always 2.5 seconds, but the damage is depends from how far the missile traveled.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Flak Cannon&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TE_yG5uEOYI/AAAAAAAABkA/cnOhsocFkYA/s320/flak-cannon.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.&lt;br /&gt;&lt;br /&gt;Your attack range is still limited to 375 range.&lt;br /&gt;&lt;br /&gt;Attacks: 3/4/5/6&lt;br /&gt;Manacost: 50&lt;br /&gt;Cooldown: 20&lt;br /&gt;&lt;br /&gt;Maybe this is the only skill that suggest Gyrocopter as a carry hero. You should take this only when you got enough already damage items. If you wanna be a full caster instead, skip this over stats.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:red;"&gt;Call Down&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/TE_yDqgn-lI/AAAAAAAABj4/JXvf3vybUP4/s320/call-down.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.&lt;br /&gt;&lt;br /&gt;Primary Missile Damage: 250/300/350&lt;br /&gt;Primary Missile Slow: 20%&lt;br /&gt;Primary Missile Slow Duration: 2&lt;br /&gt;&lt;br /&gt;Secondary Missile Damage: 100/150/200&lt;br /&gt;Secondary Missile Slow: 50%&lt;br /&gt;Secondary Missile Slow Duration: 3&lt;br /&gt;&lt;br /&gt;Cast Range: 1000&lt;br /&gt;&lt;br /&gt;AOE: 400&lt;br /&gt;Cooldown: 55/50/45&lt;br /&gt;Manacost: 125&lt;br /&gt;&lt;br /&gt;Note: &lt;i&gt;The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Pretty neat ulti, maybe work well if you can hold the enemies with Black Hole or other skill so the enemies will got hit with the second missile.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Aurel Vlaicu the Gyrocopter Skill Build&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Level 1: Homing Missile&lt;br /&gt;Level 2: Rocket Barrage&lt;br /&gt;Level 3: Homing Missile&lt;br /&gt;Level 4: Rocket Barrage&lt;br /&gt;Level 5: Homing Missile&lt;br /&gt;Level 6: Call Down&lt;br /&gt;Level 7: Homing Missile&lt;br /&gt;Level 8: Rocket Barrage&lt;br /&gt;Level 9: Rocket Barrage&lt;br /&gt;Level 10: Flak Cannon/Stats&lt;br /&gt;Level 11: Call Down&lt;br /&gt;Level 12: Flak Cannon/Stats&lt;br /&gt;Level 13: Flak Cannon/Stats&lt;br /&gt;Level 14: Flak Cannon/Stats&lt;br /&gt;Level 15: Stats&lt;br /&gt;Level 16: Call Down&lt;br /&gt;Level 17-21: Stats&lt;br /&gt;Level 22-25: Stats/Flak Cannon&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6628888807766924191?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6628888807766924191'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6628888807766924191'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/gyrocopter-guide-aurel-vlaicu-guide.html' title='Gyrocopter Guide | Aurel Vlaicu Guide, Strategy and Build'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_PvNE9xUmHBQ/TE_iPbC80CI/AAAAAAAABjg/y1BZ_dtVhAI/s72-c/gyrocopter+1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2690180444110358878</id><published>2010-08-03T00:16:00.000-07:00</published><updated>2010-08-03T00:18:39.481-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Strategy and Build'/><category scheme='http://www.blogger.com/atom/ns#' term='Eredar Guide | Shadow Demon Guide'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Eredar Guide | Shadow Demon Guide, Strategy and Build</title><content type='html'>&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/TE_gf6BqRVI/AAAAAAAABjI/v6t-xRPgtPo/s320/Shadow+Demon+2.jpg" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TFPTwPrmHuI/AAAAAAAABmI/8gASvD5JdQ0/s320/Eredar.gif" style="margin: 0pt 10px 10px 0pt; cursor: pointer; float: left;" border="0" /&gt;&lt;b&gt;Eredar the Shadow Demon&lt;/b&gt; Guide, Strategy &amp;amp; Build. Eredar is a help for the Intelligence heroes on the Scourge. This post will provide you with the Shadow Demon Skill Description, the Eredar Guide, the Shadow Demon Strategy, Eredar Item Build and Eredar the Shadow Demon Skill Build.&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="http://media.playdota.com/hero/132/character.gif" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Long before the war of the Scourge and the Sentinel, an ancient demon named Eredar waged war on all creation. No champion of Light could match him, but he was betrayed and killed by his own underlings. However, the faintest sliver of his shadow survived; over the millenia Eredar regained a portion of his former being and grows stronger each day, but in a twist of fate his new form was that of a gnoll. Eredar's new form is not well suited to direct confrontation, but he knows a number of objurations and tricks to deal with his foes; his skills include banishment, poison, curses, and darker demonic arts.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Eredar the Shadow Demon Skill Descriptions&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TE_gdk_V9yI/AAAAAAAABjA/hIP3HcAH8A4/s320/Eredar+1.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Hero Class: Shadow Demon&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Hero Name: Eredar&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Range: 500&lt;br /&gt;Movement Speed: 295&lt;br /&gt;Hero Type: &lt;b&gt;&lt;span style="color: red;"&gt;Intelligence&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Starting Armor: 3&lt;br /&gt;Starting Damage: 53-57&lt;br /&gt;&lt;br /&gt;Agility: 18 + 2.2&lt;br /&gt;Strength: 17 + 1.9&lt;br /&gt;Intelligence: 26 + 2.7&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Disruption&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/TFPTsebQ8UI/AAAAAAAABmA/0H7e3h6CFQg/s320/Disruption.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 6 seconds.&lt;br /&gt;&lt;br /&gt;Displacement duration: 2.5 seconds&lt;br /&gt;Illusion Outgoing Damage: 30/40/50/60%&lt;br /&gt;Illusion Incoming Damage: 150%&lt;br /&gt;Illusion Duration: 6 seconds&lt;br /&gt;&lt;br /&gt;Cast Range: 700&lt;br /&gt;Manacost: 75&lt;br /&gt;Cooldown: 16&lt;br /&gt;&lt;br /&gt;Note: Can target enemy, ally or self.&lt;br /&gt;&lt;br /&gt;Useful skill for confuse the enemies, start a gank, avoid skill like Epicenter and some other stuff. Just treat it as Eul :)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Soul Catcher&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TFPT2P5aCEI/AAAAAAAABmY/AijT30Iqg34/s320/Soul+Catcher.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.&lt;br /&gt;&lt;br /&gt;Damage Amplification: 20/30/40/50%&lt;br /&gt;&lt;br /&gt;AOE: 500&lt;br /&gt;Cast Range: 600&lt;br /&gt;Manacost: 50&lt;br /&gt;Cooldown: 13&lt;br /&gt;&lt;br /&gt;Similar to Chen Penitence, but with random target. If the enemy is alone, a sure hit is guaranteed. Cheap mana cost but a little useless if there's a lot of creeps.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Shadow Poison&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TFPTzY8iQkI/AAAAAAAABmQ/beVKto5PIx4/s320/Shadow+Poison.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes.&lt;br /&gt;&lt;br /&gt;Each stack increases the damage it would deal exponentially, up to 4 stacks.&lt;br /&gt;&lt;br /&gt;Examples:&lt;br /&gt;Level 1 Per stack: 20/40/80/160 + 50 each further stacks&lt;br /&gt;Level 2 Per stack: 35/70/140/280 + 50 each further stacks&lt;br /&gt;Level 3 Per stack: 50/100/200/400 + 50 each further stacks&lt;br /&gt;Level 4 Per stack: 65/130/260/520 + 50 each further stacks&lt;br /&gt;&lt;br /&gt;AOE: 150&lt;br /&gt;Travel Distance: 1500&lt;br /&gt;&lt;br /&gt;Cooldown: 3&lt;br /&gt;Manacost: 50&lt;br /&gt;&lt;br /&gt;Note: This has a sub ability to let you release the poison at any time.&lt;br /&gt;&lt;br /&gt;This is what makes Eredar so scary. This skill is similar to Bristleback Quill Spray, it will stack the damage and you can released for instant damage. You can even stack the damage until 2000 if the enemy didn't know what happen with him.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: red;"&gt;Demonic Purge&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/TFPTofab1jI/AAAAAAAABl4/geslrgJv7tM/s320/Demonic+Purge.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 4 seconds. At the end of the purge the target takes damage.&lt;br /&gt;&lt;br /&gt;Damage: 200/300/400&lt;br /&gt;&lt;br /&gt;Cooldown: 50&lt;br /&gt;Manacost: 200&lt;br /&gt;&lt;br /&gt;Just a regular Purge but with damage at the end of duration. Nothing special here..&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2690180444110358878?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2690180444110358878'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2690180444110358878'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/eredar-guide-shadow-demon-guide.html' title='Eredar Guide | Shadow Demon Guide, Strategy and Build'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_PvNE9xUmHBQ/TE_gf6BqRVI/AAAAAAAABjI/v6t-xRPgtPo/s72-c/Shadow+Demon+2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-7164891239050274879</id><published>2010-08-03T00:14:00.000-07:00</published><updated>2010-08-03T00:19:16.520-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Strategy and Build'/><category scheme='http://www.blogger.com/atom/ns#' term='Io Guardian Wisp Guide'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Io Guardian Wisp Guide, Strategy and Build</title><content type='html'>&lt;img src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/TE_hb-X5u4I/AAAAAAAABjY/G9ImwyqTUTk/s320/Wisp.jpg" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TE_yswrvlsI/AAAAAAAABkQ/4i0Mv0TQ7-A/s320/io-the-guardian-wisp.png" style="margin: 0pt 10px 10px 0pt; cursor: pointer; float: left;" border="0" /&gt;&lt;b&gt; Io The Guardian Wisp Guide, Strategy &amp;amp; Build&lt;/b&gt;. Io is a Strength hero which belong to &lt;span class="IL_AD" id="IL_AD5"&gt;the Sentinel&lt;/span&gt; since &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-668-dota-allstars-668-map-download.html"&gt;Dota 6.68&lt;/a&gt;. &lt;span class="IL_AD" id="IL_AD4"&gt;This post&lt;/span&gt; will provide you with &lt;span class="IL_AD" id="IL_AD2"&gt;the Guardian&lt;/span&gt; Wisp Skill Description, the Guardian Wisp Guide, the Io Strategy, the Io Item Build and the Io The Guardian Wisp Skill Build.&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="http://media.playdota.com/hero/130/character.gif" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Originally nothing &lt;span class="IL_AD" id="IL_AD6"&gt;more than a&lt;/span&gt; lowly spirit &lt;span class="IL_AD" id="IL_AD7"&gt;of the&lt;/span&gt; trees, Io dwelt peacefully amongst his kind in the Great Forest. As the Great War spread across the land the creatures of the forest were forced to defend their home. The desire to protect his kin awoke power in Io he had not known he possessed. He discovered he was able to connect his life force to another creature to strengthen them or help them flee by instantly transporting them out of harm. Io became known amongst his people asthe Guardian Wisp, a protector of the Spirits. All other spirits swore to assist him and can be summoned to his side to aid him in his battle. Uninterested in the battle betweenthe Sentinel and the Scourge, Io fights only to protect his people.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Guardian Wisp Skill Descriptions&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/TE_hY7qRAWI/AAAAAAAABjQ/sAXuZBmZz_U/s400/Io+Guardian+Wisp.jpg" border="0" height="172" width="400" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Hero Class: Guardian Wisp&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Hero Name: Io&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Range: 525&lt;br /&gt;Movement Speed: 295&lt;br /&gt;Hero Type: &lt;b&gt;Strength&lt;/b&gt;&lt;br /&gt;Starting Armor: 0&lt;br /&gt;Starting Damage: 33-42&lt;br /&gt;&lt;br /&gt;Agility: 14 + 1.6&lt;br /&gt;Strength: 17 + 1.9&lt;br /&gt;Intelligence: 23 + 1.7&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Tether&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TE_y3yrP0II/AAAAAAAABkw/K7TWe21QQNY/s320/tether.png" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Io tethers himself to an allied unit, granting both units bonus movement speed. Any enemy units that contact the tether will be stunned. The tether will break if it stretches beyond 900 units. Lasts 12 seconds.&lt;br /&gt;&lt;br /&gt;Movement Bonus: 20/25/30/35%&lt;br /&gt;Stun Duration: 1.25/1.5/1.75/2.0&lt;br /&gt;&lt;br /&gt;Cooldown: 12&lt;br /&gt;Manacost: 40&lt;br /&gt;&lt;br /&gt;If you try to tether a unit that is a outside its range (by up to 900) Io will latch on and pull himself closer to the unit.&lt;br /&gt;&lt;br /&gt;Tether transfers other states on the hero to the allied unit. This includes Overcharge, Relocate and any time you regenerate hp/mp.&lt;br /&gt;&lt;br /&gt;Note: &lt;i&gt;Has a sub ability that lets you break the tether.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This skill is what makes Io such a scary supporter. Combine him with Ursa and say goodbye to your target. However, this skill won't do much if you don't wanna be a support hero.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Spirits&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/TE_y1QSTPTI/AAAAAAAABko/M7SlC9Gsk0k/s320/spirits.png" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Io summons 5 ancient Spirits over the course of 6 seconds; the Spirits dance around Io in a circle to protect him. If an enemy hero moves close enough to touch a Spirit, the Spirit releases its life energy in a burst, damaging and slowing all enemies in a 300 area of effect. Non hero units only take minor damage upon touching a spirit and do not cause them to explode.&lt;br /&gt;&lt;br /&gt;You have two sub abilities. One to move them outwards and one to call them back in. You can stop them at any distance by toggling the ability order.&lt;br /&gt;&lt;br /&gt;Damage per Spirit: 25/50/75/100&lt;br /&gt;Slow: 30%&lt;br /&gt;&lt;br /&gt;Cooldown: 14&lt;br /&gt;Manacost: 120/130/140/150&lt;br /&gt;&lt;br /&gt;Cool skill!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Overcharge&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TE_yvhFUlGI/AAAAAAAABkY/Q89NdcZf1-g/s320/overcharge.png" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Io draws on more energy than he can safely handle, granting him bonus attack speed, but draining 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally.&lt;br /&gt;&lt;br /&gt;This is a toggle ability.&lt;br /&gt;&lt;br /&gt;Attack Speed: 60/80/100/120&lt;br /&gt;&lt;br /&gt;Note: &lt;i&gt;This bonus affects a tethered unit as well.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Another support skill which should be combined with Tether for maximum benefits.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: red;"&gt;Relocate&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TE_yyLzrlfI/AAAAAAAABkg/hr0ZBVHksRI/s320/relocate.png" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Io temporary relocates himself, along with any tethered hero, to the target location for 12 seconds.&lt;br /&gt;&lt;br /&gt;There is a casting delay and the enemy has visual indicators on the minimap and the world of the teleport before it happens.&lt;br /&gt;&lt;br /&gt;Cast Delay: 2.5/2.25/2.0&lt;br /&gt;Cooldown: 80/60/40&lt;br /&gt;Manacost: 100&lt;br /&gt;&lt;br /&gt;Note:&lt;i&gt; If an allied hero is Tethered, that hero will teleported along with you. You can break the tether at any time to prevent that hero from returning back with you. -disablehelp is available for this ability.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;An instant gank skill. Tether Ursa or Sven, kill your enemy quickly and you going back to your place before. Need some coordination with your partner to maximize the gank. Also useful during line phase to refill Bottle and buy something in your base with ease.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-7164891239050274879?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7164891239050274879'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7164891239050274879'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/io-guardian-wisp-guide-strategy-and.html' title='Io Guardian Wisp Guide, Strategy and Build'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_PvNE9xUmHBQ/TE_hb-X5u4I/AAAAAAAABjY/G9ImwyqTUTk/s72-c/Wisp.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2697120087389200458</id><published>2010-08-02T23:59:00.000-07:00</published><updated>2010-08-03T00:19:47.170-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Strategy and Build'/><category scheme='http://www.blogger.com/atom/ns#' term='Thrall Guide | the Far Seer Guide'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Thrall Guide | the Far Seer Guide, Strategy and Build</title><content type='html'>&lt;img src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/TE_VXcGHLEI/AAAAAAAABio/9F3-YSON2rY/s400/Thrall+1.jpg" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/TFPQYUUkwPI/AAAAAAAABlo/vAsOB72ti0Y/s320/Thrall.gif" style="margin: 0pt 10px 10px 0pt; cursor: pointer; float: left;" border="0" /&gt;&lt;b&gt;Thrall the Far Seer Guide&lt;/b&gt;, &lt;b&gt;Strategy&lt;/b&gt; and &lt;b&gt;Build&lt;/b&gt;. Thrall is an addition to the Sentinel Intelligence heroes. Thrall the Far Seer is introduced on the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-668-dota-allstars-668-map-download.html"&gt;Dota 6.68&lt;/a&gt;. This post will provide you with the Thrall Skill Description, the Thrall Guide, the Thrall Strategy, the Thrall Item Build and the Thrall Skill Build.&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="http://media.playdota.com/hero/131/character.gif" style="margin: 0px auto 10px; display: block; text-align: center;" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Being raised by humans as a gladiator, Thrall learned more about strategy and tactics as a youth than even experienced orcish warchiefs learned in their lives. After escaping from the human slavery and meeting Grom Hellscream, he found out that he was a descendant of the Frostwolf clan. He traveled to his ancestor's village, where he became familiar with the spiritual magics of the orcish shamans. Now he combines not only his control over thunder, but also his tactical abilities to turn fights in his favor using impenetrable walls of magic, areas of static energy and even control over time.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Thrall Skill Descriptions&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TE_Vb6fYC8I/AAAAAAAABiw/vDhul-1jlK8/s400/Thrall+2.jpg" border="0" height="168" width="400" /&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;Hero Class: Far Seer&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Hero Name: Thrall&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Movement Speed: 300&lt;br /&gt;Hero Type: &lt;b&gt;&lt;span style="color:red;"&gt;Intelligence&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Starting Armor: 1&lt;br /&gt;Starting Damage: 49-53&lt;br /&gt;Range: 600&lt;br /&gt;&lt;br /&gt;Agility: 15 + 1.4&lt;br /&gt;Strength: 19 + 1.9&lt;br /&gt;Intelligence: 22 + 2.5&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Thunder Strike&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/TFPQVLnx3xI/AAAAAAAABlg/jkmoupfpZpk/s320/Thunder+Strike.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Thrall curses the target to be struck by thunder 3 times over 4 seconds. Foes nearby the victim will also be damaged.&lt;br /&gt;&lt;br /&gt;Damage per strike: 50/75/100/125&lt;br /&gt;Secondary AOE: 200&lt;br /&gt;&lt;br /&gt;Cooldown: 16&lt;br /&gt;Manacost: 100/110/120/130&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Glimpse&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/TFPQPD8AtPI/AAAAAAAABlI/P-nVqIN9dfI/s320/Glimpse.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Thrall forces the target back to it's previous position through a psionic rift. Sends the unit to where it was 4 seconds ago.&lt;br /&gt;&lt;br /&gt;Cast Range: 600/1000/1400/1800&lt;br /&gt;&lt;br /&gt;Cooldown: 60/50/40/30&lt;br /&gt;Manacost: 160/130/100/70&lt;br /&gt;&lt;br /&gt;Note: &lt;i&gt;The glimpse effect has some travel time, the target isn't instantly moved back.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Kinetic Field&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TFPQRYGJNHI/AAAAAAAABlQ/kX2t4g3B84A/s320/Kinetic+Field.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Thrall summons a circular barrier of kinetic energy, keeping enemies from walking in or out of it. The barrier has an aoe of 300.&lt;br /&gt;&lt;br /&gt;Has a 1.2 second cast delay before the field is fully formed.&lt;br /&gt;&lt;br /&gt;Duration: 2.5/3/3.5/4 seconds&lt;br /&gt;&lt;br /&gt;Cooldown: 14&lt;br /&gt;Cast Range: 900&lt;br /&gt;Manacost: 70&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:red;"&gt;Static Storm&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/TFPQTQCjRXI/AAAAAAAABlY/QrYePggO-vs/s320/Static+Storm.gif" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Creates an area of electric instability which damages and silences enemies in the area. The effect starts off weak and then intensifies over 5 seconds, dealing increasing amounts of damage, before disappearing.&lt;br /&gt;&lt;br /&gt;Final DPS: 170/210/250&lt;br /&gt;AOE: 375&lt;br /&gt;Manacost: 125/175/225&lt;br /&gt;Cooldown: 60&lt;br /&gt;&lt;br /&gt;Note: &lt;i&gt;The damage starts off slow and ramps up continuously until it reaches the max&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2697120087389200458?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2697120087389200458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2697120087389200458'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/thrall-guide-far-seer-guide-strategy.html' title='Thrall Guide | the Far Seer Guide, Strategy and Build'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_PvNE9xUmHBQ/TE_VXcGHLEI/AAAAAAAABio/9F3-YSON2rY/s72-c/Thrall+1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-1074980338975398365</id><published>2010-08-02T23:54:00.000-07:00</published><updated>2010-08-03T06:40:57.983-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68 Map Download | Dota-Allstars 6.68 Official Map Released'/><title type='text'>Dota 6.68 Map Download | Dota-Allstars 6.68 Official Map Released</title><content type='html'>&lt;div class="KonaBody"&gt; &lt;a href="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SrGoMyuQygI/AAAAAAAABOU/L6c9WADPAXc/s1600-h/Dota+6.63+Loading+Screen.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" rel="nofollow" target="_blank"&gt;&lt;img alt="Dota 6.68" id="BLOGGER_PHOTO_ID_5382267967412161026" src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SrGoMyuQygI/AAAAAAAABOU/L6c9WADPAXc/s400/Dota+6.63+Loading+Screen.JPG" style="margin: 0px auto 10px; display: block; height: 300px; text-align: center; width: 400px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hey&lt;span style="font-weight: bold;"&gt; Dota Addicts!, Dota 6.68 Map Download - Dota-Allstars 6.68 Official Map&lt;/span&gt; finally released! IceFrog gives us 4 new heroes, 2 new items, new gold system and many other changes in this map. Freaking awesome!Check out the download links and the   &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-668-dota-allstars-668-map-download.html"&gt;Dota 6.68&lt;/a&gt; detailed changelogs below..&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68 Changelogs&lt;/span&gt;:&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;The changelogs is really huge so i place it on &lt;span style="font-weight: bold;"&gt;Dota 6.68 Changelogs&lt;/span&gt; post.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68 Download Link&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://warcraft.gamewebz.com/wp-content/uploads/1778/DotA%20v6.68.w3x" target="_blank"&gt;Dota 6.68 Download&lt;/a&gt; -  Mirror1&lt;br /&gt;&lt;a href="http://www.megaupload.com/?d=Z6DLV5HA" rel="nofollow" target="_blank"&gt;Dota 6.68 Download&lt;/a&gt; -  Mirror2&lt;br /&gt;&lt;a href="http://www.getdota.com/map_archive/map/294/lang/en" rel="nofollow" target="_blank"&gt;Dota 6.68 Download&lt;/a&gt; -  Mirror3&lt;br /&gt;&lt;b&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color: red;"&gt;Update&lt;/span&gt;&lt;/strong&gt;: &lt;strong&gt;Dota 6.68b&lt;/strong&gt; came out! &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-1074980338975398365?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1074980338975398365'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1074980338975398365'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668-map-download-dota-allstars-668.html' title='Dota 6.68 Map Download | Dota-Allstars 6.68 Official Map Released'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_PvNE9xUmHBQ/SrGoMyuQygI/AAAAAAAABOU/L6c9WADPAXc/s72-c/Dota+6.63+Loading+Screen.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8024827194865076334</id><published>2010-08-02T23:50:00.000-07:00</published><updated>2010-08-02T23:53:36.629-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Item an Tiny | Dota 6.68 Preview no.2'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68 CM'/><title type='text'>Dota 6.68 CM, Item an Tiny | Dota 6.68 Preview no.2</title><content type='html'>&lt;div align="center"&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TEjzmZhc2sI/AAAAAAAABhw/ndOSsIm-4-E/s320/Tiny+Aghanims.png" border="0" /&gt;&lt;/div&gt;IceFrog has just made the&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.playdota.com/forums/blogs/icefrog/1143/6-68-preview-2-cm-item-tiny/" target="_blank" rel="nofollow"&gt;second post&lt;/a&gt; about the &lt;span class="IL_AD" id="IL_AD2"&gt;Dota&lt;/span&gt; 6.68 preview. This time, he gives us a sneak peek to the &lt;b&gt;new Captains Mode&lt;/b&gt;, &lt;b&gt;Orb of Venom&lt;/b&gt; (new items), &lt;b&gt;Tiny's Aghanim Scepter upgrade&lt;/b&gt; and &lt;b&gt;Kinetic Field &lt;/b&gt;(new hero ability). On the same post, he also said that the new map is very close to finish. Yay!! Here are the details of the preview:&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;1- Captains Mode: There is a new ban and pick system for CM in 6.68. Instead of 4 bans and then 5 picks, now it is 3 bans and then 3 picks followed by 2 bans and 2 picks. Information about the exact drafting order will be detailed in the changelog.&lt;/blockquote&gt;&lt;br /&gt;Wow, this should make the draft more interesting. Since we can guess the enemies strategy from the first 3 picks, now we can counter it on the second round of bans.&lt;br /&gt;&lt;blockquote&gt;2- A new basic item, Orb of Venom:&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TEjzjeEsdPI/AAAAAAAABho/nPqncay5zHU/s320/Orb+of+Venom.JPG" border="0" /&gt;&lt;/blockquote&gt;&lt;br /&gt;I don't know what it is.. But i guess it is something that gives a slow or maybe poison effect.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;3- Tiny with a new ability he gains from Aghaninm's Scepter:&lt;br /&gt;&lt;img src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/TEjzmZhc2sI/AAAAAAAABhw/ndOSsIm-4-E/s320/Tiny+Aghanims.png" border="0" /&gt;&lt;/blockquote&gt;Wow, Tiny seems scarier now.. I wonder if the new ability has &lt;span class="IL_AD" id="IL_AD5"&gt;something to do&lt;/span&gt; with that club he carries.&lt;br /&gt;&lt;blockquote&gt;4- Kinetic Field, an ability on one of the new heroes:&lt;br /&gt;&lt;img src="http://beta.getdota.com/KineticField.gif" border="0" /&gt;&lt;/blockquote&gt;&lt;br /&gt;OK, i don't have any idea about this one. Can you give your thoughts guys?&lt;br /&gt;&lt;br /&gt;Yeah, seems &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-668-dota-allstars-668-map-download.html"&gt;Dota 6.68&lt;/a&gt; will be coming very soon. Keep in touch with DotA-Blog and we will make you one of the fastest person who played that map :) On topic, &lt;span class="IL_AD" id="IL_AD1"&gt;what do you think&lt;/span&gt; about this preview?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;PS:&lt;/b&gt; In case you miss it, check also the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/08/dota-668-new-gold-system-aggression-668.html"&gt;Dota Preview #1&lt;/a&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668-new-gold-system-aggression-668.html"&gt;&lt;span style="font-weight: bold;"&gt;.&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8024827194865076334?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8024827194865076334'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8024827194865076334'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668-cm-item-tiny-dota-668-preview.html' title='Dota 6.68 CM, Item an Tiny | Dota 6.68 Preview no.2'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_PvNE9xUmHBQ/TEjzmZhc2sI/AAAAAAAABhw/ndOSsIm-4-E/s72-c/Tiny+Aghanims.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2357960108205128288</id><published>2010-08-02T23:44:00.001-07:00</published><updated>2010-08-02T23:54:02.217-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68 New Gold System | Aggression 6.68 Preview no.1'/><title type='text'>Dota 6.68 New Gold System | Aggression 6.68 Preview no.1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TDtUhjUJHGI/AAAAAAAABgY/b9ZkfyCbF-E/s640/Gold.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 529px; height: 72px;" src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/TDtUhjUJHGI/AAAAAAAABgY/b9ZkfyCbF-E/s640/Gold.png" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, IceFrog has just made a &lt;a href="http://www.playdota.com/forums/blogs/icefrog/1096/6-68-preview-1-aggression/"&gt;&lt;span style="font-weight: bold;"&gt;new post&lt;/span&gt;&lt;/a&gt; about the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-668-dota-allstars-668-map-download.html"&gt;DotA 6.68&lt;/a&gt; preview today. On that chance, he introduces a new gold system for the upcoming map. In the current version, we will lose a certain amount of gold if our hero dies. This thing forces us to act carefully and think twice before trying to kill a hero with the risk of our own death and the cost of our gold. To overcome this problem, IceFrog has invented a new gold system.&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;The new gold system divides the gold into two parts:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:blue;"&gt;Reliable Gold&lt;/span&gt;&lt;/b&gt; - &lt;i&gt;Any bounty you get from hero kills or from the extra "aoe kill gold" bonus (&lt;span class="IL_AD" id="IL_AD1"&gt;feature&lt;/span&gt; from few patches ago) is added to your Reliable Gold pool.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:red;"&gt;Unreliable Gold&lt;/span&gt;&lt;/b&gt; - &lt;i&gt;It is everything else (creep kills, neutrals, etc).&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;With the new system, we only lose the money from the &lt;b&gt;&lt;span style="color:red;"&gt;Unreliable Gold&lt;/span&gt;&lt;/b&gt; pool when our hero dies. And when we're buying something, our &lt;b&gt;&lt;span style="color:red;"&gt;Unreliable Gold&lt;/span&gt;&lt;/b&gt; will be used before our &lt;b&gt;&lt;span style="color:blue;"&gt;Reliable Gold&lt;/span&gt;&lt;/b&gt;. This new mechanism hopefully will encourage us to get the gold from hero kills rather than from creeps.&lt;br /&gt;&lt;br /&gt;As the picture above shows, you can see that the &lt;span class="IL_AD" id="IL_AD2"&gt;Reliable&lt;/span&gt; Gold is placed on the scoreboard title (410 gold) while the total gold still remains at the old place (910 gold). From that info, you can count that the Unreliable Gold amount is 500.&lt;br /&gt;&lt;br /&gt;Wow! This new concept is epic and I'm amazed how IceFrog can come up with such a thing. Of course, this experimental idea may be adjusted and tweaked over time depending on feedback and results after it is released. What do you think guys? Do you like this new concept? Share your thoughts here! :)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Update:&lt;/strong&gt; Check out the &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668-cm-item-tiny-dota-668-preview.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68 Preview #2&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2357960108205128288?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2357960108205128288'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2357960108205128288'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/08/dota-668-new-gold-system-aggression-668.html' title='Dota 6.68 New Gold System | Aggression 6.68 Preview no.1'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_PvNE9xUmHBQ/TDtUhjUJHGI/AAAAAAAABgY/b9ZkfyCbF-E/s72-c/Gold.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6433610604481572988</id><published>2010-06-29T16:42:00.000-07:00</published><updated>2010-06-29T16:56:51.350-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downlaods'/><category scheme='http://www.blogger.com/atom/ns#' term='The All New Advance Tool Kit fir Warcraft 3 /Dota created by Crigson'/><title type='text'>The All New Advance Tool Kit fir Warcraft 3 /Dota created by Crigson</title><content type='html'>Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts&lt;/span&gt;!, The New Surprising Awesome Backpack of DotA Tools develop&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/TCqHIkwYhNI/AAAAAAAABa0/4c-DXpmv_fE/s1600/crisgon-war3-toolkit.JPG"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 167px; height: 77px;" src="http://3.bp.blogspot.com/_SkqdienHZEA/TCqHIkwYhNI/AAAAAAAABa0/4c-DXpmv_fE/s400/crisgon-war3-toolkit.JPG" alt="" id="BLOGGER_PHOTO_ID_5488347677279683794" border="0" /&gt;&lt;/a&gt;ed by &lt;span style="font-style: italic;"&gt;Crisgon&lt;/span&gt;. It's  basically a accustomed &lt;span style="font-style: italic;"&gt;Warcraft 3&lt;/span&gt; Toolkit but with some avant-garde  addons distinctively advised for DotA. This affairs has about every  account which a DotA Player accept to accept during the game. This  includes absurd appearance like CustomKeys, FPS improver, Meepo Bot,  Invoker Bot and abundant more.&lt;br /&gt;&lt;br /&gt;Now players won't have to open multiple programs for the specific functions because this program has all of them!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Crisgon DotA Toolkit Features:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Inventory Hotkeys&lt;/span&gt;&lt;br /&gt;Allows you to remap your Warcraft 3 Inventory Hotkeys to any key.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Mouse Wheel Bind:&lt;/span&gt;&lt;br /&gt;You can bind any Keyboard key to your mouse wheel.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_SkqdienHZEA/TCqHIDflzCI/AAAAAAAABas/dEdDyf3RV9s/s1600/warcraft-tools.JPG"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 176px; height: 200px;" src="http://2.bp.blogspot.com/_SkqdienHZEA/TCqHIDflzCI/AAAAAAAABas/dEdDyf3RV9s/s400/warcraft-tools.JPG" alt="" id="BLOGGER_PHOTO_ID_5488347668350880802" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Skill, Autocast &amp;amp; Selfcast.&lt;/span&gt;&lt;br /&gt;This allows to set your desired hotkey for skills and then use it for Auto-cast &amp;amp; Selfcast.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Warcraft 3 CustomKeys (Spell Hotkeys)&lt;/span&gt;&lt;br /&gt;Great feature, Permits you to generate CustomKeys.txt for your Spells (abilities) and other action/movement keys. Such as: Q,W,E,R etc.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Note: You need to activate Custom Keys from Warcraft 3 gameplay settings in order to make it work.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Invoker Super Keys (Invoker Bot)&lt;/span&gt;&lt;br /&gt;This allows you to bind hotkey for making Invoker skills (you can make Invoker spells by pressing one key)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Meepo Super Keys (meepo bot)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;1. Poof Boot:&lt;/span&gt;&lt;br /&gt;Bind 1 key for all Meepo clone's poof, they will poof to the original Geomancer.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;2. Earthbind Bot:&lt;/span&gt;&lt;br /&gt;This feature automatically switches to the next Meepo after casting Earthbind, you just need to activate it using a Hotkey.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Quick Messages:&lt;/span&gt;&lt;br /&gt;For spammers only.. Kidding, This will allow you to send Quick Messages by binding a key.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Tip: You can use prefix, for e.g&lt;/span&gt;&lt;br /&gt;All: "your text here" - This will send messages in all.&lt;br /&gt;Our: "your text here" - This will send in allies.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Quick Launch:&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_SkqdienHZEA/TCqHH_YcJvI/AAAAAAAABak/CDvyia4vFiA/s1600/warcraft-tools2.JPG"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 176px; height: 200px;" src="http://4.bp.blogspot.com/_SkqdienHZEA/TCqHH_YcJvI/AAAAAAAABak/CDvyia4vFiA/s400/warcraft-tools2.JPG" alt="" id="BLOGGER_PHOTO_ID_5488347667247146738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Launch any other program by selecting it or copy and paste it's path and clicking launch.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Toggle Health Bars/CustomKeys&lt;/span&gt;&lt;br /&gt;Allows you to switch Health bars &amp;amp; CustomKeys ON or OFF during game using a hotkey.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Resolution Changer:&lt;/span&gt;&lt;br /&gt;You can change your Warcraft 3 Resolution whatever you want. This is intended for Widescreen users only, who don't have their resolution listed on video settings page.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Improve FPS:&lt;/span&gt;&lt;br /&gt;This improves your Warcraft 3 Frames Per Second rate so you can play smoothly.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;• Warcraft 3 Window Mode:&lt;/span&gt;&lt;br /&gt;Play Warcraft 3 in windowed mode without having any cursor problems.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download Crisgon DotA Toolkit: &lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://hotfile.com/dl/46432548/b9620c1/CrisgonWarcraft3Toolkit.zip.html"&gt;CrisgonDotAToolkit.zip (beta version)&lt;/a&gt;&lt;a href="http://hotfile.com/dl/47253530/fca18ca/CrisgonDotAToolkitv1.0.rar.html"&gt; &lt;/a&gt;&lt;br /&gt;&lt;a href="http://hotfile.com/dl/47253530/fca18ca/CrisgonDotAToolkitv1.0.rar.html"&gt;&lt;span style="font-weight: bold;"&gt;CrisgonDotAToolkitv1.0.rar (stable version, no bugs)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6433610604481572988?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6433610604481572988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6433610604481572988'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/06/all-new-advance-tool-kit-fir-warcraft-3.html' title='The All New Advance Tool Kit fir Warcraft 3 /Dota created by Crigson'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_SkqdienHZEA/TCqHIkwYhNI/AAAAAAAABa0/4c-DXpmv_fE/s72-c/crisgon-war3-toolkit.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3713992000657949353</id><published>2010-06-29T16:27:00.000-07:00</published><updated>2010-06-29T16:56:31.211-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Now Customize Warcraft with your Style.'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Latest Warcraft 3 Themes'/><category scheme='http://www.blogger.com/atom/ns#' term='warcraft 3 themes'/><title type='text'>Latest Warcraft 3 Themes, Now Customize Warcraft with your Style.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/TCqEFur4qHI/AAAAAAAABac/4emWFg25h2A/s1600/warcraft3themes2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 217px;" src="http://3.bp.blogspot.com/_SkqdienHZEA/TCqEFur4qHI/AAAAAAAABac/4emWFg25h2A/s400/warcraft3themes2.jpg" alt="" id="BLOGGER_PHOTO_ID_5488344329870682226" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts&lt;/span&gt;!,  a set 46 Warcraft 3 Modded Capacity (by K-4-iN) which can  accomplish your Warcraft 3 beautiful by customizing the old  accomplishments action and buttons texture, it doesn't change  annihilation central the game. These capacity are accessible for Normal  &amp;amp; Widescreen resolutions and comes with 7 altered blush chains.  Check out the Warcraft 3 Capacity examination &amp;amp; accession guide.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Warcraft 3 Themes (mods) Download:&lt;/span&gt;&lt;a href="http://hotfile.com/dl/45905432/ab3d3e7/Warcraft-3-Themes.rar.html"&gt;&lt;span style="font-style: italic;"&gt;•&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://hotfile.com/dl/45905432/ab3d3e7/Warcraft-3-Themes.rar.html"&gt;&lt;span style="font-style: italic;"&gt; &lt;span style="font-weight: bold;"&gt;Warcraft-3-Themes.rar (mirror 1)&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a style="font-style: italic;" href="http://dota-addiction.blogspot.com/2010/06/latest-warcraft-3-themes-now-customize.html"&gt;This compressed file contains 46 different Warcraft 3 Mods with their previews.&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/TCqCy1y3H2I/AAAAAAAABZs/oIYvl2OJMzQ/s1600/glasseye.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://3.bp.blogspot.com/_SkqdienHZEA/TCqCy1y3H2I/AAAAAAAABZs/oIYvl2OJMzQ/s400/glasseye.jpg" alt="" id="BLOGGER_PHOTO_ID_5488342905849847650" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/TCqDp01LW8I/AAAAAAAABaU/lfm1Iq6W6no/s1600/musicy.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://3.bp.blogspot.com/_SkqdienHZEA/TCqDp01LW8I/AAAAAAAABaU/lfm1Iq6W6no/s400/musicy.jpg" alt="" id="BLOGGER_PHOTO_ID_5488343850483932098" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_SkqdienHZEA/TCqDLxElr4I/AAAAAAAABZ8/-9CRwjozU_c/s1600/livingdeada.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://1.bp.blogspot.com/_SkqdienHZEA/TCqDLxElr4I/AAAAAAAABZ8/-9CRwjozU_c/s400/livingdeada.jpg" alt="" id="BLOGGER_PHOTO_ID_5488343334078754690" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/TCqCy1y3H2I/AAAAAAAABZs/oIYvl2OJMzQ/s1600/glasseye.jpg"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;a onblur="try   {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_SkqdienHZEA/TCqDep4Xj2I/AAAAAAAABaM/NZdL75f0eag/s1600/jora.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://2.bp.blogspot.com/_SkqdienHZEA/TCqDep4Xj2I/AAAAAAAABaM/NZdL75f0eag/s400/jora.jpg" alt="" id="BLOGGER_PHOTO_ID_5488343658565963618" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_SkqdienHZEA/TCqC_FblElI/AAAAAAAABZ0/3Da3xteJeuo/s1600/gothicscarecrow.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://2.bp.blogspot.com/_SkqdienHZEA/TCqC_FblElI/AAAAAAAABZ0/3Da3xteJeuo/s400/gothicscarecrow.jpg" alt="" id="BLOGGER_PHOTO_ID_5488343116205593170" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/TCqCeHnOT0I/AAAAAAAABZk/oX4pSH8dOao/s1600/iceonfire.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://3.bp.blogspot.com/_SkqdienHZEA/TCqCeHnOT0I/AAAAAAAABZk/oX4pSH8dOao/s400/iceonfire.jpg" alt="" id="BLOGGER_PHOTO_ID_5488342549855620930" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Warcraft 3 Mods/Themes Installation Guide:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Step 1, Get the Files&lt;/span&gt;&lt;br /&gt;• Download the Warcraft 3 Modded Themes from the links above and extract the compressed file to any folder using WinRAR.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Step 2, Select your theme&lt;/span&gt;&lt;br /&gt;• Select your favorite Warcraft 3 theme from "Themes" folder, you will find screenshots there of every theme along with their installation files.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Step 3, Install the Theme&lt;/span&gt;&lt;br /&gt;• Now, Run "CUSTOMBG.reg" and copy the "Textures" and "UI" folder to your Warcraft 3 Installation Directory.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Step 4: Enjoy&lt;/span&gt;&lt;br /&gt;• Your Warcraft 3 theme is installed!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Step 5: Uninstalling&lt;/span&gt;&lt;br /&gt;• If you want to uninstall your Warcraft 3 theme, just remove the "Textures" and "UI" folder from your Warcraft 3 Folder and Run "UNINSTALL.reg" file from your Warcraft 3 Themes directory.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);font-size:100%;" &gt;Notes:&lt;/span&gt;&lt;br /&gt;• Your Warcraft 3 must be closed during the installation of the modded themes.&lt;br /&gt;• If you do not have functioning background of your theme, go your "Passo2" folder from your selected theme directory. Move/copy the folder "UI" into the "Warcraft III" directory and replace the files.&lt;br /&gt;• All credit goes to K-4-iN for making the Warcraft 3 Mods.&lt;br /&gt;• If you have any problems, just post a comment!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3713992000657949353?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3713992000657949353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3713992000657949353'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/06/latest-warcraft-3-themes-now-customize.html' title='Latest Warcraft 3 Themes, Now Customize Warcraft with your Style.'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_SkqdienHZEA/TCqEFur4qHI/AAAAAAAABac/4emWFg25h2A/s72-c/warcraft3themes2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-5080526477737635815</id><published>2010-05-24T11:52:00.000-07:00</published><updated>2010-10-31T01:17:59.355-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='IceFrog Q and A Session 4'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota  news'/><title type='text'>IceFrog Q and A Session 4</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://dotalife.files.wordpress.com/2010/02/icefrog.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 129px; height: 128px;" src="http://dotalife.files.wordpress.com/2010/02/icefrog.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addictis!&lt;/span&gt;, Few weeks ago IceFrog blogged that he will do Q&amp;amp;A session #4 soon, Now it's here. In this Q&amp;amp;A session IceFrog has briefly answered some of the questions that DotA Fans asked. It's very interesting to read this Q&amp;amp;A Session as compared to the previous ones. Also, IceFrog has revealed about the upcoming new hero Icarus, The Phoenix in DotA 6.68. You must read it!&lt;br /&gt;&lt;blockquote&gt; &lt;span style="font-weight: bold; color: rgb(255, 255, 0);"&gt;Q: When will we hear more about you and Valve? Some people say it will take 2-3 years, can you give us any clues? (from Zeyall)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: It certainly won't take that long. There are a lot of very talented people here at Valve that are working hard on it every day to ensure high quality in a timely manner. We'll be making an announcement soon actually, and based on the feedback I've been getting since the last mention, I'm sure you all will be as excited as I am.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: Can you tell us how you first met Valve and how you like it so far? (from Sodoes)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: It started off with an email from Valve where they mentioned that they were big fans of DotA wanted to fly me out to spend some time with them and visit their studio. I wasn't quite sure what to expect from the trip. After arriving and chatting with them, the first thing I noticed was how much of their decision making process was like mine. They shared the same aspirations towards building a long term and sustainable community without having short sighted business goals that end up hurting the quality of the game. One of the most important things for me though was that there wasn't going to be anyone standing above telling me how I should be doing things. They trust the developers that have experience to make the best decisions for their playerbase. The atmosphere at Valve allows everyone to be very comfortable and able to focus on what they love doing. It also doesn't hurt that they are huge DotA fans.. until their favorite heroes are nerfed, then I'm the bad guy for a week!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: How popular is DotA these days? (from china_white)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: I can only give estimates based on getdota.com usage, because I can't track ingame downloads or fansites or downloads from China. It is roughly estimated (based on the statistics from popular Chinese sites) that the Chinese DotA audience is about 40-50% of the worldwide audience. Not counting China, the playerbase is estimated to be somewhere between 7-11 million. I expect the audience to grow even more in the not too distant future.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: Is your goal to make everything picked the same amount of times? (from j.walsh)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: I don't think about it that way exactly. Sure it's good if there is a nice distribution and that is something to work towards, but really the goal in DotA's development is, first and foremost, to make the gameplay quality the best it can be. It is the combination of all the heroes, items and mechanics together that makes DotA what it is and not the individual elements alone. Sometimes that means certain things are carefully adjusted to be more frequent than others, sometimes it doesn't, but ultimately the main judge of a game's quality is not in some artificial balance metric, but in the overall gameplay quality and depth that it has.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: Can you tell us something about 6.68? (from Carlos)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: It is still a work in progress and needs some time, but it will have new heroes, more balance improvements, and some new features as well. Here is one of the new heroes in development: Icarus, the Phoenix&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: What do you think about DotA's future, will it continue to grow? (from Amir)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: Definitely. I think players like to spend their time on something they both enjoy and trust. While DotA has a lot to offer now in terms of content and gameplay quality, I will always be working hard to improve it and all that work will be maintained when it matures to something that solves all the other non-gameplay elements that it needs to go to the next level. I think it is a good option for players that want to spend time on a game that will grow with them. It also has a very bright future in the competitive scene. In addition to the already announced SMM ($32,000), ESWC ($24,500), a soon to be announced online ($30,000) event and another huge offline event that will be revealed soon, there will also be an even bigger set of opportunities in the future for players that are dedicating their time and energy into DotA. I think players on all levels of play will be satisfied with their choice and experience with the game.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q:Why are some heroes unavailable in -CM mode? (from Brandom Lim)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: It is a largely experimental idea so it may or may not remain for the future. There are a lot of different reasons for it though. In some cases it's balance or bug-potential related. Other times it is done to limit the number of simultaneous changes so that certain changes can be more easily measured. In a lot of cases where the above aren't a factor, it is actually done to give enough opportunity for players to understand how to play with and against them and understand the strengths and weaknesses better. This also makes new versions less destabalizing for competitive gaming while still providing a continuous stream of fresh content. That being said though, I've gotten a lot of requests from players that use the mode for casual or semi-competitive play and miss omitted heroes, so I may add a subcommand to unlock all.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: What do you think about the fan support of competitive teams? (from Mooseman)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: Fan support is, for the most part, very good. I think it's great how passionate many of them are about competitive DotA. At times, though, some of them can be a little too judgmental towards teams based on their last few consecutive wins or losses. They have a lot of pressure on them and sometimes they make mistakes or just want to relax and try something different. I don't think it is always fair to judge them for that. They also face top competition regularly, so its hard to win every time. Teams have a lot of pride and spend a lot of time practicing, so it can be demoralizing to them when some fans change their attitudes towards them so fast.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: Are we going to see more visual effects in the future? (from Zikaro)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: Visual upgrades can be a good thing (and they will come in the future) but is extremely important to not add too much visual noise. You want a scene that has a nice atmosphere and theme but isn't too cluttered or shiny that it negatively affects gameplay by making it hard to tell what is going on.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: Should we expect to see any more loadscreens by Kunkka? (from 27302)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: Yes, he is planning a new one now, but I can't tell you when it will be done since it depends on his free time.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: Do you use WC3 Editor by itself or other things as well? (from Sasha200)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: Most of the map development is done outside of the editor actually. There are a lot of separate script files and program tools that are used together to create the map file.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: Any interesting bugs or features that were in beta maps? (from OpyyuRDs)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: We once had a different ability for Techies that used the same visual art and sound effects from starcraft one for the ghost nuke. When he used it, a red indicator would appear on the ground like in Starcraft and then it would play the classic "Nuclear Launch Detected" audio. It sounded a lot cooler than it played out in practice and it was near the end of a beta cycle and had some balancing and design issues, so we decided to remove it instead of rush it in. As far as bugs go, Chaos Knight could pull towers in one beta version, so you were able to have a line of towers pushing on the enemy side!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: Will more heroes get an Aghanim upgrade to their ultimate? (from Akder)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: Yea, I usually try to add some more every version or two. I think it's a good idea to add them in slowly though, instead of too many at once. I've also gotten more requests for extra graphic animations for the ones that already have, so I'll try to find suitable ones for those as well.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: What is the hardest part when developing dota? What risks are there? (from Bannion)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: The hardest part is actually not the development itself, but in how to measure success. The thing I always try to work on the most is increasing the measurability/prediction of a successful patch. The goal is to be able to improve the development process and feedback systems for better accuracy to what reasonates best with players. The riskiest thing is making a change where it might take too long to discover its true impacts on the game where it becomes hard to reverse. We work really hard to eliminate that stuff early on in the theory phase with either careful analysis or specific beta testing.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: How do you decide when to release a new patch? (from VinceX)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: There are two separate considerations for this. The first is frequency. If you update too frequently players do not get a chance to settle into the previous changes and learn the game, if you update too slowly then you aren't providing enough fresh content. It is a balance between the two that I'm always trying to find a happy medium between as I get more feedback from players. The second is when it's "ready". I usually release it as soon as I feel that the value we get out of more internal testing is too low compared to external feedback we'd get from the larger community. If we are still in the experimenting phase where we are trying out ideas then it's not ready. Once it feels like it needs external testing to be able to make more good decisions, then it is released. From my perspective, the game is in constant development and improvement regardless, it just becomes a matter of what is the most effective way to improve something.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Q: What takes the most time each patch? Researching, Balancing, Implementing or Bug Hunting? (from Enders)&lt;br /&gt;&lt;br /&gt;A: The two most time consuming are usually research and experimentation. Research involves more than just playing the game, it's also watching replays, reading a wide range of feedback and talking with players. Experimentation is the other time consuming part. It would be fast to just reproduce a patch if I already knew exactly what to do, but the hard part is usually figuring out what you want to do and doing the proper testing before making changes.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 51);"&gt;Q: What are you most happy about with regards to DotA? (from Artem)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A: I am really thankful for all the support players have given this game, it is more than I could ask for. I see a vibrant community that, despite the very hard learning curve DotA has, grows through the dedication and passion of its players. That shows me how much more potential the game has and encourages me to work harder. &lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-5080526477737635815?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5080526477737635815'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5080526477737635815'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/05/icefrog-q-and-session-4.html' title='IceFrog Q and A Session 4'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-5745175147315136436</id><published>2010-04-06T16:08:00.000-07:00</published><updated>2010-04-06T16:10:18.138-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.67b AI Plus | BuffMePlz DotA Allstars 6.67b AI 0.215 Map Download'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota  news'/><title type='text'>DotA 6.67b AI Plus | BuffMePlz DotA Allstars 6.67b AI 0.215 Map Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S6ygVpUojXI/AAAAAAAAEc4/sawZfytZtCA/s400/dota+6.67b+Ai.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 207px; height: 155px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S6ygVpUojXI/AAAAAAAAEc4/sawZfytZtCA/s400/dota+6.67b+Ai.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.67b AI Map Download Updates&lt;/span&gt;. Dota 6.67b AI is the upcoming AI Map by BuffMePlz because IceFrog has released Dota 6.67b map due to the bugs &amp;amp; exploits caused previously. BuffMePlz will follow the same and he'll release DotA Allstars 6.67b AI 0.215.&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We hope that BuffMePlz won't time much time to port Dota 6.67b AI as it does not have any new heroes but he mentioned that he is busy nowadays, so it might take some time. So, let's hope for the best&lt;br /&gt;&lt;br /&gt;This page is created for &lt;span style="font-weight: bold;"&gt;DotA v6.67b AI&lt;/span&gt; updates &amp;amp; suggestions. If you would like something in the new map, you can share your suggestions here on this page. AI Map will be posted here after it's release.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-5745175147315136436?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5745175147315136436'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5745175147315136436'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/04/dota-667b-ai-plus-buffmeplz-dota.html' title='DotA 6.67b AI Plus | BuffMePlz DotA Allstars 6.67b AI 0.215 Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S6ygVpUojXI/AAAAAAAAEc4/sawZfytZtCA/s72-c/dota+6.67b+Ai.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4821538665664363226</id><published>2010-04-06T16:07:00.000-07:00</published><updated>2010-04-06T16:13:58.999-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.67c AI | DotA Allstars 6.67c AI Map Download'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>DotA 6.67c AI | DotA Allstars 6.67c AI Map Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/S7JUUMQF-DI/AAAAAAAAEgo/5ER07JT6YpM/s400/dota+6.67c+ai.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 215px; height: 161px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/S7JUUMQF-DI/AAAAAAAAEgo/5ER07JT6YpM/s400/dota+6.67c+ai.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.67c AI Map&lt;/span&gt; will be the upcoming &lt;span class="IL_AD" id="IL_AD2"&gt;DotA AI map&lt;/span&gt; instead of &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/03/dota-667-map-official-dota-allstars-667.html"&gt;6.67&lt;/a&gt;, &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-667b-ai-plus-buffmeplz-dota.html"&gt;6.67b AI&lt;/a&gt; because IceFrog has recently released the official &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-6.html"&gt;Dota 6.67c&lt;/a&gt; map which has fixed all the bugs of previous patches. So, BuffMePlz will follow IceFrog and he will start working on DotA 6.67c AI.&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This page is created to provide you all the updates of Dota 6.67c AI map by BuffMePlz.&lt;br /&gt;&lt;br /&gt;At the moment, There are no updates so far regarding the v6.67c AI. Also, BuffMePlz said that he would start working on the AI Map after the few days of the official map release.&lt;br /&gt;&lt;br /&gt;So guys be patient untill BMP posts an update of DotA 6.67c, Don't worry it will be posted right on this page.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4821538665664363226?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4821538665664363226'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4821538665664363226'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/04/dota-667c-ai-dota-allstars-667c-ai-map.html' title='DotA 6.67c AI | DotA Allstars 6.67c AI Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/S7JUUMQF-DI/AAAAAAAAEgo/5ER07JT6YpM/s72-c/dota+6.67c+ai.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-712467870971387518</id><published>2010-04-06T16:05:00.001-07:00</published><updated>2010-08-03T00:01:32.495-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.68 | DotA Allstars 6.68 Map Download and Changelogs News'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Dota 6.68 | DotA Allstars 6.68 Map Download and Changelogs News</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S6ugIkpdrxI/AAAAAAAAEcQ/5bSsPllkNVQ/s400/dota+6.68.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 157px; height: 117px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S6ugIkpdrxI/AAAAAAAAEcQ/5bSsPllkNVQ/s400/dota+6.68.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.68 Map Download News&lt;/span&gt;. Yes, This post is dedicated for the upcoming map which is &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668-map-download-dota-allstars-668.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA Allstars 6.68&lt;/span&gt;&lt;/a&gt;. This map will surely contain new heroes, balancing &amp;amp; maybe some items because in the previous release we have seen a lots of changes but sometimes, changes cause imbalance in the gameplay which is very bad.&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;So, What kind of stuff do you expect in &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668-map-download-dota-allstars-668.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.68&lt;/span&gt;&lt;/a&gt;? New Heroes, Balancing, Items or something else. You can share your suggestions about DotA Allstars 6.68 in this post. Also, There is chance of a having a Hidden Quest in this map because it comes after every 10 maps series.&lt;br /&gt;&lt;br /&gt;You may also share your reviews and thoughts about the recent changes, what do you think? Are they balance?&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related:&lt;/span&gt;&lt;br /&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/08/dota-668-map-download-dota-allstars-668.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.68 Map&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;- &lt;span style="font-weight: bold;"&gt;Dota 6.68b Map&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-712467870971387518?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/712467870971387518'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/712467870971387518'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/04/dota-668-dota-allstars-668-map-download.html' title='Dota 6.68 | DotA Allstars 6.68 Map Download and Changelogs News'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S6ugIkpdrxI/AAAAAAAAEcQ/5bSsPllkNVQ/s72-c/dota+6.68.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-7765798409908130926</id><published>2010-04-06T15:58:00.000-07:00</published><updated>2010-04-06T16:14:22.532-07:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/S7JH1PdSf2I/AAAAAAAAEgI/cQmZ2qz01gA/s400/dota+6.67c.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 280px; height: 90px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/S7JH1PdSf2I/AAAAAAAAEgI/cQmZ2qz01gA/s400/dota+6.67c.JPG" alt="" border="0" /&gt;&lt;/a&gt;DotA 6.67c Map Download. IceFrog has just released DotA 6.67c as &lt;span class="IL_AD" id="IL_AD2"&gt;a bug&lt;/span&gt; fix patch. He has &lt;span class="IL_AD" id="IL_AD3"&gt;fixed&lt;/span&gt; all the bugs which were reported to him including the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-667b-bug-magnus-skewer-bug.html"&gt;Magnus Skewer Bug&lt;/a&gt;. Check out the DotA 6.67c changelogs and download the map.&lt;a name="more"&gt;&lt;/a&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);font-size:85%;" &gt;&lt;br /&gt;&lt;br /&gt;DotA 6.67c - DotA Allstars 6.67c Download Links:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://uploading.com/files/8ffcb3cf/DotA%2BAllstars%2Bv6.67c.w3x/" target="_blank" rel="nofollow"&gt;&lt;span style="font-weight: bold;"&gt;DotA-Allstars v6.67c.w3x&lt;/span&gt;&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;a href="http://rapidshare.com/files/372845590/DotA_Allstars_v6.67c.w3x" target="_blank" rel="nofollow"&gt;&lt;span style="font-weight: bold;"&gt;DotA-Allstars 6.67c.zip&lt;/span&gt;&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.67 Changelog | DotA Allstars v6.67c Changelog:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;blockquote style="color: rgb(192, 192, 192);"&gt;&lt;span style="font-size:85%;"&gt;* Fixed casting distance exploits with Skewer&lt;br /&gt;* Fixed a bug that could sometimes cause everyone in the game gets a  massive FPS drop for a minute&lt;br /&gt;* Fixed Cleave/Anchor Smash from instantly killing Swarm creatures&lt;br /&gt;* Various performance improvements when casting The Swarm&lt;br /&gt;* Fixed Soul Steal channeling text in the tooltip&lt;br /&gt;* Non-hero units now do half damage to The Swarm&lt;br /&gt;* Commands like -test and -wtf are now restricted if there is a gamebot  deciding the mode to be used&lt;br /&gt;* Fixed a bug with lifesteal and The Swarm creatures&lt;br /&gt;* Fixed a rare Mac issue with shared Soul Ring&lt;br /&gt;* Added passive icon for Strygyer's Thirst&lt;br /&gt;* Added passive icon for Plague  &lt;/span&gt;&lt;/blockquote&gt;We hope that there will be no bugs in DoTA 6.67c as we saw in the last map. This delays the development of the next map series which is &lt;a href="http://dota-addiction.blogspot.com/2010/04/dota-668-dota-allstars-668-map-download.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.68&lt;/span&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;You may &lt;a style="font-weight: bold;" href="http://feeds.feedburner.com/Dota-Addiction-Blog" target="_blank" rel="nofollow"&gt;subscribe to Dota-Addiction&lt;/a&gt; to get the latest updates.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related: &lt;/span&gt;&lt;br /&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/04/dota-667c-ai-dota-allstars-667c-ai-map.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.67c AI&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/04/dota-668-dota-allstars-668-map-download.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.68&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-7765798409908130926?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7765798409908130926'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7765798409908130926'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/04/dota-6.html' title=''/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/S7JH1PdSf2I/AAAAAAAAEgI/cQmZ2qz01gA/s72-c/dota+6.67c.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3731909684209788172</id><published>2010-04-06T15:52:00.000-07:00</published><updated>2010-04-06T16:05:06.211-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.67b Bug | Magnus Skewer Bug'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Dota 6.67b Bug | Magnus Skewer Bug</title><content type='html'>&lt;span style="font-weight: bold;"&gt;DoTA 6.67b Bug&lt;/span&gt; has been found. When IceFrog &lt;span class="IL_AD" id="IL_AD3"&gt;released&lt;/span&gt; &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/04/dota-667b-6v6-dota-allstars-v667b-6v6.html"&gt;DotA 6.67b&lt;/a&gt; map in a hurry as bug fix patch for 6.67. There was a clear chance of having bugs in that map. So, here is one of Dota 6.67b bug with Magnus, It's funny but it can ruin the game anytime, In the following video you will see &lt;span class="IL_AD" id="IL_AD2"&gt;how it works&lt;/span&gt; and what it does!&lt;a name="more"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;Update:&lt;/span&gt; IceFrog has released  &lt;/a&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/04/dota-6.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA  6.67c&lt;/span&gt;&lt;/a&gt; to fix this bug.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Guide: &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;• Pick Mangnus &amp;amp; level up his 3rd ability, Skewer.&lt;br /&gt;• Buy Kelen's Dagger &amp;amp; Scroll Of Town Portal (Boots of travel can be used too).&lt;br /&gt;• Hold [Shift] and Teleport to a tower/unit, Select Dagger and left click on the ground. Now, instantly click Skewer and target yourself.&lt;br /&gt;• Release shift.&lt;br /&gt;• Magnus will rush to the allied Fountain.&lt;br /&gt;&lt;br /&gt;Now, Here comes the game-breaking part, Magnus can also drag enemy units/heroes to his fountain, Check how it's performed in a Live game!&lt;a name="more"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8aLfPqq_9Dk&amp;amp;rel=0&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/8aLfPqq_9Dk&amp;amp;rel=0&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="385" width="640"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;It looks like &lt;a href="http://dota-addiction.blogspot.com/2010/04/dota-6.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.67c&lt;/span&gt;&lt;/a&gt; will be needed, We hope that IceFrog releases another bug fix patch soon!&lt;br /&gt;&lt;br /&gt;Thanks to Tobyastobyas for finding out this bug.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3731909684209788172?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3731909684209788172'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3731909684209788172'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/04/dota-667b-bug-magnus-skewer-bug.html' title='Dota 6.67b Bug | Magnus Skewer Bug'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8825191966907075499</id><published>2010-04-06T15:37:00.000-07:00</published><updated>2010-04-06T15:52:44.483-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.67b 6v6 | DotA-Allstars v6.67b 6v6 Map Download'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>Dota 6.67b 6v6 | DotA-Allstars v6.67b 6v6 Map Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/S65e2WEwxoI/AAAAAAAAEew/4ojrNoNFS8Y/s400/dota+6.67b+6v6.jpeg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 298px; height: 95px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/S65e2WEwxoI/AAAAAAAAEew/4ojrNoNFS8Y/s400/dota+6.67b+6v6.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Recently, GoD-Tony has released the 6v6 version of the latest &lt;span class="IL_AD" id="IL_AD2"&gt;Dota&lt;/span&gt; 6.67b Map. This map is same as official DotA-Allstars by IceFrog but no modification done except it has 1 extra player of each side making it 6v6. This map is can not be used in Tournaments/League Matches because it has no observers/referees slot because the maximum number of player slots in Warcraft 3 is 12.&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Dota Allstars 6.67b 6v6 Map Download:&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://uploading.com/files/c7317978/Dota%2BAllstars%2B6.67b%2B6v6%2BMap.zip/" target="_blank" rel="nofollow"&gt;DotA-Allstars v6.67b 6v6.zip&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://rapidshare.com/files/372841039/Dota_Allstars_6.67b_6v6_Map.zip" target="_blank" rel="nofollow"&gt;DotA-Allstars v6.67b 6v6.zip&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.67b 6v6 Map Notes:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;Fixed a bug causing the Red Player to get random killing sprees&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;The  new Capture Point gamemode (-cp) is untested for 6v6 play&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;hr /&gt;&lt;br /&gt;Enjoy this &lt;span style="font-weight: bold;"&gt;Dota 6.67b 6v6 Map&lt;/span&gt; and don't forget to comeback here for further updates.&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.dota-utilities.com/2010/03/dota-668-dota-allstars-668-map-download.html"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8825191966907075499?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8825191966907075499'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8825191966907075499'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/04/dota-667b-6v6-dota-allstars-v667b-6v6.html' title='Dota 6.67b 6v6 | DotA-Allstars v6.67b 6v6 Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/S65e2WEwxoI/AAAAAAAAEew/4ojrNoNFS8Y/s72-c/dota+6.67b+6v6.jpeg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-596122226904698769</id><published>2010-04-06T15:26:00.000-07:00</published><updated>2010-04-06T15:36:44.080-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='All New Warcraft 3 Manabars'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>All New Warcraft 3 Manabars</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/S61LL2GlMNI/AAAAAAAAEeQ/IPQGm6gJ42Y/s400/warcraft-3-manabars.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 153px; height: 178px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/S61LL2GlMNI/AAAAAAAAEeQ/IPQGm6gJ42Y/s400/warcraft-3-manabars.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Warcraft 3 Manabars&lt;/span&gt; is a tool which allow players to see Manabars of their Heroes and units in game, just underneath HP Bar. Normally, &lt;span class="IL_AD" id="IL_AD1"&gt;Warcraft 3&lt;/span&gt; does not have option to &lt;span class="IL_AD" id="IL_AD3"&gt;view the&lt;/span&gt; Manabars of the units. This tiny piece of program will surely help DotA-Allstars players to check the manapool of their opponents during Battles, chasing, ganking etc. Check theWarcraft 3 Manabars 1.4 Download &amp;amp; guide. &lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download Warcraft 3 Manabars:&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://uploading.com/files/28m8a5bm/ManaBars1.4.zip/" target="_blank" rel="nofollow"&gt;Manabars 1.4.zip&lt;/a&gt;&lt;a href="http://uploading.com/files/28m8a5bm/ManaBars1.4.zip/"&gt; &lt;/a&gt;(mirror 1)&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://rapidshare.com/files/372837487/ManaBars1.4.zip" target="_blank" rel="nofollow"&gt;Manabars 1.4.zip&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Guide:&lt;/span&gt;&lt;br /&gt;• Download Manabars 1.4.zip and extract the files.&lt;br /&gt;• Run Warcraft 3 and switch to desktop using Alt+Tab.&lt;br /&gt;• Now run Manabars.exe from the extracted files.&lt;br /&gt;• Now play a map, you will see Manabars of allied and enemy units/heroes.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Note:&lt;/span&gt;&lt;br /&gt;- All credits goes to Lynn for creating this program.&lt;br /&gt;- If you disable "Show HP Bars" option in Warcraft 3, the manabars will also disable.&lt;br /&gt;- Don't forget to visit DotA-Utilities.com for more updates :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-596122226904698769?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/596122226904698769'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/596122226904698769'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/04/all-new-warcraft-3-manabars.html' title='All New Warcraft 3 Manabars'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qJmYuKjmdhw/S61LL2GlMNI/AAAAAAAAEeQ/IPQGm6gJ42Y/s72-c/warcraft-3-manabars.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4615719436185802867</id><published>2010-04-06T14:56:00.000-07:00</published><updated>2010-04-06T15:26:19.633-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.67b Map | DotA Allstars 6.67b Map Download and Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>DotA 6.67b Map | DotA Allstars 6.67b Map Download and Changelogs</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/S6yXDZCcQ7I/AAAAAAAAEcY/LZCP2z2RCTA/s400/dota+6.67b.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 280px; height: 90px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/S6yXDZCcQ7I/AAAAAAAAEcY/LZCP2z2RCTA/s400/dota+6.67b.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.67b map&lt;/span&gt; has been released by IceFrog after 1 day of &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/03/dota-667-map-official-dota-allstars-667.html"&gt;Dota 6.67&lt;/a&gt; &lt;span class="IL_AD" id="IL_AD2"&gt;release&lt;/span&gt;. It looks like there was bugs in the last version which forced IceFrog to release the DotA 6.67b which has fixed them. Anyways you can download DotA Allstars v6.67b and see it's changelogs!&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.67b Changelogs:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;-Fixed some important bugs from the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2009/12/warcraft-patch-switcher-124c120-121.html"&gt;last patch  &lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.67b Download:&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://uploading.com/files/e241fbed/DotA%2BAllstars%2B6.67b.zip/" target="_blank" rel="nofollow"&gt;DotA-Allstars v6.67b.w3x&lt;/a&gt;&lt;a href="http://uploading.com/files/e241fbed/DotA%2BAllstars%2B6.67b.zip/"&gt; &lt;/a&gt;(Mirror 1)&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.getdota.com/download/map/6.67b" target="_blank" rel="nofollow"&gt;DotA-Allstars v6.67b.w3x&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;If DotA Allstars v6.67b still has some bugs left, IceFrog will release Dota 6.67c to fix them up!&lt;br /&gt;&lt;br /&gt;Enjoy this release at the moment, More updates to come!&lt;br /&gt;&lt;br /&gt;Related:&lt;br /&gt;- &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/03/dota-667-map-official-dota-allstars-667.html"&gt;DotA 6.67&lt;/a&gt;&lt;br /&gt;- &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2009/12/warcraft-patch-switcher-124c120-121.html"&gt;Warcraft 3 TFT 1.24e Patch&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4615719436185802867?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4615719436185802867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4615719436185802867'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/04/dota-667b-map-dota-allstars-667b-map.html' title='DotA 6.67b Map | DotA Allstars 6.67b Map Download and Changelogs'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qJmYuKjmdhw/S6yXDZCcQ7I/AAAAAAAAEcY/LZCP2z2RCTA/s72-c/dota+6.67b.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3443746848896762690</id><published>2010-03-29T07:54:00.000-07:00</published><updated>2010-03-29T07:58:48.027-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.67 Map | Official DotA Allstars 6.67 Map Download'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><title type='text'>Dota 6.67 Map | Official DotA Allstars 6.67 Map Download</title><content type='html'>&lt;span style="font-weight: bold;"&gt;DotA 6.67 Map - DotA Allstars 6.67&lt;/span&gt; has now released by IceFrog, short after the release of the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/03/warcraft-3-124e-patch-is-out-and-loud.html"&gt;Warcraft 1.24e Patch&lt;/a&gt;. This map has some balancing, hero remakes &amp;amp; two new items as expected. Also, there is a new game mode (Capture Point) which is looking pretty awesome. Get the DotA 6.67 and it's Changelogs.&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.67 Map Download Links:&lt;/span&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 262px; height: 256px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/S6s65c_bQYI/AAAAAAAAEa4/nBt6jDjWgwM/s400/dota+6.67.png" alt="DotA Allstars 6.67" id="BLOGGER_PHOTO_ID_5452516532571292034" border="0" /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://hotfile.com/dl/34533167/16f18b8/DotA_Allstars_v6.67.w3x.zip.html" target="_blank" rel="nofollow"&gt;&lt;span&gt;DotA-Allstars v6.67.w3x&lt;/span&gt;&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;a href="http://www.getdota.com/download/map/6.67" target="_blank" rel="nofollow"&gt;&lt;span style="font-weight: bold;"&gt;DotA-Allstars v6.67.w3x&lt;/span&gt;&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.67 Changelog:&lt;/span&gt;&lt;br /&gt;The list of changelogs was huge, so it's placed in a new post. You can check &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/03/dota-667-changelogs-read-dota-allstars.html"&gt;DotA Allstars 6.67 Changelog here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Update:&lt;/span&gt;&lt;br /&gt;IceFrog has released new version, &lt;span style="font-weight: bold;"&gt;Dota Allstars 6.67B&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Do you like this map or not? Tell us your reviews about this &lt;span style="font-weight: bold;"&gt;DotA 6.67 map&lt;/span&gt; via comments, also don't miss any DotA updates by &lt;a style="font-weight: bold;" href="http://feeds.feedburner.com/Dota-Addiction-Blog" target="_blank" rel="nofollow"&gt;subscribing to DotA-Addiction&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related:&lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.dota-utilities.com/2010/03/warcraft-124e-patch-warcraft-3-tft.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/03/warcraft-3-124e-patch-is-out-and-loud.html"&gt;Warcraft 1.24e Patch&lt;/a&gt;&lt;a style="font-weight: bold;" href="http://www.dota-utilities.com/2010/03/dota-667b-official-dota-allstars-667b.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3443746848896762690?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3443746848896762690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3443746848896762690'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/dota-667-map-official-dota-allstars-667.html' title='Dota 6.67 Map | Official DotA Allstars 6.67 Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/S6s65c_bQYI/AAAAAAAAEa4/nBt6jDjWgwM/s72-c/dota+6.67.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2961330047125084606</id><published>2010-03-29T07:49:00.000-07:00</published><updated>2010-03-29T07:54:30.150-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official Warcraft 1.24e Patch Download and Offline Install Guide'/><title type='text'>Official Warcraft 1.24e Patch Download and Offline Install Guide</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/S5ss1QWlwFI/AAAAAAAAEXo/NTFQwV63H7k/s400/warcraft-3-tft.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 176px; height: 132px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/S5ss1QWlwFI/AAAAAAAAEXo/NTFQwV63H7k/s400/warcraft-3-tft.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span class="IL_AD" id="IL_AD2"&gt;Warcraft 1&lt;/span&gt;.24e Patch Offline Installation Guide. Blizzard has released the Warcraft 1.24e patch offline update file. This is an official way of updating to Warcraft 1.24e patch for those players who can not connect to Battle.net for automatic upgrade. Check out the download and guide of installing Warcraft 3 TFT 1.24e patch using manual update.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Warcraft 1.24e Patch Download &amp;amp; Guide:&lt;/span&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;1. Download the Warcraft v1.24d Patch update file from the links mentioned below:&lt;br /&gt;&lt;br /&gt;• &lt;span style="color: rgb(51, 255, 51); font-weight: bold;"&gt;Standalone Full Patch:&lt;/span&gt;&lt;br /&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 207px; height: 62px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/S5suRyEyVEI/AAAAAAAAEXw/nmVr0fW6_PA/s400/update-1.PNG" alt="" id="BLOGGER_PHOTO_ID_5447999057269249090" border="0" /&gt;&lt;span style="font-size:85%;"&gt;Download this file if you upgrading from an old version.&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://hotfile.com/dl/32497147/aea8bc5/War3TFT_124e_English.exe.html" target="_blank" rel="nofollow"&gt;War3TFT_124e_English.exe&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://ftp.blizzard.com/pub/war3x/patches/pc/War3TFT_124e_English.exe" target="_blank" rel="nofollow"&gt;War3TFT_124e_English.exe&lt;/a&gt; (mirror 2)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;• &lt;span style="color: rgb(51, 255, 51); font-weight: bold;"&gt;Upgrade Patch:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Download this update if you have 1.24d patch installed previously.&lt;/span&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 210px; height: 59px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/S5sub_9b7qI/AAAAAAAAEX4/xgLrT1INaQI/s400/update-2.PNG" alt="" id="BLOGGER_PHOTO_ID_5447999232795209378" border="0" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;a style="font-weight: bold;" href="http://hotfile.com/dl/32515617/26c3352/War3TFT_124d_124e_English.exe.html" target="_blank" rel="nofollow"&gt;War3TFT_124d_124e_English.exe&lt;/a&gt; (mirror  1)&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://ftp.blizzard.com/pub/war3x/patches/pc/War3TFT_124d_124e_English.exe" target="_blank" rel="nofollow"&gt;War3TFT_124d_124e_English.exe&lt;/a&gt;  (mirror 2)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;2. After downloading the appropriate patch file, Run it!&lt;br /&gt;&lt;br /&gt;3. You Warcraft 3 patch will be upgraded to 1.24e&lt;br /&gt;&lt;br /&gt;If you see any Registry Error Loading Key "Warcraft/InstallPath" error. Please follow the steps carefully mentioned in &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2009/12/how-to-fix-warcraft-3-registry-error.html" target="_blank"&gt;this guide&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are still facing any problems while installing the patch use &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2009/12/warcraft-patch-switcher-124c120-121.html"&gt;Warcraft Version Switcher&lt;/a&gt; or just post a comment!&lt;br /&gt;&lt;br /&gt;Related: &lt;a style="font-weight: bold;" href="http://www.dota-utilities.com/2010/01/dota-667-dota-allstars-667-news-updates.html"&gt;DotA 6.67&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2961330047125084606?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2961330047125084606'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2961330047125084606'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/official-warcraft-124e-patch-download.html' title='Official Warcraft 1.24e Patch Download and Offline Install Guide'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qJmYuKjmdhw/S5ss1QWlwFI/AAAAAAAAEXo/NTFQwV63H7k/s72-c/warcraft-3-tft.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8612961735635050291</id><published>2010-03-29T07:47:00.000-07:00</published><updated>2010-03-29T07:49:20.691-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='GProxy++ | Warcraft 3 Reconnection Tool Released'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>GProxy++ | Warcraft 3 Reconnection Tool Released</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S5s70ycIgLI/AAAAAAAAEYA/mD4qhtqd18A/s400/gproxy-ghost.PNG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 166px; height: 158px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S5s70ycIgLI/AAAAAAAAEYA/mD4qhtqd18A/s400/gproxy-ghost.PNG" alt="" border="0" /&gt;&lt;/a&gt;Varlock, The developer of Ghost++ a popular Warcraft 3 hosting bot has released the first public test version of GProxy++ Reconnection tool for both Server &amp;amp; client along with it's source code. This tool is based on Ghost++ allowing players to reconnect &lt;span class="IL_AD" id="IL_AD2"&gt;to the game&lt;/span&gt; after losing connection to the game host.&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Keep in mind that GProxy++ is currently in beta and it is only available to use on Battle.net GHost++ 17.0 servers. If you wanna test the reconnection tool you must &lt;a href="http://gproxyplusplus.googlecode.com/files/gproxyplusplus_ptr_windows_1.0.zip" target="_blank" rel="nofollow"&gt;download GProxy++&lt;/a&gt; and read the &lt;a href="http://www.codelain.com/forum/index.php?topic=11529.0" target="_blank" rel="nofollow"&gt;detailed FAQ&lt;/a&gt; Varlock  posted on Codelain.&lt;br /&gt;&lt;br /&gt;GProxy++ Warcraft 3 / DotA Reconnection tool is an open source project, It being integrated in other platforms such as: Garena, Ranked Gaming client, DotaPod etc.&lt;br /&gt;&lt;br /&gt;Here is the GProxy++ project source code of &lt;a style="font-weight: bold;" href="http://www.codelain.com/forum/index.php?topic=11310.0" target="_blank" rel="nofollow"&gt;Server Side&lt;/a&gt; and &lt;a style="font-weight: bold;" href="http://www.codelain.com/forum/index.php?topic=11529.0" target="_blank" rel="nofollow"&gt;client side&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8612961735635050291?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8612961735635050291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8612961735635050291'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/gproxy-warcraft-3-reconnection-tool.html' title='GProxy++ | Warcraft 3 Reconnection Tool Released'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S5s70ycIgLI/AAAAAAAAEYA/mD4qhtqd18A/s72-c/gproxy-ghost.PNG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-213750343953857444</id><published>2010-03-29T07:39:00.000-07:00</published><updated>2010-03-29T07:46:21.156-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.67 Changelogs | Read DotA Allstars 6.67 Map Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>DotA 6.67 Changelogs | Read DotA Allstars 6.67 Map Changelogs</title><content type='html'>Here comes the huge list of &lt;span style="font-weight: bold;"&gt;DotA 6.67 Map Changelogs&lt;/span&gt;, which has been released by IceFrog recently. Before reading it, I recommend you to get a Cup of Tea/Coffee so you don't &lt;span class="IL_AD" id="IL_AD3"&gt;fall asleep&lt;/span&gt; while reading this. &lt;span class="IL_AD" id="IL_AD11"&gt;just kidding&lt;/span&gt; :p&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;    &lt;img src="http://www.playdota.com/img/changelogs/categories/heroes.jpg" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/axe.gif" alt="" title="Axe" class="inlineimg" border="0" /&gt; Axe&lt;br /&gt;-  Culling Blade Scepter CD &lt;span class="IL_AD" id="IL_AD7"&gt;reduced&lt;/span&gt; by 5 &lt;span class="IL_AD" id="IL_AD6"&gt;seconds&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/beast.gif" alt="" title="BM" class="inlineimg" border="0" /&gt; Beastmaster&lt;br /&gt;- Greater Hawk bounty increased from 40 to 65 gold&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bone.gif" alt="" title="Bone" class="inlineimg" border="0" /&gt; Bone  Fletcher&lt;br /&gt;- &lt;span style="color:darkorange;"&gt;Death Pact reworked&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;Old Death Pact:&lt;/span&gt;&lt;br /&gt;================&lt;br /&gt;Kills a target unit and instantly gains a percentage of its life.&lt;br /&gt;&lt;br /&gt;Instant Heal: 50/100/150% of target's current life &lt;/span&gt; &lt;span style="font-size:85%;"&gt;&lt;br /&gt;Manacost: 100&lt;br /&gt;Cooldown: 20&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;New Death Pact:&lt;/span&gt;&lt;/span&gt;  &lt;span style="font-size:85%;"&gt;&lt;br /&gt;Kills a target unit and gains bonus damage and HP capacity based on that  target's &lt;span class="IL_AD" id="IL_AD2"&gt;current health&lt;/span&gt; when killed.&lt;br /&gt;&lt;br /&gt;HP: 50/60/70%&lt;/span&gt; &lt;span style="font-size:85%;"&gt;&lt;br /&gt;Damage: 6/7/8%&lt;br /&gt;Buff Duration: 35&lt;br /&gt;Manacost: 100&lt;br /&gt;Cooldown: 45&lt;br /&gt;&lt;br /&gt;Notes: This &lt;span class="IL_AD" id="IL_AD1"&gt;does not work&lt;/span&gt; like usual HP gain. This increases his current  health and max health by a certain amount and when the duration runs  out, his max HP drops but his current HP remains the same.&lt;/span&gt; &lt;/blockquote&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bh.gif" alt="" title="Bh" class="inlineimg" border="0" /&gt; &lt;span class="IL_AD" id="IL_AD8"&gt;Bounty  Hunter&lt;/span&gt;&lt;br /&gt;- Tracked targets now have a visual effect above their head that is only  shown to Bounty Hunter's allies. Neither the &lt;span class="IL_AD" id="IL_AD10"&gt;target&lt;/span&gt; nor any enemy can  see it. (concept only: &lt;span style="color:dimgray;"&gt;102922&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bb.gif" alt="" title="Bb" class="inlineimg" border="0" /&gt; Bristleback&lt;br /&gt;- Warpath maximum stacks increased from 4 to 5&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/cent.gif" alt="" title="Cent" class="inlineimg" border="0" /&gt; Centaur  Warchief&lt;br /&gt;- Return's &lt;span class="IL_AD" id="IL_AD9"&gt;damage&lt;/span&gt; reworked from 12.5/25/37.5/50 damage to attackers to  10+26/34/42/50% of your Strength as damage&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/chen.gif" alt="" title="Chen" class="inlineimg" border="0" /&gt; Chen&lt;br /&gt;- Test of Faith &lt;span class="IL_AD" id="IL_AD4"&gt;cooldown&lt;/span&gt; from 30 to 30/28/26/24&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/cw.gif" alt="" title="Cw" class="inlineimg" border="0" /&gt; Clockwerk&lt;br /&gt;- Power Cogs unit trapping code improved a little bit&lt;br /&gt;- Hookshot Scepter CD from 20 to 15&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dirge.gif" alt="" title="Dirge" class="inlineimg" border="0" /&gt; Dirge&lt;br /&gt;- Tombstone's HP increased from 150/300/450/600 to 200/400/600/800&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/furion.gif" alt="" title="Furion" class="inlineimg" border="0" /&gt; Furion&lt;br /&gt;- Sprout can now be cast at a target point (&lt;span style="color:DimGray;"&gt;173567&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/husk.gif" alt="" title="Husk" class="inlineimg" border="0" /&gt; Huskar&lt;br /&gt;- Inner vitality heal interval is smoother (same overall heal)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/thd.gif" alt="" title="Thd" class="inlineimg" border="0" /&gt; Jakiro&lt;br /&gt;- Base armor increased by 2&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/aa.gif" alt="" title="Ancient Apparition" class="inlineimg" border="0" /&gt;   Kaldr&lt;br /&gt;- Cold Feet mana cost increased from 90/100/110/120 to 150&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/admiral.gif" alt="" title="Admiral" class="inlineimg" border="0" /&gt; Kunkka&lt;br /&gt;- Base armor decreased by 1&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/skel.gif" alt="" title="Skel" class="inlineimg" border="0" /&gt; Leoric&lt;br /&gt;- Vampiric Aura AoE increased from 600 to 900&lt;br /&gt;- Reincarnation now costs a constant 100 manacost instead of 100/150/200&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lesh.gif" alt="" title="Lesh" class="inlineimg" border="0" /&gt; Leshrac&lt;br /&gt;- Split Earth cast range increased from 650 to 750&lt;br /&gt;- Diabolic Edict cooldown reduced from 30/28/26/24 to 22&lt;br /&gt;- Visual effect now properly shows on Scourge towers&lt;br /&gt;- Fixed Diabolic Edict considering invulnerable buildings as valid  targets and wasting some hits&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lich.gif" alt="" title="Lich" class="inlineimg" border="0" /&gt; Lich&lt;br /&gt;- Frost Nova's Level 4 cooldown from 9.25 to 8&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lina.gif" alt="" title="Lina" class="inlineimg" border="0" /&gt; Lina  Inverse&lt;br /&gt;- Fiery Soul Attack Speed buff from 20/30/40/50% to 30/40/50/60%&lt;br /&gt;- Light Strike Array cooldown from 10 to 8&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/luna.gif" alt="" title="Luna" class="inlineimg" border="0" /&gt; Luna&lt;br /&gt;- &lt;span style="color:DarkOrange;"&gt;Lunar Blessing reworked&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;Lunar Blessing:&lt;/span&gt;&lt;br /&gt;Provides all nearby allied heroes with constant bonus damage as well as  extra night vision for your hero.&lt;br /&gt;&lt;br /&gt;Night Vision: 250/500/750/1000&lt;br /&gt;Bonus Damage: 6/12/18/24&lt;br /&gt;&lt;br /&gt;Note: This only affects heroes.&lt;/span&gt;  &lt;/blockquote&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lycan.gif" alt="" title="Lycan" class="inlineimg" border="0" /&gt; Lycanthrope&lt;br /&gt;- Howl hero &lt;span class="IL_AD" id="IL_AD12"&gt;bonus&lt;/span&gt; damage from 11/22/33/44 to 20/30/40/50 (unit bonus  damage scaling remains 4/8/12/16)&lt;br /&gt;- Howl &lt;span class="IL_AD" id="IL_AD5"&gt;duration&lt;/span&gt; from 16 to 12.&lt;br /&gt;- Howl cooldown from 35 to 50/45/40/35.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/omni.gif" alt="" title="Omni" class="inlineimg" border="0" /&gt; Omni  Knight&lt;br /&gt;- Repel duration decreased from 5/10/15/20 duration to 6/8/10/12&lt;br /&gt;- Repel cooldown decreased from 20 to 14&lt;br /&gt;- Repel mana cost decreased from 60/70/80/90 to 50&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/mag.gif" alt="" title="Mag" class="inlineimg" border="0" /&gt; Magnataur&lt;br /&gt;- &lt;span style="color:darkorange;"&gt;Reworked some of his abilities&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;- Removed Great Cleave&lt;br /&gt;- Reworked Empower&lt;br /&gt;- Added new ability (Skewer)&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;Empower:&lt;/span&gt;&lt;br /&gt;Ally or self castable buff. Temporarily provides Bonus Attack Damage  (base damage only) and Cleave (for melee units)&lt;br /&gt;&lt;br /&gt;Bonus Damage: 15/25/35/45%&lt;br /&gt;Cleave: 15/25/35/45%&lt;br /&gt;Duration: 30&lt;br /&gt;Manacost: 40&lt;br /&gt;Cooldown: 12&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Skewer:&lt;/span&gt;&lt;br /&gt;Magnataur rushes forward, goring enemies on his massive tusks.&lt;br /&gt;Hits up to two units max. Charges up to 800 range max. Units hit will be stuck with you until you reach your targeted point, at which point they will be slowed by 40% for 2seconds.&lt;br /&gt;&lt;br /&gt;Damage: 50/100/150/200&lt;br /&gt;Manacost: 80&lt;br /&gt;Cooldown: 45&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;     &lt;span style=";font-size:85%;color:RoyalBlue;"  &gt;AbilityCode [A1Q4]&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dusa.gif" alt="" title="Dusa" class="inlineimg" border="0" /&gt; Medusa&lt;br /&gt;- Intelligence per level reduced from 2.25 to 1.85&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/naix.gif" alt="" title="Naix" class="inlineimg" border="0" /&gt; Naix&lt;br /&gt;- Open Wounds cooldown from 30/25/20/15 to 24/20/16/12&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/na.gif" alt="" title="Na" class="inlineimg" border="0" /&gt; Nerubian  Assassin&lt;br /&gt;-  &lt;span style="color:darkorange;"&gt;Spiked Carapace replaced with Urna Swarm&lt;/span&gt;&lt;br /&gt;-  Impale damage reduced  from 80/160/230/300 to 80/140/200/260&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/weaver.gif" alt="" title="Weaver" class="inlineimg" border="0" /&gt; Nerubian  Weaver&lt;br /&gt;- &lt;span style="color:darkorange;"&gt;New Ability&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;This ability replaces Urna Swarm.&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;The Swarm:&lt;/span&gt;&lt;br /&gt;Target a point. A large swarm of creatures (12) will move towards that direction, each latching onto an enemy unit that it comes into contact with. Each unit will only get latched onto by one creature maximum. The creatures that don't find a unit will just keep moving forward for a bit until they find something in that direction to latch onto. Visually it looks like the swarm is rushing forwards looking for unoccupied targets.&lt;br /&gt;&lt;br /&gt;When a creature latches onto a unit, it will remain on that target until  the creature is killed or its duration runs out. The creatures can be  killed via attacks, but they require a certain number of attacks,  regardless of damage, to get them off of you. Once they latch onto you,  they slowly eat away at your armor and do minor damage. Again, they can  be attacked while they are attacking you.&lt;br /&gt;&lt;br /&gt;Attacks to kill: 4&lt;br /&gt;Total Duration: 8/12/16/20&lt;br /&gt;Time between attacks: 1.5 seconds&lt;br /&gt;Damage per attack: 21/24/27/30&lt;br /&gt;Armor loss per attack: 1&lt;br /&gt;&lt;br /&gt;Cooldown: 36/33/30/27&lt;br /&gt;Manacost: 75&lt;br /&gt;&lt;br /&gt;Note: You have vision of your creatures, so if they are latched onto an  enemy hero you will be able to see him (no truesight).&lt;br /&gt;&lt;br /&gt;Note 2: The creatures fall of their target if it goes invisible.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;        &lt;span style=";font-size:85%;color:RoyalBlue;"  &gt;AbilityCode [A1QW]&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lancer.gif" alt="" title="Lancer" class="inlineimg" border="0" /&gt;  Phantom  Lancer&lt;br /&gt;- Juxtapose illusions now take 450% extra damage (up from 400%)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/puck.gif" alt="" title="Puck" class="inlineimg" border="0" /&gt; Puck&lt;br /&gt;- Added Aghanims to Faerie Dragon (5-&gt;7 Dream Coil duration, +100  break damage, +50 manacost)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/pudge.gif" alt="" title="Pudge" class="inlineimg" border="0" /&gt;  Pudge&lt;br /&gt;- Flesh Heap death AoE increased from 400 to 525&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/qop.gif" alt="" title="Qop" class="inlineimg" border="0" /&gt; Queen  of Pain&lt;br /&gt;- Shadow Strike duration damage increased from 10/20/40/50 to  15/30/45/60&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sb.gif" alt="" title="Sb" class="inlineimg" border="0" /&gt; Spirit  Breaker&lt;br /&gt;- Charge of Darkness stun duration improved from 1/1.5/2/2.5 to  1.4/1.8/2.2/2.6&lt;br /&gt;- Charge of Darkness chargeup movement bonus standardized across all  levels (now 15% each second). As before, magic immunity is gained when  fully charged.&lt;br /&gt;- Charge of Darkness movement bonus now lasts for 2 seconds after impact  with target.&lt;br /&gt;- Fixed the enemy seeing Spiritbreaker briefly on the minimap when  Charge of Darkness is cast&lt;br /&gt;- Fixed Spiritbreaker losing attack focus when you Greaterbash someone&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/silencer.gif" alt="" title="Silencer" class="inlineimg" border="0" /&gt; Silencer&lt;br /&gt;- Curse of the Silent now displays a buff indicator&lt;br /&gt;- Game-wide sound gets muted when Global Silence is used (&lt;span style="color:dimgray;"&gt;173422&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/slar.gif" alt="" title="Slar" class="inlineimg" border="0" /&gt; Slardar&lt;br /&gt;- Amplify Damage duration reduced from 30 to 25 seconds&lt;br /&gt;- Sprint duration reduced from 25 to 20&lt;br /&gt;- Sprint cooldown reduced from 45 to 40&lt;br /&gt;- Sprint bonus MS rescaled from 10/20/30/40% to 20/27/33/40%&lt;br /&gt;- Sprint damage amp increased from 10% to 15%&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/spec.gif" alt="" title="Spec" class="inlineimg" border="0" /&gt; Spectre&lt;br /&gt;- Desolate's search AOE improved from 400 to 350&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/storm.gif" alt="" title="Storm" class="inlineimg" border="0" /&gt; Storm  Spirit&lt;br /&gt;- Attack range lowered  from 500 to 480&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sven.gif" alt="" title="Sven" class="inlineimg" border="0" /&gt; Sven&lt;br /&gt;- Storm Bolt cooldown increased from 14 to 15&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/techie.gif" alt="" title="Techie" class="inlineimg" border="0" /&gt; Techies&lt;br /&gt;- Now gains XP for kills he gets with his remote mines or proximity  mines if he is outside of the normal xp range.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tiny.gif" alt="" title="Tiny" class="inlineimg" border="0" /&gt; Tiny&lt;br /&gt;-  Grow movement bonus per level increased from 5 to 10&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tb.gif" alt="" title="Tb" class="inlineimg" border="0" /&gt; Terrorblade&lt;br /&gt;- &lt;span style="color:darkorange;"&gt;Soul Steal Reworked&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;Soul Steal:&lt;/span&gt;&lt;br /&gt;Can target an enemy or allied unit. Tranfsers life away from you if cast  on an ally and to you if cast on an enemy.&lt;br /&gt;Not Channeling, ends if Link Range is broken.&lt;br /&gt;&lt;br /&gt;HP Transfer: 20/40/60/80 HP/Sec&lt;br /&gt;Duration: 5/6/7/8&lt;br /&gt;&lt;br /&gt;Cast Range: 400&lt;br /&gt;Link Range: 600&lt;br /&gt;Manacost: 80&lt;br /&gt;Cooldown: 16&lt;br /&gt;&lt;br /&gt;Note: When casting it on an ally, you have a secondary ability that lets  you interrupt it whenever you want.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;     &lt;span style=";font-size:85%;color:RoyalBlue;"  &gt;AbilityCode [A1PH]&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tide.gif" alt="" title="Tide" class="inlineimg" border="0" /&gt; Tidehunter&lt;br /&gt;- Ravage now has some travel time as it grows outwards&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/treant.gif" alt="" title="Treant" class="inlineimg" border="0" /&gt; Rooftrellen&lt;br /&gt;- &lt;span style="color:darkorange;"&gt;Reworked Eyes in the Forest&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;Sentinel:&lt;/span&gt;&lt;br /&gt;Summons a Sentinel unit from the forests to the targeted point. The Sentinel is invisible to enemy units (revealed by truesight).&lt;br /&gt;&lt;br /&gt;&lt;img src="http://static.getdota.com/images/extras/Sentinel.jpg" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Sentinels have a small vision radius and can be instructed to defend the nearby area. When they are in Defense mode (special animation for this), their vision and invisibility cloak are removed and they automatically attack the nearest enemy unit that comes into their range.&lt;br /&gt;&lt;br /&gt;Once a Sentinel attacks at an enemy unit, it returns to Watcher mode.&lt;br /&gt;&lt;br /&gt;Watcher Vision: 500 (Does not grant truesight)&lt;br /&gt;&lt;br /&gt;Defense Attack Range: 500&lt;br /&gt;Defense Vision: Self only&lt;br /&gt;Defense Ability: Attacks a random enemy unit within its aoe. The target  takes 125/150/175/200 damage and becomes stunned for 1.5/1.75/2/2.25  seconds.&lt;br /&gt;&lt;br /&gt;Sentinel Summon CD: 85/70/55/40&lt;br /&gt;Sentinel Summon Manacost: 50&lt;br /&gt;Sentinel Summon Cast Range: 900&lt;br /&gt;Sentinel Summon Duration: 8 minutes&lt;br /&gt;&lt;br /&gt;Sentinel HP: 300&lt;br /&gt;Sentinel Bounty: 40 Gold&lt;br /&gt;&lt;br /&gt;Sentinels can be killed by either attacks or spells. They can get hurt  by AoE spells while they are invisible.&lt;br /&gt;&lt;br /&gt;Note 1: The Sentinel is visible for a brief period as it is getting  summoned&lt;br /&gt;&lt;br /&gt;Note 2: You can see your Sentinels on the minimap&lt;br /&gt;&lt;br /&gt;Note 3: Nature's Guise works with your Sentinels.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Secondary Ability - "Transform Sentinel":&lt;/span&gt;&lt;br /&gt;Toggles a target Sentinel between Watcher and Defense modes.&lt;br /&gt;Cooldown: 10&lt;br /&gt;Manacost: 20&lt;br /&gt;&lt;br /&gt;This ability is on your hero. As such, you can only toggle/activate Sentinels once every 10 seconds. You can target a specific Sentinel or click at any point and it will find the closest one.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;                  &lt;span style=";font-size:85%;color:RoyalBlue;"  &gt;AbilityCode [A1G7]&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;  &lt;span style=";font-size:85%;color:RoyalBlue;"  &gt;Secondary Ability [A1QV]&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/troll.gif" alt="" title="Troll" class="inlineimg" border="0" /&gt; Troll  Warlord&lt;br /&gt;- Berserker's Rage bash rebalanced from 5/5/10/10% chance for 2 seconds bash and 25/50/25/50 damage to 10% chance for 0.8/1.2/1.6/2 seconds bash and 20/30/40/50 damage&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/vs.gif" alt="" title="Vs" class="inlineimg" border="0" /&gt; Vengeful  Spirit&lt;br /&gt;- Wave of Terror now reduces HP instead of dealing damage (same overall  HP loss, but now does not disable clarity/dagger/etc)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/veno.gif" alt="" title="Veno" class="inlineimg" border="0" /&gt;   Venomancer&lt;br /&gt;- Poison Nova duration increased from 12 to 12/14/15/16 (Agh's) seconds&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/heroes/zeus.gif" alt="" title="Zeus" class="inlineimg" border="0" /&gt; Zeus&lt;br /&gt;- Static Field AoE increased from 800 to 900&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://www.playdota.com/img/changelogs/categories/items.jpg" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNArcaneRing.gif" alt="" title="ArcaneRing" class="inlineimg" border="0" /&gt; Arcane  Ring&lt;br /&gt;- Armor bonus increased from 3 to 4&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNUnholyStrength.gif" alt="" title="ArmletOfMordiggian" class="inlineimg" border="0" /&gt; Armlet of Mordiggian&lt;br /&gt;- Toggle cooldown from 10 to 5 seconds&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/WeaponDealer/BTNClawsOfAttack%20Kopie.gif" alt="" title="BladesOfAttack" class="inlineimg" border="0" /&gt;    Blades of Attack&lt;br /&gt;- Cost decreased from 500 to 450&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Misc_Gem_Bloodstone_02.gif" alt="" title="Bloodstone" class="inlineimg" border="0" /&gt; Bloodstone&lt;br /&gt;- Bonus HP increased by 50 from 450/400 HP/MP to 500/400 HP/MP&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNEtherealBlade.gif" alt="" title="EtherealBlade" class="inlineimg" border="0" /&gt; Ethereal  Blade&lt;br /&gt;- &lt;span style="color:DarkOrange;"&gt;New Recipe Item&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;Ethereal Blade:&lt;/span&gt;&lt;br /&gt;Requires:&lt;br /&gt;- Eaglehorn (3300)&lt;br /&gt;- Ghost Scepter (1500)&lt;br /&gt;- Wraith Band (460)&lt;br /&gt;&lt;br /&gt;Provides:&lt;br /&gt;+ 40 Agility&lt;br /&gt;+ 10 Strength&lt;br /&gt;+ 10 Intelligence&lt;br /&gt;&lt;br /&gt;Ether Blast (Active)&lt;br /&gt;Mana cost: 50&lt;br /&gt;Cooldown: 35&lt;br /&gt;&lt;br /&gt;Upon targeting an enemy hero, both your hero and the target get banished for 3 seconds. Target takes 2.5x your Agi in magic damage and is slowed by 30% for 3 seconds.&lt;br /&gt;&lt;br /&gt;Note: Shares cooldown with Ghost Scepter&lt;/span&gt;    &lt;/blockquote&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNINV_Wand_06.gif" alt="" title="Dagon" class="inlineimg" border="0" /&gt; Dagon&lt;br /&gt;- Recipe reduced from 1350 to 1300&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNForceStaff.gif" alt="" title="ForceStaff" class="inlineimg" border="0" /&gt; Force  Staff&lt;br /&gt;- Cooldown decreased from 25 to 20&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNINV_Helmet_17.gif" alt="" title="HeaddressOfRejuvenation" class="inlineimg" border="0" /&gt;  Headdress of Rejuvenation&lt;br /&gt;- HP regen aura increased from 2 to 3&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNThunderMallet.gif" alt="" title="Mjollnir" class="inlineimg" border="0" /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNStormHammer.gif" alt="" title="Maelstrom" class="inlineimg" border="0" /&gt;  Mjollnir  &amp;amp; Maelstrom&lt;br /&gt;- Chance to proc lighting increased from 20-&gt;25% and adjusted the damage (same overall damage rates, just little more reliable)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_ThrowingAxe_02.gif" alt="" title="Manta" class="inlineimg" border="0" /&gt; Manta  Style&lt;br /&gt;- Recipe increased from 500 to 600&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNNecromancerMaster.gif" alt="" title="Necronomicon3" class="inlineimg" border="0" /&gt; Necronomicon&lt;br /&gt;- Summoned units are now able to attack Ancients&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNJapaneseSword.gif" alt="" title="Sange" class="inlineimg" border="0" /&gt; Sange&lt;br /&gt;- Recipe decreased from 800 to 750&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNHornOfDoom.gif" alt="" title="Satanic" class="inlineimg" border="0" /&gt; Satanic&lt;br /&gt;- Unholy Rage activated lifesteal from 150 to 175%&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNRingLionHead.gif" alt="" title="SoulRing" class="inlineimg" border="0" /&gt; Soul Ring&lt;br /&gt;- &lt;span style="color:darkorange;"&gt;New Recipe Item&lt;/span&gt; (&lt;span style="color:DimGray;"&gt;180353&lt;/span&gt;)&lt;br /&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Soul Ring:&lt;/span&gt;&lt;br /&gt;Requires:&lt;br /&gt;-Ring of Regeneration (350)&lt;br /&gt;-Sobi Mask (325)&lt;br /&gt;-Recipe (125)&lt;br /&gt;&lt;br /&gt;Provides:&lt;br /&gt;+3 HP Regeneration (from ror)&lt;br /&gt;+50% Mana Regeneration (from sobi)&lt;br /&gt;Sacrifice(active)&lt;br /&gt;Cooldown: 25&lt;br /&gt;Duration: 10&lt;br /&gt;&lt;br /&gt;Sacrifice Ability: Upon activation, you sacrifice 150 HP to temporarily gain MP. This action gives you 150 extra mana to use in the next 10 seconds. Any extra mana that isn't used from that bonus is lost after the duration is over. Any mana usage drains from your buffer mana first.&lt;/span&gt;  &lt;/blockquote&gt;&lt;br /&gt;&lt;img src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNINV_Sword_10.gif" alt="" title="Yasha" class="inlineimg" border="0" /&gt; Yasha&lt;br /&gt;- Recipe decreased from 800 to 750&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;* &lt;span style="color:darkorange;"&gt;Implemented a new mode for observers -zm  (-zoommode). It pulls the camera outwards to see more action at the same  time. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;* &lt;span style="color:darkorange;"&gt;Implemented a new game mode -cp  (-capturepoint)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;This game mode requires more teamwork and coordination than you might  expect from your usual funmode.&lt;br /&gt;&lt;br /&gt;After 10 minutes, 6 capture points appear at fixed locations around the  map. Once the capture points are created, &lt;/span&gt; &lt;span style=";font-size:85%;color:DeepSkyBlue;"  &gt;those  areas are permanently visible to both teams for the rest of the game&lt;/span&gt;&lt;span style="font-size:85%;"&gt;.&lt;br /&gt;&lt;br /&gt;To capture a point, you have to be standing on it for a certain amount of time. The more heroes standing on it the faster you gain control over it. There cannot be any enemy heroes at a point you are trying to capture. With 5 heroes it requires 12.5 seconds to capture (60 for just 1 hero). Heroes cannot be invisible while on a capture point area. Illusions do not count as heroes when on top of a Capture Point.&lt;br /&gt;&lt;br /&gt;There are 3 types of capture points, if you get 2 of the same type then they stack. Duplicates of each type are available on opposite sides of the map.&lt;br /&gt;&lt;br /&gt;The game announces when an enemy captures a point. It is also visible on the minimap which areas you have captured and which areas the enemy has. When you capture a point, your team's heroes gain bonuses to various attributes (described below)&lt;br /&gt;&lt;br /&gt;Combat - CP Type 1 [Bonus Damage/Armor]: Increases your Damage by 14 and  Armor by 4 (Twice of each if you have both)&lt;br /&gt;Regen - CP Type 2 [Bonus Health/Mana Regeneration]: Increases your  Health Regeneration by 4 and Mana Regeneration by 1&lt;br /&gt;Speed - CP Type 3 [Bonus Movement/Attack Speed]: Increases your Movement  Speed by 4% and Attack Speed by 12%&lt;br /&gt;&lt;br /&gt;If you have two of the same type, you get twice the bonus. For example, if you have both Combat you get 28 bonus damage and 8 bonus armor.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;       &lt;span style=";font-size:85%;color:DeepSkyBlue;"  &gt;Whenever your team captures or recaptures a point, all allied heroes in that area will get healed for 200 hp/mp, gain 150 bonus gold and bonus xp (4 creeps worth)&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;br /&gt;The image below has the Capture Point placement locations.&lt;br /&gt;&lt;br /&gt;Red = Speed&lt;br /&gt;Blue = Combat&lt;br /&gt;Orange = Regeneration&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;img style="width: 600px; height: 769px;" alt="http://static.getdota.com/images/extras/CPMode.jpg" src="http://static.getdota.com/images/extras/CPMode.jpg" /&gt;&lt;/blockquote&gt;* A few new tree placement changes (see images inside)&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;img style="width: 600px; height: 500px;" alt="http://static.getdota.com/images/extras/nook1.jpg" src="http://static.getdota.com/images/extras/nook1.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="width: 600px; height: 500px;" alt="http://static.getdota.com/images/extras/nook2.jpg" src="http://static.getdota.com/images/extras/nook2.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="width: 600px; height: 500px;" alt="http://static.getdota.com/images/extras/nook3.jpg" src="http://static.getdota.com/images/extras/nook3.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="width: 600px; height: 500px;" alt="http://static.getdota.com/images/extras/nook4.jpg" src="http://static.getdota.com/images/extras/nook4.jpg" height="588" width="980" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="width: 600px; height: 500px;" alt="http://static.getdota.com/images/extras/nook5.jpg" src="http://static.getdota.com/images/extras/nook5.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="width: 600px; height: 500px;" alt="http://static.getdota.com/images/extras/nook6.jpg" src="http://static.getdota.com/images/extras/nook6.jpg" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;* Bonus magic damage to Decrepified units changed from 44% to 40%&lt;br /&gt;&lt;br /&gt;* Removed creep targetability from Clarity Potion&lt;br /&gt;* Added text message when a courier gets upgraded (&lt;a href="http://www.playdota.com/forums/197577/message-add-one-flying-courier-upgrade/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;197577&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* Updated various tooltips (&lt;a href="http://www.playdota.com/forums/168489/tooltips-random-tooltip-fixes/" target="_blank"&gt;&lt;span style="color:DimGray;"&gt;168489&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* Fixed Moonwells visual chargeup animation&lt;br /&gt;* Earthsplitter visual effect now more accurate&lt;br /&gt;* Added bonus gold/xp values to the final scoreboard&lt;br /&gt;* Added correct portrait with crown for King Leoric (&lt;a href="http://www.playdota.com/forums/155373/model-king-leorics-portrait-crown/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;155373&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* Fixed some minor issues with Ironwood Branch icon (&lt;a href="http://www.playdota.com/forums/147529/gg-branchs-disabled-icon/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;147529&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* Fixed a lot of passive icon inconsistencies&lt;br /&gt;&lt;br /&gt;* CM heros updated (In: Alchemist, Visage, Bounty Hunter, Spiritbreaker,  Lucifer, Out: NA, Mag, TB, Tree, Weaver, Clinkz)&lt;br /&gt;* Only blue can type -cm 1/2&lt;br /&gt;* Fixed inaccurate replay data for assists  ("Assist"+AssistPlayerId,VictimPlayerId)&lt;br /&gt;* Added Neutral Creep kills replay data during update inteveral  ("NK"+PID,Value)&lt;br /&gt;* Replay data event written for successful player swaps ("SWAP_1_3",heroid for player 1 swapping player 3, heroid is the id that player 1 receives)&lt;br /&gt;&lt;br /&gt;* Added a reminder in Charge of Darkness tooltip about the ability to  start the charge at any time&lt;br /&gt;* Added an Autocast icon for Urna Swarm&lt;br /&gt;* Added an Autocast icon for Poison Attack&lt;br /&gt;* Added level indicator to Healing Ward (&lt;a href="http://www.playdota.com/forums/193370/cosmetic-healing-ward-level/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;193370&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* Improved cast animation for Diabolic Edict and now plays explosion effects randomly whenever they would otherwise be invisible/wasted iterations. (&lt;a href="http://www.playdota.com/forums/108991/animation-diabolic-edict/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;108991&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New visual effect for the offensive use of Urn of Shadows&lt;br /&gt;* New visual effect for Naga Siren's Mirror Image&lt;br /&gt;* New visual effect for Nighstalker when he is casting Fear at night (&lt;a href="http://www.playdota.com/forums/176005/visual-night-stalker-casting-animations/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;176005&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New visual effect for Phantasm&lt;br /&gt;* New projectile/impact visual effect for Chaos Bolt&lt;br /&gt;&lt;br /&gt;* New Chaos Bolt icon (&lt;a href="http://www.playdota.com/forums/194693/icon-chaos-bolt/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;194693&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New CK Critical Strike icon (&lt;a href="http://www.playdota.com/forums/194693/icon-chaos-bolt/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;194693&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Reality Rift icon (&lt;a href="http://www.playdota.com/forums/194693/icon-chaos-bolt/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;194693&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Phantasm icon (&lt;a href="http://www.playdota.com/forums/194693/icon-chaos-bolt/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;194693&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Invoke icon (&lt;a href="http://www.playdota.com/forums/125104/icon-invoker-invoke-icon/#post588968" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;125104&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Netherstrike icon (&lt;a href="http://www.playdota.com/forums/124841/iconset-spiritbreaker-rename-greater-bash/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;124841&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Chronosphere icon (&lt;a href="http://www.playdota.com/forums/179526/re-chronosphere/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;179529&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Torrent icon (&lt;a href="http://www.playdota.com/forums/147053/icon-torrent/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;147053&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;* New  Juggernaut Aghanims visual effect (&lt;a href="http://www.playdota.com/forums/141332/aghanims-effect-yurnero-juggernaut/%5B/ur" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;141332&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Techies Aghanims visual effect (&lt;a href="http://www.playdota.com/forums/198827/effect-aghanims-scepter/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;198827&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Bane Aghanims visual effect (&lt;a href="http://www.playdota.com/forums/198827/effect-aghanims-scepter/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;198827&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Necrolyte Aghanims visual effect (&lt;a href="http://www.playdota.com/forums/198827/effect-aghanims-scepter/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;198827&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;* New Faceless Void Aghanims visual effect (&lt;a href="http://www.playdota.com/forums/166075/aghanims-agha-effect-faceless-void/" target="_blank"&gt;&lt;span style="color:dimgray;"&gt;166075&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://www.playdota.com/img/changelogs/categories/bugs.jpg" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;* Fixed various rare exploits&lt;br /&gt;* Fixed some bugs with Dark Pact&lt;br /&gt;* Fixed some possible bugs with power cogs&lt;br /&gt;* Fixed Ice Blast interaction with Reincarnation&lt;br /&gt;* Fixed Mekansm not healing Visage's Familiars&lt;br /&gt;* Fixed a fatal error exploit with couriers&lt;br /&gt;* Fixed a bug with Wild Axes on Furion's Sprout&lt;br /&gt;* Fixed a bug when using Chilling Touch on Lanaya&lt;br /&gt;* Fixed Double Click TP being bugged from 1.24e patch&lt;br /&gt;* Fixed some bugs with Goo interaction with other spells&lt;br /&gt;* Fixed a bug with dying while casting Charge of Darkness&lt;br /&gt;* Fixed an allied Death Coil being blocked by Linkin Sphere&lt;br /&gt;* Fixed a couple of areas you could get stuck while using TP Scrolls&lt;br /&gt;* Fixed a rare Armlet crash bug possible when using leaver items&lt;br /&gt;* Fixed some minor issues with Javelin with spirit bear and invisible  units&lt;br /&gt;* Fixed some Roshan issues where he could sometimes get stuck in trees&lt;br /&gt;* Fixed bugs with Jinada when it comes out of cooldown while in Windwalk&lt;br /&gt;* Fixed some damage interactions between Centaur's Return and Frost  Armor&lt;br /&gt;* Fixed some minor bugs with stat stealing from Medusa while using  splitshot&lt;br /&gt;* Fixed some occurances where Scourge creeps on the bottom lane would  skip the first waypoint&lt;br /&gt;* Fixed a bug that made it sometimes possible to use items during  Blackhole depending on your entry vector&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-213750343953857444?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/213750343953857444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/213750343953857444'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/dota-667-changelogs-read-dota-allstars.html' title='DotA 6.67 Changelogs | Read DotA Allstars 6.67 Map Changelogs'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8939779681406445268</id><published>2010-03-23T03:15:00.001-07:00</published><updated>2010-03-23T07:03:42.186-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft 1.24e Version Switcher | War3 Version Switcher 1.24e Patch Guide and Download'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downlaods'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Warcraft 1.24e Version Switcher | War3 Version Switcher 1.24e Patch Guide and Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/S6jKI6HB35I/AAAAAAAABXw/YTYaSOL4PDU/s1600-h/warcraft-version-switcher-1.24e%5Bdota-addiction.blogspot.com%5D.PNG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 177px; height: 107px;" src="http://3.bp.blogspot.com/_SkqdienHZEA/S6jKI6HB35I/AAAAAAAABXw/YTYaSOL4PDU/s400/warcraft-version-switcher-1.24e%5Bdota-addiction.blogspot.com%5D.PNG" alt="" id="BLOGGER_PHOTO_ID_5451829603318488978" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, Warcraft 1.24e Version Switcher is now available. This Warcraft version switcher is great if you can not install &lt;a href="http://dota-addiction.blogspot.com/2010/03/warcraft-3-124e-patch-is-out-and-loud.html"&gt;&lt;span style="font-weight: bold;"&gt;Warcraft 1.24e Patch&lt;/span&gt;&lt;/a&gt; using the offline upgrade file of it. By using this amazing program you can easily switch between Warcraft 1.24d (1.24.3.6384) to 1.24e (1.24.4.6387) within few clicks without any errors.&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Warcraft 1.24e Version Switcher | Warcraft Ver&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;sion Switcher 1.24e Download:&lt;/span&gt; &lt;a href="http://uploading.com/files/929f42c8/WVS-124e-by-%255Bdota-addiction.blogspot.com%255D.zip/"&gt;&lt;span style="font-weight: bold;"&gt;WVS-124e-by-DotA-Addiction.rar (mirror 1)&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you already have the Warcraft Version Switcher, you can only download 1.24e Patch files. Just place it in WVS folder.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Warcraft 1.24e Patch Zip File for Version Switcher:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://uploading.com/files/7b4be5cf/TFT%2BVersion%2B1.24e.zip/"&gt;&lt;span style="font-weight: bold;"&gt;TFT Version 1.24e.zip (mirror 1)&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Screen-Shot&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_SkqdienHZEA/S6jJzFSvnXI/AAAAAAAABXo/ESSQrgGh90o/s1600-h/1.24e+Patch+Switcher+Snap+%5Bdota-addiction.blogspot.com%5D.jpg.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 365px;" src="http://2.bp.blogspot.com/_SkqdienHZEA/S6jJzFSvnXI/AAAAAAAABXo/ESSQrgGh90o/s400/1.24e+Patch+Switcher+Snap+%5Bdota-addiction.blogspot.com%5D.jpg.png" alt="" id="BLOGGER_PHOTO_ID_5451829228363292018" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8939779681406445268?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8939779681406445268'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8939779681406445268'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/warcraft-124e-version-switcher-war3.html' title='Warcraft 1.24e Version Switcher | War3 Version Switcher 1.24e Patch Guide and Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_SkqdienHZEA/S6jKI6HB35I/AAAAAAAABXw/YTYaSOL4PDU/s72-c/warcraft-version-switcher-1.24e%5Bdota-addiction.blogspot.com%5D.PNG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6714518535340269714</id><published>2010-03-22T11:47:00.000-07:00</published><updated>2010-03-23T07:05:01.159-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft 3 1.24e Patch is out and Loud'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Warcraft 3 1.24e Patch is out and Loud</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/S5lGT4ZNM2I/AAAAAAAAEXA/-rs89pan8U0/s400/warcraft-1.24e-patch.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 189px; height: 141px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/S5lGT4ZNM2I/AAAAAAAAEXA/-rs89pan8U0/s400/warcraft-1.24e-patch.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Warcraft 1.24e Patch&lt;/span&gt; is out now! This is one big update and good step by Blizzard fixing a lots of annoying hacks such as: Sheep Hack, Cooldown hack, Crash hack etc. You just need to upgrade to Warcraft Patch 1.24e soon if you want to get rid of these kinda hacks. Check the methods &amp;amp; guides of installing Warcraft v1.24e update.&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Warcraft 3 TFT 1.24e Patch Installation Ways, How to/Guide:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;- Install War3 1.24e Patch using offline upgrade file from Blizzard FTP.&lt;/span&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/03/warcraft-124e-version-switcher-war3.html"&gt;&lt;span style="font-weight: bold;"&gt;- Upgrade to Warcraft 1.24e Patch using Warcraft Version Switcher v1.24e&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;- Install Warcraft 3 v1.24e Update by connecting to Battle.net (online upgrade)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Warcraft 3 The Frozen Throne Patch 1.24e Changelogs:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;FIXES:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; &lt;blockquote&gt;- Fixed an exploit rendering buildings non-interactable ("tower hack").&lt;br /&gt; - Fixed an exploit allowing a player to bypass a summon ability's&lt;br /&gt; cooldown ("summon/cooldown hack").&lt;br /&gt; - Fixed a client crash related to workers failing to build in an&lt;br /&gt; unintended way ("new crash hack").&lt;br /&gt; - Fixed an exploit allowing the Blood Mages's Phoenix to be resurrected&lt;br /&gt; instantly ("phoenix hack").&lt;br /&gt; - Fixed a bug allowing players to select an invalid matchmaking race&lt;br /&gt; resulting in all the player's units and buildings becoming sheep&lt;br /&gt; ("sheep hack"). &lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Note:&lt;/span&gt;&lt;br /&gt;- If you are using original Warcraft 3 copy, we recommend you to update to Warcraft v1.24d patch via Battle.net&lt;br /&gt;- Use &lt;a href="http://dota-addiction.blogspot.com/2009/12/warcraft-patch-switcher-124c120-121.html"&gt;Warcraft version switcher&lt;/a&gt; if you don't have &lt;a href="http://dota-addiction.blogspot.com/2009/12/how-to-fix-warcraft-3-registry-error.html"&gt;Warcraft 3 Registry.&lt;/a&gt;&lt;br /&gt;- Don't use any old Maphack, Drophack or crash hack in Warcraft 1.24e Patch because they are probably outdated or detected in this patch.&lt;br /&gt;- 1.24.4.6387 for 1.24e patch&lt;br /&gt;&lt;br /&gt;If you are facing any problems while installing the 1.24e patch update, just post a comment!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6714518535340269714?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6714518535340269714'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6714518535340269714'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/warcraft-3-124e-patch-is-out-and-loud.html' title='Warcraft 3 1.24e Patch is out and Loud'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qJmYuKjmdhw/S5lGT4ZNM2I/AAAAAAAAEXA/-rs89pan8U0/s72-c/warcraft-1.24e-patch.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-391012350109492620</id><published>2010-03-11T10:03:00.000-08:00</published><updated>2010-03-11T10:21:28.094-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downlaods'/><category scheme='http://www.blogger.com/atom/ns#' term='The New Garena M4ST3R - The Unlimited New Hack-Crack Destroying Limits.'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>The New Garena M4ST3R - The Unlimited New Hack-Crack Destroying Limits.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_SkqdienHZEA/S5k0AIa18xI/AAAAAAAABXQ/jNq53eIlncw/s1600-h/New-Garena-M4ST3R%5Bdota-addiction.blogspot.com%5D.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 187px; height: 185px;" src="http://1.bp.blogspot.com/_SkqdienHZEA/S5k0AIa18xI/AAAAAAAABXQ/jNq53eIlncw/s400/New-Garena-M4ST3R%5Bdota-addiction.blogspot.com%5D.png" alt="" id="BLOGGER_PHOTO_ID_5447442401146041106" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts&lt;/span&gt;!, Finally after a long time a New Garena Hack has been Released by the &lt;span style="font-style: italic;"&gt;Garena M4St3R&lt;/span&gt;. This Hack has brought up a revolution in Garena HAcks, it is 100% safe from Bans. The Best thing about this hack is that It's Code is Open source so that the players can change it according to their needs.&lt;br /&gt;It was Initially started by Garena Master but now it has many contributors for it's development.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Key Features of Garena M4ST3R&lt;/span&gt;:&lt;br /&gt;There are many features in this new hack including&lt;br /&gt;1. built-in Garena Exp hack&lt;br /&gt;2. Drophack&lt;br /&gt;3. NameSpoofer&lt;br /&gt;4. Auto-room joiner&lt;br /&gt;5. Cheat Engine&lt;br /&gt;and many more..&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Screen-Shot:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_SkqdienHZEA/S5kzn6-aXGI/AAAAAAAABXI/bP2SVd9pfQ4/s1600-h/New-Garena-M4ST3R%5Bdota-addiction.blogspot.com%5D.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 400px;" src="http://1.bp.blogspot.com/_SkqdienHZEA/S5kzn6-aXGI/AAAAAAAABXI/bP2SVd9pfQ4/s400/New-Garena-M4ST3R%5Bdota-addiction.blogspot.com%5D.jpg" alt="" id="BLOGGER_PHOTO_ID_5447441985220271202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Guide on how to install Garena M4St3R hack&lt;/span&gt;:&lt;br /&gt;1. Firstly you will have to Download GarenaM4St3r Hack from mirrors stated below:&lt;br /&gt;2. Secondly, Extract the contents of Garena M4St3R to any Folder.&lt;br /&gt;3. Start Garena that is already installed on your Computer (must be official one)&lt;br /&gt;4- Do not bother to Log-in.&lt;br /&gt;4. After starting Garena (official Software), you need to Start GarenaM4St3R.exe from the extracted files.&lt;br /&gt;5. Then all you need is to Select your desired function that you want in Garena and click Patch!&lt;br /&gt;6. After the Patch is done then Log-in your ID in Garena , as you have already started Garena (official) in step number3&lt;br /&gt;8. Don't Forget to Subscribe to &lt;a href="http://feeds.feedburner.com/Dota-Addiction-Blog"&gt;&lt;span style="font-weight: bold;"&gt;Dota-Addiction&lt;/span&gt;&lt;/a&gt; ^^&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download Link:&lt;/span&gt;&lt;br /&gt;- &lt;a style="font-weight: bold;" href="http://uploading.com/files/691b31em/New-Garena-M4ST3R%255Bdota-addiction.blogspot.com%255D.zip/" target="_blank" rel="nofollow"&gt;New-Garena-M4ST3R[dota-addiction.blogspot.com].zip&lt;/a&gt; (mirror 1)&lt;br /&gt;- &lt;a style="font-weight: bold;" href="http://rapidshare.com/files/362021764/New-Garena-M4ST3R_dota-addiction.blogspot.com_.zip" target="_blank" rel="nofollow"&gt;New-Garena-M4ST3R[dota-addiction.blogspot.com].zip&lt;/a&gt; (mirror 2)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-391012350109492620?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/391012350109492620'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/391012350109492620'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/new-garena-m4st3r-unlimited-new-hack.html' title='The New Garena M4ST3R - The Unlimited New Hack-Crack Destroying Limits.'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_SkqdienHZEA/S5k0AIa18xI/AAAAAAAABXQ/jNq53eIlncw/s72-c/New-Garena-M4ST3R%5Bdota-addiction.blogspot.com%5D.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-482982223311173513</id><published>2010-03-11T09:39:00.000-08:00</published><updated>2010-03-11T10:02:40.472-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Guide to Block spammers and Flammers in Warcraft3.Dota'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Guide to Block spammers and Flammers in Warcraft3.Dota</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://spham.com/images/spam/spam_250x251.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 123px; height: 123px;" src="http://spham.com/images/spam/spam_250x251.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, This guide is posted for all Tired Dota/Warcraft 3 Players from flamers/abusers during game via chat, though this is not a new guide but most of us don't know this. so just follow simple steps and Block anyone whom you don't want to chat.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);font-size:130%;" &gt;&lt;span style="font-weight: bold;"&gt;Guide to BLock someone in Chat in Warcraft 3/Dota:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Firstly it is important for you to remember the function of the following command.&lt;br /&gt;&lt;br /&gt;The "/squelch" command that blocks someone's chat in Warcraft 3 (DotA) can be entered by using the syntax below:&lt;br /&gt;&lt;br /&gt;  /squelch (username)&lt;br /&gt;&lt;br /&gt;Example:&lt;br /&gt;&lt;br /&gt;• You want to block "Player".&lt;br /&gt;&lt;br /&gt;- then you have to enter "/squelch "Player" in Warcraft III Chat menu by pressing [Enter] / [Shift+Enter].&lt;br /&gt;&lt;br /&gt;- this command will shut the abuser's mouth ^^ "Player" and chat showing a message, "Ignoring chat from "player"&lt;br /&gt;&lt;br /&gt;• However, If you feel Pitty about  "Player" and Want to show his chat.&lt;br /&gt;&lt;br /&gt;-Then all you need  Just type "/unsqluelch Player" and hit enter.&lt;br /&gt;&lt;br /&gt;- A message will be Echoed on the Screen, "Resuming chat from "Player" means, it will it not ignore his messages anymore.&lt;br /&gt;&lt;br /&gt;If you want to use this command in DotA then you will need to follow more simple steps, Becouse this command will not work in DotA as it is.&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;The Reason behind this is:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In DotA the Hero name is added with the user's nickname.&lt;br /&gt;&lt;br /&gt;for example, "Player (Silencer)".&lt;br /&gt;&lt;br /&gt;so entering "/squelch" command with "Player" nickname, it doesn't work.&lt;br /&gt;&lt;br /&gt;To make this command work, All you  have to do is to enter &lt;span style="font-weight: bold;"&gt;Hide Hero Names command&lt;/span&gt; "-hhn".&lt;br /&gt;&lt;br /&gt;This will remove Hero name from the user's nickname and make it only nickname.&lt;br /&gt;&lt;br /&gt;Example: "Player"&lt;br /&gt;&lt;br /&gt;So, now after entering "-hhn" command the hero names are gone so you can Follow the above steps to simply play cool and Silent game ^^&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Tips/Things to Remember:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1. For coloured name you need to type the Whole color Syntax along with the nick name, for example:&lt;br /&gt;If "Player" nick-name is Colored, then&lt;br /&gt;"/squelch Player" is incorrect.&lt;br /&gt;  Instead of that you will need to enter this command: "/squelch .|c0000ff00Player" with color hex codes.&lt;br /&gt;2.Another thing to remember is that the nick-names are Case-Sensitive that means The Nick-name should be entered as it Really is.&lt;br /&gt;Example is the Nick name is "PlaYeR" then,&lt;br /&gt;"/squelch Player" is incorrect.&lt;br /&gt;Inplace of that you will need to enter this command: "/squelch PlaYeR".&lt;br /&gt;4. Don't Forget to Subscribe to &lt;a href="http://feeds.feedburner.com/Dota-Addiction-Blog"&gt;&lt;span style="font-weight: bold;"&gt;Dota-Addiction&lt;/span&gt;&lt;/a&gt; ^^&lt;br /&gt;&lt;br /&gt;Share you ideas with us Via comments.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-482982223311173513?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/482982223311173513'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/482982223311173513'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/guide-to-block-spammers-and-flammers-in.html' title='Guide to Block spammers and Flammers in Warcraft3.Dota'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-5466446127300281868</id><published>2010-03-11T09:29:00.000-08:00</published><updated>2010-03-11T09:39:25.782-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='The New 6.66b Dota Tricks and Tips'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>The New 6.66b Dota Tricks and Tips</title><content type='html'>Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts&lt;/span&gt;!, Playing &lt;span style="font-weight: bold;"&gt;Dota&lt;/span&gt; is always fun and enjoyment. For more Fun Kuarinofu has helped us and posted an amazing &lt;span style="font-weight: bold;"&gt;Dota 6.66b Tricks Video&lt;/span&gt;, In this video he has shown some Great tips and Tricks that are not so common though are very interesting and It is something really cool. So sit back with a Cup of Coffee and Enjoy the Cool tricks.&lt;br /&gt;&lt;span style="font-style: italic;"&gt;P.S: you can amaze your friends with these Tricks ^^&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/X009J8LPkyc&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/X009J8LPkyc&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Hope you guys will Enjoy this video, need to share more &lt;span style="font-weight: bold;"&gt;Dota Tricks&lt;/span&gt;?, just post a comment.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-5466446127300281868?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5466446127300281868'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5466446127300281868'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/new-666b-dota-tricks-and-tips.html' title='The New 6.66b Dota Tricks and Tips'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4888223188148266802</id><published>2010-03-05T12:35:00.000-08:00</published><updated>2010-03-05T12:44:08.940-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Latest Map 6.66b&apos;s Bugs are Out'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Bugs'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>Dota Latest Map 6.66b's Bugs are Out</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_SkqdienHZEA/S5Fsbj-mnAI/AAAAAAAABXA/ZmlfRNcvY6k/s1600-h/dota+bugs+%5Bdota-addiction.blogspot.com%5D.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 400px;" src="http://4.bp.blogspot.com/_SkqdienHZEA/S5Fsbj-mnAI/AAAAAAAABXA/ZmlfRNcvY6k/s400/dota+bugs+%5Bdota-addiction.blogspot.com%5D.png" alt="" id="BLOGGER_PHOTO_ID_5445252645237726210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;, Finally the Latest Dota Map 6.66b has found to have several Bugs in it. Like disabling Pit Lord's Firestorm etc. For More Info and Entertainment Check the Videos Below.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/-jRVphMhXtA&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/-jRVphMhXtA&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Check this Funny Suspicious Bugs Video too ^^&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/2dqrFimku-c&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/2dqrFimku-c&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Other than this if you have found any Dota 6.66b Bugs, Share it with Us via comments.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4888223188148266802?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4888223188148266802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4888223188148266802'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/dota-latest-map-666bs-bugs-are-out.html' title='Dota Latest Map 6.66b&apos;s Bugs are Out'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_SkqdienHZEA/S5Fsbj-mnAI/AAAAAAAABXA/ZmlfRNcvY6k/s72-c/dota+bugs+%5Bdota-addiction.blogspot.com%5D.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-905252042987693616</id><published>2010-03-05T11:57:00.000-08:00</published><updated>2010-03-05T12:22:14.933-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Play Multiple Warcraft IIIs with KLoader'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downlaods'/><category scheme='http://www.blogger.com/atom/ns#' term='Downloads'/><title type='text'>Play Multiple Warcraft IIIs with KLoader</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_SkqdienHZEA/S5Fkr7BpllI/AAAAAAAABWw/FmnjhTchTaw/s1600-h/-KLoader+Multiple+Warcraft+III+%5Bdota-addiction.blogspot.com%5D.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 489px; height: 327px;" src="http://4.bp.blogspot.com/_SkqdienHZEA/S5Fkr7BpllI/AAAAAAAABWw/FmnjhTchTaw/s400/-KLoader+Multiple+Warcraft+III+%5Bdota-addiction.blogspot.com%5D.jpg" alt="" id="BLOGGER_PHOTO_ID_5445244130209404498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts!&lt;/span&gt;,  Playing Warcraft III in multiple instances is not a Dream now. Now you can Play Multiple warcraft III on a Single Computer with no problem such as Programming issues etc also for this you don't even have to install multiple Warcrafts, all you have to do is to use a Tiny program called K-Loader to activate multiple Instances of Warcraft III on a single computer.&lt;br /&gt;With it you can play 1 v 1 against yourself, for testing Maps.AI Maps for any bugs. You can check out new heros and techniques according to your Wish :)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Guide- How to Rum KLoader:&lt;/span&gt;&lt;br /&gt;1. First of all, Download and Extract kLoader.rar.&lt;br /&gt;2. Secondly, open config.txt and set your Warcraft III Path (where you have installed it) and save it.&lt;br /&gt;3. Finally, W3MultipleLoader.exe and run multiple Warcraft III's&lt;br /&gt;4. Don't Forget to Subscribe to &lt;a href="http://feeds.feedburner.com/Dota-Addiction-Blog"&gt;&lt;span style="font-weight: bold;"&gt;Dota-Addiction&lt;/span&gt;&lt;/a&gt; ^^&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Multiple-Warcraft III's KLoader Download Links:&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://uploading.com/files/f4f31cdm/kLoader.rar/" target="_blank" rel="nofollow"&gt;kLoader.rar&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://rapidshare.com/files/359415431/kLoader.rar" target="_blank" rel="nofollow"&gt;kLoader.rar&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Things you need to Remeber/Tips&lt;/span&gt;:&lt;br /&gt;1- Setting Correct Path in config.txt for having no trouble in playing multiple warcraft IIIs&lt;br /&gt;2- -Window can be removed from config.txt for not playing Warcraft III in Window Mode.&lt;br /&gt;3- For avoiding Scrolling Problem in playing multiple Warcraft IIIs you can use &lt;a href="http://dota-addiction.blogspot.com/2010/03/warcraft-iii-windows-mouse-capture-wmc.html"&gt;&lt;span style="font-weight: bold;"&gt;WMC (Windows Mouse Capture)&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We are waiting for your Comments and Views. Cheers!&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-905252042987693616?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/905252042987693616'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/905252042987693616'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/play-multiple-warcraft-iiis-with.html' title='Play Multiple Warcraft IIIs with KLoader'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_SkqdienHZEA/S5Fkr7BpllI/AAAAAAAABWw/FmnjhTchTaw/s72-c/-KLoader+Multiple+Warcraft+III+%5Bdota-addiction.blogspot.com%5D.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-1251178016597052157</id><published>2010-03-05T11:39:00.000-08:00</published><updated>2010-03-05T12:48:00.204-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Windows Mouse Capture (WMC) Download'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downlaods'/><category scheme='http://www.blogger.com/atom/ns#' term='Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft III'/><title type='text'>Warcraft III, Windows Mouse Capture (WMC) Download</title><content type='html'>Hey &lt;span style="font-weight: bold;"&gt;Dota addicts !,&lt;/span&gt; This post is created for Dota players, who play Warcraft III/Dota in Window mode. &lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;This is the Extended version of WMC (Warcraft Mouse capture), Along with the old capabilities it allows you to lock the mouse in a certain region, not just warcraft III but any part of screen.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://uploading.com/files/f4f31cdm/kLoader.rar/"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 185px; height: 50px;" src="http://2.bp.blogspot.com/_SkqdienHZEA/S5FfmmY8ceI/AAAAAAAABWg/EemjG5BnI28/s200/WMC-icon+%5Bdota-addiction.blogspot.com%5D.jpg" alt="" id="BLOGGER_PHOTO_ID_5445238541212479970" border="0" /&gt;&lt;/a&gt;This Program is also for Dota players using IM or other application such as Internet Browser etc.&lt;br /&gt;&lt;div style="text-align: center;"&gt;Following is the Demonstration of playing Warcraft III without WMC (Windows Mouse Capture)&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img213.imageshack.us/img213/4935/wmcbb8.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 176px; height: 144px;" src="http://img213.imageshack.us/img213/4935/wmcbb8.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;If you move your mouse pointer towards the edge of the window while playing so it will be pointing out of the game, However with WMC you can make the whole region aimable even at the edge of Screen.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download link:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://uploading.com/files/3m87d4b5/mouse_trapper.rar/"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://uploading.com/files/3m87d4b5/mouse_trapper.rar/"&gt;&lt;span style="font-weight: bold;"&gt;WMC - Windows Mouse capture (mirror 1)&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/359415260/mouse_trapper.rar"&gt;&lt;span style="font-weight: bold;"&gt;WMC - Windows Mouse capture (mirror 2)&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-1251178016597052157?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1251178016597052157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1251178016597052157'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/warcraft-iii-windows-mouse-capture-wmc.html' title='Warcraft III, Windows Mouse Capture (WMC) Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_SkqdienHZEA/S5FfmmY8ceI/AAAAAAAABWg/EemjG5BnI28/s72-c/WMC-icon+%5Bdota-addiction.blogspot.com%5D.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-5291684586588111575</id><published>2010-03-02T06:55:00.001-08:00</published><updated>2010-03-02T07:02:36.777-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Reconnection Tool will be releasing Soon'/><title type='text'>Good News, Dota Reconnection Tool will be releasing Soon</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/S40oX86giBI/AAAAAAAABWY/OkT4PbNiJMg/s1600-h/dota-reconnection-tool-news-%5BDota-addiction.blogspot.com%5D.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 198px;" src="http://3.bp.blogspot.com/_SkqdienHZEA/S40oX86giBI/AAAAAAAABWY/OkT4PbNiJMg/s200/dota-reconnection-tool-news-%5BDota-addiction.blogspot.com%5D.jpg" alt="" id="BLOGGER_PHOTO_ID_5444051916514428946" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts&lt;/span&gt;!, &lt;span style="font-weight: bold;"&gt;Icefrog&lt;/span&gt;&lt;span style="font-style: italic;"&gt; (Dota Developer) &lt;/span&gt;has Released a Brief Update on the Dota Reconnection Tool created by &lt;span style="font-style: italic;"&gt;Vortex&lt;/span&gt;. He says that the Tool is in its final stages of release.&lt;br /&gt;The best thing about this Reconnection tool is that it has Open Source Code, which means that Any Player can Change the Coding with Respect to His/Her Needs. Hats Off to &lt;span style="font-style: italic;"&gt;Ice Frog&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;here is the Original Quote:&lt;br /&gt;&lt;/span&gt;&lt;blockquote&gt;The first version of Varlock's reconnection tool is almost ready for release. We've been testing it in real DotA games for the past few weeks and it has worked very well. We've had many players disconnect only to reconnect moments later, saving otherwise lost games.&lt;br /&gt;&lt;br /&gt;The code for this tool (both client and server) will be open source so that anyone can build upon it and integrate it into their platforms and communities.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-5291684586588111575?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5291684586588111575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5291684586588111575'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/good-news-dota-reconnection-tool-will.html' title='Good News, Dota Reconnection Tool will be releasing Soon'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_SkqdienHZEA/S40oX86giBI/AAAAAAAABWY/OkT4PbNiJMg/s72-c/dota-reconnection-tool-news-%5BDota-addiction.blogspot.com%5D.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3991404528416460167</id><published>2010-03-02T04:47:00.000-08:00</published><updated>2010-03-02T04:57:40.021-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Gallery'/><category scheme='http://www.blogger.com/atom/ns#' term='Gallery'/><title type='text'>The Hottest Collection of Dota Babes</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/755/fanart/f1258777279.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 861px;" src="http://www.playdota.com/img/art/755/fanart/f1258777279.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/130143/fanart/f1263404476.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 878px;" src="http://www.playdota.com/img/art/130143/fanart/f1263404476.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/435749/fanart/f1260165481.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 506px;" src="http://www.playdota.com/img/art/435749/fanart/f1260165481.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/24646/fanart/f1248669769.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 893px;" src="http://www.playdota.com/img/art/24646/fanart/f1248669769.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/2572/fanart/f1245162844.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 666px;" src="http://www.playdota.com/img/art/2572/fanart/f1245162844.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/28544/fanart/f1249214714.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 564px; height: 1000px;" src="http://www.playdota.com/img/art/28544/fanart/f1249214714.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3991404528416460167?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3991404528416460167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3991404528416460167'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/hottest-collection-of-dota-babes.html' title='The Hottest Collection of Dota Babes'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-770050291298222930</id><published>2010-03-02T04:41:00.000-08:00</published><updated>2010-03-02T04:46:48.594-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Heros High Definition Image Collection'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Gallery'/><category scheme='http://www.blogger.com/atom/ns#' term='Gallery'/><title type='text'>Dota Heros High Definition Image Collection</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;The Great Anti Mage&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/20177/fanart/f1267349097.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 865px;" src="http://www.playdota.com/img/art/20177/fanart/f1267349097.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;The Dark Lord - Never More&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/134594/fanart/f1266228537.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 577px;" src="http://www.playdota.com/img/art/134594/fanart/f1266228537.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Pandaren&lt;/span&gt;, The Kung-Fu Panda&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/473646/fanart/f1262314632.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 487px;" src="http://www.playdota.com/img/art/473646/fanart/f1262314632.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;The Lightning Master - Zeus&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/66415/fanart/f1265689629.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 482px;" src="http://www.playdota.com/img/art/66415/fanart/f1265689629.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-770050291298222930?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/770050291298222930'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/770050291298222930'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/dota-heros-high-definition-image.html' title='Dota Heros High Definition Image Collection'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-823052519561852385</id><published>2010-03-02T04:39:00.001-08:00</published><updated>2010-03-02T04:40:51.679-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Gallery'/><category scheme='http://www.blogger.com/atom/ns#' term='Gallery'/><title type='text'>H-D Dota Sentinel Babes!</title><content type='html'>&lt;div style="text-align: center;"&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts&lt;/span&gt;! Ahan, So here is the Nice High Definition Picture of All Sentinal Hot and Stunng Babes ^^&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/34634/fanart/f1249818136.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 649px; height: 472px;" src="http://www.playdota.com/img/art/34634/fanart/f1249818136.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-823052519561852385?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/823052519561852385'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/823052519561852385'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/h-d-dota-sentinel-babes.html' title='H-D Dota Sentinel Babes!'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8214314353592844344</id><published>2010-03-02T04:32:00.000-08:00</published><updated>2010-03-02T04:38:59.664-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Gallery'/><category scheme='http://www.blogger.com/atom/ns#' term='Gallery'/><title type='text'>The New Dota Bus Ride Camp</title><content type='html'>&lt;div style="text-align: center;"&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota Addicts&lt;/span&gt;! See these Great Heros Enjoying in the Bus Ride.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/art/518998/fanart/1263330723.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 600px; height: 600px;" src="http://www.playdota.com/img/art/518998/fanart/1263330723.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8214314353592844344?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8214314353592844344'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8214314353592844344'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/03/new-dota-bus-ride-camp.html' title='The New Dota Bus Ride Camp'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-951775306977432495</id><published>2010-02-18T05:50:00.000-08:00</published><updated>2010-02-18T06:03:12.063-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Latest Dota Allstars 6.67 Map News and Updates'/><title type='text'>Latest Dota Allstars 6.67 Map News and Updates</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SkqdienHZEA/S31IhWKCzcI/AAAAAAAABVk/JMUWDnm10Kg/s1600-h/Latest+Dota+Allstars+6.67+Map+News+and+Updates.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 150px;" src="http://3.bp.blogspot.com/_SkqdienHZEA/S31IhWKCzcI/AAAAAAAABVk/JMUWDnm10Kg/s200/Latest+Dota+Allstars+6.67+Map+News+and+Updates.JPG" alt="" id="BLOGGER_PHOTO_ID_5439583662654016962" border="0" /&gt;&lt;/a&gt;Hey&lt;span style="font-weight: bold;"&gt; Dota Addicts!&lt;/span&gt; , &lt;span style="font-weight: bold;"&gt;Dota allstars 6.67&lt;/span&gt; is expected to be the Next map in Dota Allstars Map chain. As always this map will also have some new tremendous, Fun-oriented and Creative changes, Along with balancing of heros/items.  The Good news is that &lt;span style="font-style: italic;"&gt;Icefrog&lt;/span&gt; has announced some of the Key features of Upcomming &lt;span style="font-weight: bold;"&gt;Dota Allstars 6.67 Map&lt;/span&gt;. These key features are as Follows.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Key Features:&lt;/span&gt; Zoom Feature and a New Game Mode:&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-style: italic;"&gt;IceFrog has given Updates for the Upcomming Dota 6.67 Map, &lt;/span&gt;&lt;a style="font-weight: bold; font-style: italic;" href="http://dota-addiction.blogspot.com/2010/02/new-features-of-dota-allstars-667-map.html"&gt;check more details&lt;/a&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/02/new-features-of-dota-allstars-667-map.html"&gt;&lt;span style="font-style: italic;"&gt;.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;So what are you Waiting for &lt;span style="font-weight: bold;"&gt;Dota Addicts&lt;/span&gt;, Just go on Share your Thoughts or Share with us Your Expectations with the Upcomming Map.&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/02/new-features-of-dota-allstars-667-map.html"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;!-- adsense --&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-951775306977432495?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/951775306977432495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/951775306977432495'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/02/latest-dota-allstars-667-map-news-and.html' title='Latest Dota Allstars 6.67 Map News and Updates'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_SkqdienHZEA/S31IhWKCzcI/AAAAAAAABVk/JMUWDnm10Kg/s72-c/Latest+Dota+Allstars+6.67+Map+News+and+Updates.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-9171021249529290402</id><published>2010-02-18T05:34:00.000-08:00</published><updated>2010-02-18T06:03:57.365-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='New Features of Dota Allstars 6.67 Map by Icefrog'/><title type='text'>New Features of Dota Allstars 6.67 Map by Icefrog</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_SkqdienHZEA/S31FIcQV6QI/AAAAAAAABVc/cnAuG3oFvzg/s1600-h/New+Features+of+Dota+Allstars+6.67+Map+by+Icefrog.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_SkqdienHZEA/S31FIcQV6QI/AAAAAAAABVc/cnAuG3oFvzg/s200/New+Features+of+Dota+Allstars+6.67+Map+by+Icefrog.JPG" alt="" id="BLOGGER_PHOTO_ID_5439579936259434754" border="0" /&gt;&lt;/a&gt;Hey &lt;span style="font-weight: bold;"&gt;Dota addicts&lt;/span&gt;, As we know that the New &lt;a href="http://dota-addiction.blogspot.com/2010/02/latest-dota-allstars-667-map-news-and.html"&gt;&lt;span style="font-weight: bold;"&gt;6.67 map&lt;/span&gt;&lt;/a&gt; is on its way to release.  But for Our Convenience &lt;span style="font-style: italic;"&gt;IceFrog&lt;/span&gt; (The Dota Developer)  has Given some Sneak peak of Features of this Brand New Un-Released Addictive Dota Map.  In total &lt;span style="font-style: italic;"&gt;Icefrog&lt;/span&gt; has mentioned two Features. Firet is the &lt;span style="font-weight: bold;"&gt;Zoom Mode&lt;/span&gt; That is for spectators/observers, the new thing in this map is that it allows observers/spectators to observe a Large area of Battle field. and the Other featuring Mode is &lt;span style="font-weight: bold;"&gt;Capture Mode&lt;/span&gt; this mode is not for serious gaming but for Fun-Purpose. If you want to Know more, so just go ahead reading below &lt;span style="font-style: italic;"&gt;Icefrog's&lt;/span&gt; Quote&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Quoting Icefrog:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;Hey guys, &lt;span class="IL_AD" id="IL_AD2"&gt;I just want&lt;/span&gt; to share some small information about the upcoming patch. It is too early for me to give a complete list of features or changes to expect, so I'll just be sharing a couple of small features as a sneak peak.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;First, I've implemented a zoom mode for observers to allow spectators and shout casters to see a larger part of the battlefield rather than the current view.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;The second is a &lt;span class="IL_AD" id="IL_AD3"&gt;Capture&lt;/span&gt; Point action style game mode. It is designed to be a short fun mode with lots of movement and action, as a break from the usual stuff. There will be manycapture points (6+) spread around the map that, when captured, will provide various auras (Damage, Armor, Gold, Regen, Movement Speed, etc) for your team depending on which one is captured. TheCapture Points all spawn after the first 10 minutes of the game. You gain control of a CP by standing on it for a certain amount of time (the more allies the faster).Capture Points can always be reclaimed by the enemy team after it is taken or it can also be interrupt during the capturing process itself. Keep in mind that all the mechanics and numbers are not final yet.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;These are just two misc things in 6.67 that I wanted to share with you guys. There will of course be more work done on improving the current content with balancing and misc features. If there is something specific you want to see, don't hesitate to let me know.&lt;/span&gt;&lt;/blockquote&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;Both These modes are very Creative and Fun-Oriented, I  am very Excited about these New features of &lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;a href="http://dota-addiction.blogspot.com/2010/02/latest-dota-allstars-667-map-news-and.html"&gt;6.67 Map&lt;/a&gt;.  &lt;/span&gt;&lt;span style="font-size:100%;"&gt;Imagine a pudge war in that all we need is to hook up a Bonus for our team's Victory ^^&lt;br /&gt;&lt;br /&gt;Any Comments and Suggestion or More Creative and Funny Ideas, Share it with Us Via Commenting.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-9171021249529290402?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/9171021249529290402'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/9171021249529290402'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/02/new-features-of-dota-allstars-667-map.html' title='New Features of Dota Allstars 6.67 Map by Icefrog'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_SkqdienHZEA/S31FIcQV6QI/AAAAAAAABVc/cnAuG3oFvzg/s72-c/New+Features+of+Dota+Allstars+6.67+Map+by+Icefrog.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-1237846559121036999</id><published>2010-02-07T12:37:00.000-08:00</published><updated>2010-02-07T13:28:35.555-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66b AI 0.2141 Download | Fatal Erorr Fix Map'/><title type='text'>Dota 6.66b AI 0.2141 Download | Fatal Erorr Fix Map</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/S2rJGPw-ktI/AAAAAAAAEME/Uh3rjY5xVYI/s400/Dota+6.66b+ai+0.2141.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 150px; height: 115px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/S2rJGPw-ktI/AAAAAAAAEME/Uh3rjY5xVYI/s400/Dota+6.66b+ai+0.2141.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;DotA-Allstars 6.66b AI v0.2141 Map Download&lt;/span&gt;. Hey &lt;span style="font-style: italic;"&gt;Dota Addicts&lt;/span&gt;!, As you guys already knew that previous DotA 6.66b AI 0.214 had crashing fatal error/crashing problem but now &lt;span style="font-style: italic;"&gt;BuffMePlz&lt;/span&gt; has fixed that problem and released &lt;span style="font-weight: bold;"&gt;DotA 6.66b AI 0.2141 map&lt;/span&gt;. Check the download and changelogs of this fix version.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);font-size:100%;" &gt;&lt;span style="font-weight: bold;"&gt;Dota Allstars v6.66b AI 0.2141 Download:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://rapidshare.com/files/347357795/DotA_Allstars_v6.66b_AI_0.2141_Dota-addiction.blogspot.com.zip"&gt;DotA Allstars v6.66b AI 0.2141.w3x&lt;/a&gt; (mirror 1)&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;a href="http://uploading.com/files/e158e3b6/DotA%252520Allstars%252520v6.66b%252520AI%2525200.2141_Dota-addiction.blogspot.com.zip/"&gt;DotA Allstars v6.66b AI 0.2141.w3x&lt;/a&gt; (mirror 2)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA 6.66b AI 0.2141 Changelog:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-Rewrote Overpower and Summon Familiars to prevent AI crashes&lt;br /&gt;-Undid the fix added for Pounce in 6.66b that was causing the game to crash&lt;br /&gt;-Added a workaround for when AI attempt to attack a dropped Divine Rapier (item will be removed)&lt;br /&gt;-Fixed AI from destroying the Aegis after having them attack Roshan&lt;br /&gt;&lt;br /&gt;Hope you guys enjoy the Fixed version of DotA 6.66b AI. If you still have found any bugs do report in this page.&lt;br /&gt;&lt;br /&gt;Also if you want to get the latest update by email, Subscribe to &lt;a href="http://feeds.feedburner.com/Dota-Addiction-Blog"&gt;&lt;span style="font-weight: bold;"&gt;DotA-Addiction.&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-1237846559121036999?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1237846559121036999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1237846559121036999'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/02/dota-666b-ai-02141-download-fatal-erorr.html' title='Dota 6.66b AI 0.2141 Download | Fatal Erorr Fix Map'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/S2rJGPw-ktI/AAAAAAAAEME/Uh3rjY5xVYI/s72-c/Dota+6.66b+ai+0.2141.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4688213623265569144</id><published>2010-02-07T12:34:00.000-08:00</published><updated>2010-02-07T12:42:44.715-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66b AI Crashing Problem'/><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><title type='text'>Dota 6.66b AI Crashing Problem</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/S2a3OtTYGKI/AAAAAAAAEK8/Oks8rfL8BOU/s400/dota-ai-crash.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 206px; height: 155px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/S2a3OtTYGKI/AAAAAAAAEK8/Oks8rfL8BOU/s400/dota-ai-crash.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.66b AI v0.214&lt;/span&gt; Map has some problem which is causing game to be &lt;span style="font-style: italic;"&gt;crashed&lt;/span&gt; (fatal error) while playing with some skills. These include Slark's Pounce, Visage's Familiars and Ursa's Overpower. This is a common problem in &lt;span style="font-weight: bold;"&gt;Warcraft 3 maps&lt;/span&gt;. Crashes &amp;amp; Bugs often happen when map is not coded properly. Similar thing is happening with &lt;a href="http://dota-addiction.blogspot.com/2010/02/dota-666b-ai-02141-download-fatal-erorr.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA v6.66b AI&lt;/span&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The Good News is, DotA AI Map developer BuffMePlz already know about it and he is trying to fix the crashing problem. Check what &lt;span style="font-style: italic;"&gt;he said:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Update&lt;/span&gt;: BuffMePlz has already released the fix version: &lt;a href="http://dota-addiction.blogspot.com/2010/02/dota-666b-ai-02141-download-fatal-erorr.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.66b AI 0.2141&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);font-size:100%;" &gt; &lt;span style="font-weight: bold; font-style: italic;"&gt;Quoting BMP:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; &lt;blockquote&gt;Looking over the code, looks like Slark's Pounce, Ursa's Overpower and Visage's Summon Familiars will need to be rewritten, as they will cause conflicts with the AI script and result in WC3 crashing.&lt;br /&gt;&lt;br /&gt; If you find a crash unrelated to any of these three heroes, let me know. I'm working on a fix for the aforementioned abilities.&lt;br /&gt;&lt;br /&gt; -dm is still known to be unstable on the AI map. Until I figure out why it will continue to be so.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Don't worry guys, he is on his way. Hope he releases the fixed version of this AI soon. If you have found some bugs do share it here so he can fix it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4688213623265569144?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4688213623265569144'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4688213623265569144'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/02/dota-666b-ai-crashing-problem.html' title='Dota 6.66b AI Crashing Problem'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/S2a3OtTYGKI/AAAAAAAAEK8/Oks8rfL8BOU/s72-c/dota-ai-crash.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4264045093349998111</id><published>2010-02-03T03:03:00.001-08:00</published><updated>2010-02-03T09:48:34.897-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66b OMG Map | DotA Allstars 6.66b OMG v1.04f Download'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><title type='text'>Dota 6.66b OMG Map | DotA Allstars 6.66b OMG v1.04f Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/S2k-BqaV9uI/AAAAAAAAELs/XlKWfvxXXVs/s400/Dota+6.66b+OMG.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 229px; height: 130px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/S2k-BqaV9uI/AAAAAAAAELs/XlKWfvxXXVs/s400/Dota+6.66b+OMG.JPG" alt="" border="0" /&gt;&lt;/a&gt;Hey Dota Addicts, &lt;span&gt;The new&lt;/span&gt;&lt;span style="font-weight: bold;"&gt; Dota 6.66b OMG &lt;/span&gt;&lt;span&gt;map has been Released&lt;/span&gt; by BoB. Are you &lt;span class="IL_AD" id="IL_AD2"&gt;ready to play&lt;/span&gt; DotA Heroes with custom or &lt;span class="IL_AD" id="IL_AD3"&gt;random&lt;/span&gt; skill layout? Get this map because it has a new command introduced which disables useless &lt;span class="IL_AD" id="IL_AD4"&gt;skills&lt;/span&gt;. Now, You won't use Engima with Kunkka's cleave in random draft mode.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Dota Allstars 6.66b OMG v1.04d Download:&lt;/span&gt;&lt;br /&gt;- &lt;a href="http://rapidshare.com/files/345249989/Dota_6.66b_OMG_map__dota-addiction.blogspot.com_.rar" target="_blank" rel="nofollow"&gt;DotA v6.66b OMG v1.04f.w3x&lt;/a&gt; (mirror 1)&lt;br /&gt;- &lt;a href="http://uploading.com/files/d5ef23m2/Dota%2B6.66b%2BOMG%2Bmap%2B%255Bdota-addiction.blogspot.com%255D.rar/" target="_blank" rel="nofollow"&gt;DotA v6.66b OMG v1.04f.w3x&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA v6.66b OMG 1.04f Map Changelogs:&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;- New mode - Pick &lt;span class="IL_AD" id="IL_AD5"&gt;Abilities&lt;/span&gt; (-pa) - any player can pick any ability for its any hero without time limits. [details below]&lt;br /&gt;- New mode - Disabled Skills (-ds) - disabled but working abilities will be added to skills pool. [some details below]&lt;br /&gt;&lt;br /&gt;- Different skills pools for -ad and -ra modes.&lt;br /&gt;- Opportunity to see allies' abilities-&lt;br /&gt;- Rewrite of abilities Warpath, Fiery Soul, Static Field, Aftershock, Overload, Requiem of Souls and Eclipse for their correct work with any skill.&lt;br /&gt;- Rewrite of Aghanim's Scepter for its correct work with every upgradable ultimate.&lt;br /&gt;- Removing of Kelen's Dagger restriction on Pudge and Venge and Quelling Blade restriction on Kunkka.&lt;br /&gt;- Removing of multiple passives, criticals or bashes restriction.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;• &lt;b style="color: rgb(51, 255, 51);"&gt;Pick Abilities&lt;/b&gt;&lt;br /&gt;&lt;i&gt;Pick Abilities&lt;/i&gt; is a copy of &lt;i&gt;All Pick&lt;/i&gt;, but for &lt;i&gt;abilities&lt;/i&gt;. There will be created ~20 new taverns after activation of mode, filled with skills. Taverns are sorted by skills tenor, for example there will be Windwalks tavern, Blinks tavern, Haste tavern, AOE nukes taverns, etc.&lt;br /&gt;After picking hero, player will be able to choose 3 standart skills and 1 ultimate skill for its hero immediately and he shouldn't wait for others. Every chosen skill will be removed from taverns, so 1 ability allowed to be picked only for 1 hero in all game &lt;i&gt;(without -da submode ofc)&lt;/i&gt;.&lt;br /&gt;&lt;i&gt;Pick Abilities&lt;/i&gt; will be compatible with any other standart mode, and won't be compatible with &lt;i&gt;Random Abilities&lt;/i&gt; or &lt;i&gt;Abilities Draft&lt;/i&gt;. Also, &lt;i&gt;-pa&lt;/i&gt; will be compatible with &lt;i&gt;-noherolimit&lt;/i&gt;, so you can choose abilities for every your hero.&lt;br /&gt;Maybe, there will be command &lt;i&gt;-randomize&lt;/i&gt; like standart &lt;i&gt;-random&lt;/i&gt; in &lt;i&gt;-ap&lt;/i&gt; with opportunity to repick abilities.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;• &lt;b style="color: rgb(51, 255, 51);"&gt;Disabled Skills&lt;/b&gt;&lt;br /&gt;- Disabled Skills submode will add every working ability to skills pool.&lt;br /&gt;- This addition will be constant for &lt;i&gt;Pick Abilities&lt;/i&gt; and &lt;i&gt;Abilities Draft&lt;/i&gt;, but every player can set on/off this mode for itself in &lt;i&gt;Random Abilities&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;You can start playing DotA Omg with these two modes for other optional modes read this &lt;a href="http://www.playdota.com/forums/11254/dota-omg/" target="_blank" rel="nofollow"&gt;thread&lt;/a&gt; on PlayDota.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;Games modes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Random abilities:&lt;/span&gt; -Ra with other games modes.&lt;br /&gt;&lt;span style="font-style: italic;"&gt; Abilities Draft:&lt;/span&gt; -ad with other games modes.&lt;br /&gt;&lt;br /&gt;Have Fun!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Credits to ~Bob~ for developing this map, if you have found any bugs do report here via comments&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4264045093349998111?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4264045093349998111'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4264045093349998111'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/02/dota-666b-omg-map-dota-allstars-666b.html' title='Dota 6.66b OMG Map | DotA Allstars 6.66b OMG v1.04f Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/S2k-BqaV9uI/AAAAAAAAELs/XlKWfvxXXVs/s72-c/Dota+6.66b+OMG.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-7025202131089271384</id><published>2010-01-30T02:35:00.000-08:00</published><updated>2010-02-03T10:33:41.739-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA-Allstars v6.66b 6v6 Download and News'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downlaods'/><title type='text'>DotA-Allstars v6.66b 6v6 Download and News</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/Stw36T7j_NI/AAAAAAAADkI/3OtI1nzda6M/s400/dota+6.64+6v6.PNG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 298px; height: 95px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/Stw36T7j_NI/AAAAAAAADkI/3OtI1nzda6M/s400/dota+6.64+6v6.PNG" alt="" border="0" /&gt;&lt;/a&gt;Hey Dota Addicts, the New&lt;span style="font-weight: bold;"&gt; Dota 6.66b 6v6 Map&lt;/span&gt; is released by &lt;span style="font-style: italic;"&gt;GoD-Tony&lt;/span&gt;. Now, you can play 6v6 game in the latest DotA Map. This map has followed all the changes of current official DotA Allstars 6.66b. Checkout this Dota v6.66b 6v6 Map and have a game.&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 0, 0);"&gt;Release Notes&lt;/b&gt;&lt;br /&gt;Same functionality as the previous version&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download Links:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://uploading.com/files/b76376c1/Dota%2BAllstars%2B6.6b%2B6v6%2Bmap%2B%255Bdota-addiction.blogspot.com%255D.rar/" target="_blank" rel="nofollow"&gt;DotA-Allstars v6.66b 6v6.w3x&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;br /&gt;&lt;table align="left" border="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-2607147814800054"; /* 234x60, created 2/2/10 */ google_ad_slot = "4399775150"; google_ad_width = 234; google_ad_height = 60; //--&gt;&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;- Enjoy Playing 6v6 &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666b-map-dota-allstars-666b-map.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.66b&lt;/span&gt;&lt;/a&gt; game!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-7025202131089271384?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7025202131089271384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7025202131089271384'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-allstars-v666b-6v6-download-nad.html' title='DotA-Allstars v6.66b 6v6 Download and News'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/Stw36T7j_NI/AAAAAAAADkI/3OtI1nzda6M/s72-c/dota+6.64+6v6.PNG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2658066804940650997</id><published>2010-01-30T02:00:00.000-08:00</published><updated>2010-02-02T20:53:54.776-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.67 | Dota Allstars 6.67 News and Updates'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><title type='text'>DotA 6.67 | Dota Allstars 6.67 News and Updates</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S12CI0E-GDI/AAAAAAAAEHc/1YCm_EW12B0/s400/dota+6.67.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; width: 222px; cursor: pointer; height: 166px;" alt="" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S12CI0E-GDI/AAAAAAAAEHc/1YCm_EW12B0/s400/dota+6.67.JPG" border="0" /&gt;&lt;/a&gt;Hey All Dota Addicts, It is expected that&lt;span style="font-weight: bold;"&gt; DotA 6.67&lt;/span&gt; will be the next map of DotA-Allstars series. This map is expected to contain some new stuff because, in the recent version we have seen a lot of balancing of Heroes. IceFrog has started working on DotA Allstars 6.67 as he opened the beta testers sign-up on GetDota but no updates so far about this map on his blog.&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Expectations with 6.67!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;What do you expect in DotA 6.67? A new hero, an item, cosmetic changes,&lt;span style="font-weight: bold;"&gt; a new terrain&lt;/span&gt; or anything else. Share your ideas, suggestions and thoughts via comments about this upcoming map!&lt;br /&gt;&lt;br /&gt;&lt;table border = "0" align="left"&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;!--&lt;br /&gt;google_ad_client = "pub-2607147814800054";&lt;br /&gt;/* 234x60, created 2/2/10 */&lt;br /&gt;google_ad_slot = "4399775150";&lt;br /&gt;google_ad_width = 234;&lt;br /&gt;google_ad_height = 60;&lt;br /&gt;//--&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"&lt;br /&gt;src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;All the updates of DotA 6.67 will be posted on this page. Also, If you have any Dota-Allstars v6.67 beta map leak, screen shots or any information feel free to share it with us :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2658066804940650997?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2658066804940650997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2658066804940650997'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-667-dota-allstars-667-news-and.html' title='DotA 6.67 | Dota Allstars 6.67 News and Updates'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S12CI0E-GDI/AAAAAAAAEHc/1YCm_EW12B0/s72-c/dota+6.67.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6764849309734837953</id><published>2010-01-30T01:41:00.000-08:00</published><updated>2010-02-02T20:54:31.243-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Download Garena Universal Maphack 4.2 for warcraft patch 1.24d'/><title type='text'>Download Garena Universal Maphack 4.2 for warcraft patch 1.24d</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_qJmYuKjmdhw/Sr-BsWh7MgI/AAAAAAAADaE/tsYeY8i7vtw/s400/garena-maphack.gif"&gt;&lt;img style="margin: 0px 10px 10px 0px; float: left; width: 138px; height: 108px;" alt="" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/Sr-BsWh7MgI/AAAAAAAADaE/tsYeY8i7vtw/s400/garena-maphack.gif" border="0" /&gt;&lt;/a&gt; Good News for All Dota Addicts, The New &lt;span style="font-weight: bold;"&gt;Garena Universal Maphack 4.2&lt;/span&gt; is released by GarenaHack-er which does not modify any Garena files nor it requires any Garena Hack/Crack. &lt;span style="font-weight: bold;"&gt;This Garena Universal maphack&lt;/span&gt; supports the latest Warcraft v1.24d Patch and previous versions. It is currently undetectable in Garena. Check the Download Link &amp;amp; Guide of using GUMH&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;color:red;" &gt;Download Link:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://uploading.com/files/7a217e8e/Garena+Universal+Maphack+v4.1+%5Bdota-addiction.blogspot.com%5D.rar/" target="_blank" rel="nofollow"&gt;Garena Universal Maphack v4.2.zip&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border = "0" align="left"&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;!--&lt;br /&gt;google_ad_client = "pub-2607147814800054";&lt;br /&gt;/* 234x60, created 2/2/10 */&lt;br /&gt;google_ad_slot = "4399775150";&lt;br /&gt;google_ad_width = 234;&lt;br /&gt;google_ad_height = 60;&lt;br /&gt;//--&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"&lt;br /&gt;src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;color:red;" &gt;Guide:&lt;/span&gt;&lt;br /&gt;• Download Garena Universal Maphack from the link above.&lt;br /&gt;• Extract it to any folder then start "Garena Universal MH.exe"&lt;br /&gt;• Set your Warcraft 3 Path from the top.&lt;br /&gt;• Then Click "Start Garena Universal Maphack"&lt;br /&gt;• Now run Warcraft 3 using Garena client.&lt;br /&gt;• Here you go!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_SkqdienHZEA/S2QBUdOEijI/AAAAAAAABVE/Tm1H849rd_I/s1600-h/93096756.png"&gt;&lt;img id="BLOGGER_PHOTO_ID_5432468501468318258" style="margin: 0px auto 10px; display: block; width: 312px; cursor: pointer; height: 287px; text-align: center;" alt="" src="http://4.bp.blogspot.com/_SkqdienHZEA/S2QBUdOEijI/AAAAAAAABVE/Tm1H849rd_I/s200/93096756.png" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;color:red;" &gt;Notes:&lt;/span&gt;&lt;br /&gt;• Use official Garena client, Don't use any Garena Crack/hack to use this maphack.&lt;br /&gt;• If you have any problems or found any bugs please report on this &lt;a style="font-weight: bold;" href="http://smakforumz.com/dota-garena-hacks/" target="_blank"&gt;thread&lt;/a&gt; on DotA-Addiction Forums.&lt;br /&gt;• Use this on your own risk, DotA-Addiction will not be responsible if anything happens to your Garena Account &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6764849309734837953?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6764849309734837953'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6764849309734837953'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/download-garena-universal-maphack-42.html' title='Download Garena Universal Maphack 4.2 for warcraft patch 1.24d'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/Sr-BsWh7MgI/AAAAAAAADaE/tsYeY8i7vtw/s72-c/garena-maphack.gif' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4148151456741584767</id><published>2010-01-29T20:39:00.001-08:00</published><updated>2010-02-02T20:55:30.977-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66b AI | Dota Allstars 6.66b AI 0.214 Map Download'/><title type='text'>Dota 6.66b AI | Dota Allstars 6.66b AI 0.214 Map Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S2LrQqzeF8I/AAAAAAAAEJs/5_7yq0dgzlc/s400/dota-6.66-AI-map.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; width: 261px; cursor: pointer; height: 195px;" alt="" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S2LrQqzeF8I/AAAAAAAAEJs/5_7yq0dgzlc/s400/dota-6.66-AI-map.jpg" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.66b AI Dota Allstars 6.66b AI 0.214 Map Download&lt;/span&gt;. The next available version from Dota Allstars AI map coming is Dota 6.66b AI. After a long wait Buffmeplz has revealed that the Dota 6.66b AI is coming in few hours. Dota Allstars 6.66b AI will contain all the changes which were implemented in &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666b-map-dota-allstars-666b-map.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.66b&lt;/span&gt;&lt;/a&gt;. Keep in your mind that this map would require &lt;a href="http://dota-addiction.blogspot.com/2010/01/warcraft-124d-switcher-warcraft-version.html"&gt;&lt;span style="font-weight: bold;"&gt;Warcraft 1.24d Patch&lt;/span&gt;&lt;/a&gt; and there is a major chance that there are some abilities that AI Bots can't use. So don't worry it is not a bug.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Dota 6.66b AI v0.214 Changelogs:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-First update to 6.66b&lt;br /&gt;-Rewrote Jinada, Wind Walk, Chilling Touch, and Essence Shift to prevent AI-specific crashes&lt;br /&gt;-Minor AI changes to use some rewritten abilities (Scorched Earth, Overpower, etc.)&lt;br /&gt;-Added some extra checks to prevent AI from automatically picking heroes with incomplete AI scripts (they can still random them in -ar or -tr)&lt;br /&gt;-Disabled new -unlock command, as -switch is still disabled in AI map&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA Allstars 6.66b AI Map Download&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://uploading.com/files/5d1bb298/Dota+6.6b+AI+%5Bdota-addiction.blogspot.com%5D.rar/"&gt;&lt;span style="font-weight: bold;"&gt;DotA Allstars v6.66b AI 0.214.w3x&lt;/span&gt;&lt;/a&gt;&lt;a href="http://uploading.com/files/a75mb4d3/Dota+6.6b+AI+%5B+Dota-addiction.blogspot.com%5D.rar/"&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;/a&gt;(mirror 1)&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border = "0" align="left"&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;!--&lt;br /&gt;google_ad_client = "pub-2607147814800054";&lt;br /&gt;/* 234x60, created 2/2/10 */&lt;br /&gt;google_ad_slot = "4399775150";&lt;br /&gt;google_ad_width = 234;&lt;br /&gt;google_ad_height = 60;&lt;br /&gt;//--&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"&lt;br /&gt;src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related Post :-&lt;/span&gt;&lt;br /&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666b-map-dota-allstars-666b-map.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.66b&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-allstars-v666b-6v6-download-nad.html"&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.66b 6v6&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;- &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/01/warcraft-124d-switcher-warcraft-version.html"&gt;Warcraft 1.24d Patch&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4148151456741584767?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4148151456741584767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4148151456741584767'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666b-ai-dota-allstars-666b-ai-0214.html' title='Dota 6.66b AI | Dota Allstars 6.66b AI 0.214 Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S2LrQqzeF8I/AAAAAAAAEJs/5_7yq0dgzlc/s72-c/dota-6.66-AI-map.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3651534639095467849</id><published>2010-01-29T20:21:00.000-08:00</published><updated>2010-02-02T20:56:01.612-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66b Map | DotA Allstars 6.66b Map Download and Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Dota 6.66b Map | DotA Allstars 6.66b Map Download and Changelogs</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qJmYuKjmdhw/S2AnyeD4d8I/AAAAAAAAEH0/WunRgExEVJQ/s400/dota+6.66b.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 198px; height: 149px;" src="http://4.bp.blogspot.com/_qJmYuKjmdhw/S2AnyeD4d8I/AAAAAAAAEH0/WunRgExEVJQ/s400/dota+6.66b.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Hey Dota Addicts!, The new Dota 6.66b, DotA-Allstars 6.66b&lt;/span&gt; map is now released by IceFrog. This map has a big amount of fixes and few nerf. Lucifer the Doom Bringer has got nerfed in this map, no more devil curse :D Checkout the changelogs and download of DotA v6.66b!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Dota 6.66b Download Links:&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://uploading.com/files/da174224/Dota%2B6.6b%2B%255Bdota-addiction.blogspot.com%255D.rar/"&gt;DotA-Allstars v6.66b.w3x (mirror 1)&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border = "0" align="left"&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;!--&lt;br /&gt;google_ad_client = "pub-2607147814800054";&lt;br /&gt;/* 234x60, created 2/2/10 */&lt;br /&gt;google_ad_slot = "4399775150";&lt;br /&gt;google_ad_width = 234;&lt;br /&gt;google_ad_height = 60;&lt;br /&gt;//--&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"&lt;br /&gt;src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA Allstars 6.66b Changelogs:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;  * Fixed a major exploit recently discovered&lt;br /&gt;&lt;br /&gt;  * Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive&lt;br /&gt;&lt;br /&gt;  * Some Doombringer nerfs:&lt;br /&gt;&lt;br /&gt;  &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666b-changelog-dota-allstars-666b.html"&gt;&lt;span style="font-weight: bold;"&gt;Click here to Read Full Changelogs &gt; &gt; &gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Related Links:&lt;/span&gt;&lt;br /&gt;-&lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-667-dota-allstars-667-news-and.html"&gt;&lt;span style="font-weight: bold;"&gt; Dota 6.67&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666b-ai-dota-allstars-666b-ai-0214.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.66 AI&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;- &lt;a href="http://dota-addiction.blogspot.com/2010/01/warcraft-124d-switcher-warcraft-version.html"&gt;&lt;span style="font-weight: bold;"&gt;Warcraft 1.24d patch&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3651534639095467849?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3651534639095467849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3651534639095467849'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666b-map-dota-allstars-666b-map.html' title='Dota 6.66b Map | DotA Allstars 6.66b Map Download and Changelogs'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qJmYuKjmdhw/S2AnyeD4d8I/AAAAAAAAEH0/WunRgExEVJQ/s72-c/dota+6.66b.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2444388108956308119</id><published>2010-01-29T20:20:00.000-08:00</published><updated>2010-02-02T20:59:14.962-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66b Changelog | Dota Allstars 6.66b Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Cast your Vote for DotA in World Cyber Games 2010 DOTA news'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Dota 6.66b Changelog | Dota Allstars 6.66b Changelogs</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/S2ApewVA7AI/AAAAAAAAEH8/nW7k1F0w9Ig/s400/Dota+6.66b+changelogs.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 140px; height: 105px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/S2ApewVA7AI/AAAAAAAAEH8/nW7k1F0w9Ig/s400/Dota+6.66b+changelogs.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.66b Changelog | Dota Allstars 6.66b Changelogs&lt;/span&gt;. Hey all Dota Addicts, As IceFrog released &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666b-map-dota-allstars-666b-map.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota v6.66b&lt;/span&gt;&lt;/a&gt; with a huge list of changelogs containing nerfs, fixes and balancing. So here you can read the full logs of changes done in this map.&lt;br /&gt;&lt;br /&gt;Tip: Get some beverage and Enjoy Reading the Changelogs :)&lt;br /&gt;&lt;br /&gt;&lt;table border = "0" align="left"&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;!--&lt;br /&gt;google_ad_client = "pub-2607147814800054";&lt;br /&gt;/* 234x60, created 2/2/10 */&lt;br /&gt;google_ad_slot = "4399775150";&lt;br /&gt;google_ad_width = 234;&lt;br /&gt;google_ad_height = 60;&lt;br /&gt;//--&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"&lt;br /&gt;src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DotA-Allstars v6.66b.w3x Changelogs:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;* Fixed a major exploit recently discovered&lt;br /&gt;&lt;br /&gt;* Recoded Bounty Hunter's wind walk damage bonus as to not require two seperate attacks to trigger his new passive&lt;br /&gt;&lt;br /&gt;* Some Doombringer nerfs:&lt;br /&gt;&lt;br /&gt;- Reduced base armor by 2&lt;br /&gt;- Reduced base movement speed by 10&lt;br /&gt;- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45&lt;br /&gt;&lt;br /&gt;* Readjusted the Divine Rapier pickup rules to prevent some abuses.&lt;br /&gt;&lt;br /&gt;If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. If an enemy acquires the rapier, it same rules as the previous version. Here are the complete rapier rules to clarify:&lt;br /&gt;- "Original Rapier" has two modes, active and muted. It is active (bonus damage, droppable) when carried by the owner and muted (no damage, droppable) when carried by an ally&lt;br /&gt;- "Free Rapier" is the item state that occurs when an enemy acquires it. This is a permanent transformation for the item. It will always provide bonusdamage and will always be undroppable, regardless of how it switches sides back and forth afterwards. This is the same as the previous patch.&lt;br /&gt;Summary: The primary change that is done here is that a hero cannot intentionally pool the rapier to his ally.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* -unlock now requires a majority vote before the gold and items of a leaver will be released. As a reminder, once a hero is unlocked, it cannot be switched.&lt;br /&gt;&lt;br /&gt;* Added a 15 second wait period before the drafting begins in -CD to give both teams a chance to look at the heroes.&lt;br /&gt;&lt;br /&gt;* Renamed the controlon/off commands to be clearer which is which. They are now -disableselection (-ds) and -enableselection (-es)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Various map optimizations&lt;br /&gt;* Fixed an old recipe fusing exploit with leaver items that could result in crashes&lt;br /&gt;* Fixed Essence Shift on units that change form&lt;br /&gt;* Fixed a couple of bugs with Dark Pact debuff&lt;br /&gt;* Added replay data for creep kills/denies (at time intervals,&lt;br /&gt;format: "CSK"+I2S(PlayerID),value and "CSD"+I2S(PlayerID),value)&lt;br /&gt;* Fixed various tooltips&lt;br /&gt;* Fixed gold not being split after using -unlock when someone leaves via -kickafk&lt;br /&gt;* Fixed being able to -unlock while a switch vote is ongoing&lt;br /&gt;* Fixed some spells incorrectly triggering Magic Stick/Essence Aura (Devoured Neutral Troll Priests Heal, Radiance Swap, etc)&lt;br /&gt;* Fixed some -CD language text issues as well as some missing parser information&lt;br /&gt;* Fixed Arcane Ring recipe purchase hotkey&lt;br /&gt;* Fixed some potential Basher bugs on some levels of Spirit Bear&lt;br /&gt;* Fixed an abuse possible with one hero carrying multiple Urn of Shadows&lt;br /&gt;* Fixed the second Forged Spirit from being added to your control despite having control helper turned off&lt;br /&gt;* Fixed a bug with -switch when you have Rapier (that you don't own) on you&lt;br /&gt;* Fixed a few other misc minor bugs&lt;br /&gt;&lt;br /&gt;Did you Enjoy this release? Did you like the changes in &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666b-map-dota-allstars-666b-map.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.66b&lt;/span&gt;&lt;/a&gt;? Share your thoughts and reviews about this map.&lt;br /&gt;&lt;br /&gt;Also share your suggestions for &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-667-dota-allstars-667-news-and.html"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.67&lt;/span&gt;&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2444388108956308119?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2444388108956308119'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2444388108956308119'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666b-changelog-dota-allstars-666b.html' title='Dota 6.66b Changelog | Dota Allstars 6.66b Changelogs'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/S2ApewVA7AI/AAAAAAAAEH8/nW7k1F0w9Ig/s72-c/Dota+6.66b+changelogs.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-542412875762190746</id><published>2010-01-24T10:14:00.000-08:00</published><updated>2010-01-24T10:18:33.766-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='24d Patch (Offline)'/><category scheme='http://www.blogger.com/atom/ns#' term='How to Install Dota Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='Guide'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Guide, How to Install Warcraft 1.24d Patch (Offline)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S1kCCUoQDCI/AAAAAAAAEFk/JqfwHZCfpfE/s400/warcraft-3-tft.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 191px; height: 143px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S1kCCUoQDCI/AAAAAAAAEFk/JqfwHZCfpfE/s400/warcraft-3-tft.jpg" alt="" border="0" /&gt;&lt;/a&gt;Official &lt;span class="IL_AD" id="IL_AD2"&gt;Warcraft&lt;/span&gt; 1.24d Patch Install Guide. Blizzard has released Warcraft 3 TFT 1.24d Patch as a &lt;span class="IL_AD" id="IL_AD3"&gt;security patch&lt;/span&gt; and the players are upgrading to it so they can play without any kind of cheats &amp;amp; hacks. Majority of the Warcraft 3 players prefer to install patches via offline upgrade file from Blizzard Official site. Check it's download and guide here.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;How to install Warcraft 1.24d patch using it without any errors/problems:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1. Download the Warcraft v1.24d Patch from the links below:&lt;br /&gt;&lt;br /&gt;- &lt;span style="color: rgb(51, 255, 51);"&gt;Standalone Full Patch:&lt;/span&gt;&lt;br /&gt;Get this file if you upgrading from an old version. This works in most cases.&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://hotfile.com/dl/25188688/fe395ae/War3TFT_124d_English.exe.html" target="_blank" rel="nofollow"&gt;War3TFT_124d_English.exe&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://ftp.blizzard.com/pub/war3x/patches/pc/War3TFT_124d_English.exe" target="_blank" rel="nofollow"&gt;War3TFT_124d_English.exe&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;- &lt;span style="color: rgb(51, 255, 51);"&gt;Upgrade Patch:&lt;/span&gt;&lt;br /&gt;Get this patch file if you are upgrading from v1.24c to v1.24d.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://hotfile.com/dl/25242802/7682c05/War3TFT_124c_124d_English.exe.html" target="_blank" rel="nofollow"&gt;War3TFT_124c_124d_English.exe&lt;/a&gt; &lt;/span&gt;(mirror 1)&lt;br /&gt;&lt;a href="http://ftp.blizzard.com/pub/war3x/patches/pc/War3TFT_124c_124d_English.exe" target="_blank" rel="nofollow"&gt;&lt;span style="font-weight: bold;"&gt;War3TFT_124c_124d_English.exe&lt;/span&gt;&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;2. After downloading the required file from the links above, run it.&lt;br /&gt;3. Your Warcraft version will be upgraded to Patch 1.24d&lt;br /&gt;&lt;br /&gt;If you see any Registery Error Loading Key "Warcraft/InstallPath" error. Kindly refer to&lt;a style="font-weight: bold;" href="http://www.dota-utilities.com/2009/03/how-to-fix-warcraft-3-registry-error.html" target="_blank"&gt; this page&lt;/a&gt; and follow the instructions.&lt;br /&gt;&lt;br /&gt;If you still can not go through the installation phase, just post a comment here. We will try to help you out!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-542412875762190746?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/542412875762190746'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/542412875762190746'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/guide-how-to-install-warcraft-124d.html' title='Guide, How to Install Warcraft 1.24d Patch (Offline)'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S1kCCUoQDCI/AAAAAAAAEFk/JqfwHZCfpfE/s72-c/warcraft-3-tft.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-4915030589238530282</id><published>2010-01-24T10:11:00.001-08:00</published><updated>2010-02-03T10:14:02.713-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft 1.24d Switcher | Warcraft Version Switcher Patch v1.24d Download'/><title type='text'>Warcraft 1.24d Switcher | Warcraft Version Switcher Patch v1.24d Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qJmYuKjmdhw/S1ggmoPZocI/AAAAAAAAEFc/0zmZ57dPPq4/s400/warcraft-version-switcher.PNG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 177px; height: 107px;" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/S1ggmoPZocI/AAAAAAAAEFc/0zmZ57dPPq4/s400/warcraft-version-switcher.PNG" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;&lt;span class="IL_AD" id="IL_AD2"&gt;Warcraft&lt;/span&gt; Version &lt;span class="IL_AD" id="IL_AD3"&gt;Switcher&lt;/span&gt; 1.24d&lt;/span&gt; Download and Guide. Warcraft version switcher is an awesome software which allows you to easily navigate between patch versions of Warcraft 3. This software is for those people who are having problems while installing the new patch. As the Blizzard released &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/01/warcraft-124d-patch-warcraft-3-tft-124d_24.html"&gt;Warcraft 1.24d Patch&lt;/a&gt; players are demanding version switcher, So here it is.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Warcraft 1.24d Patch Switcher Download:&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://hotfile.com/dl/25130840/8f63bff/WVS-124d-by-DotA-Utilities.rar.html" target="_blank" rel="nofollow"&gt;WVS-124d.rar&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;a href="http://rapidshare.com/files/338732062/WVS-124d-by-DotA-Utilities.rar" target="_blank" rel="nofollow"&gt;&lt;span style="font-weight: bold;"&gt;WVS-124d.rar&lt;/span&gt;&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;If you already have WVS, then you may download, &lt;a style="font-weight: bold;" href="http://hotfile.com/dl/25139309/b282b4c/TFT_Version_1.24d.zip.html" target="_blank" rel="nofollow"&gt;TFT Version 1.24d.zip&lt;/a&gt; file instead.&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Note:&lt;/span&gt;&lt;br /&gt;• This Version Switcher includes, Warcraft 1.24c and 1.24d Patch Files.&lt;br /&gt;• &lt;span style="color: rgb(51, 255, 51);"&gt;1.24d&lt;/span&gt; = &lt;span style="color: rgb(51, 255, 51);"&gt;1.24.3.6834&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Step by Step Guide:&lt;/span&gt;&lt;ol&gt;&lt;li&gt;As usual, Download the Warcraft 1.24d Switcher from the links given above.&lt;/li&gt;&lt;li&gt;Extract the files any where.&lt;/li&gt;&lt;li&gt;Open wvs.exe&lt;/li&gt;&lt;li&gt;It will ask you to configure your Warcraft 3 path, do it.&lt;/li&gt;&lt;li&gt;Now click first button from the left.&lt;/li&gt;&lt;li&gt;Now double click the desired version you wanna switch&lt;/li&gt;&lt;li&gt;Your warcraft version will be switched.&lt;/li&gt;&lt;/ol&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-4915030589238530282?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4915030589238530282'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/4915030589238530282'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/warcraft-124d-switcher-warcraft-version.html' title='Warcraft 1.24d Switcher | Warcraft Version Switcher Patch v1.24d Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qJmYuKjmdhw/S1ggmoPZocI/AAAAAAAAEFc/0zmZ57dPPq4/s72-c/warcraft-version-switcher.PNG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2215850907235787370</id><published>2010-01-21T00:16:00.000-08:00</published><updated>2010-01-24T10:27:18.577-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft 1.24d Patch - Warcraft 3 TFT 1.24d Patch Download'/><title type='text'>Warcraft 1.24d Patch - Warcraft 3 TFT 1.24d Patch Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S1ebqbIy1oI/AAAAAAAAEE8/aM_1V0PWzeI/s320/warcraft-patch.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 139px; height: 105px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S1ebqbIy1oI/AAAAAAAAEE8/aM_1V0PWzeI/s320/warcraft-patch.jpg" alt="" border="0" /&gt;&lt;/a&gt;Hey Dota Addicts!, Warcraft 1.24d Patch is now officially released by Blizzard. The reason behind releasing this patch was hacks but now they are detected in WarCraft 3 TFT 1.24d Patch. It is good to have the latest Warcraft 1.24d patch so you don't face any problems while playing on Garena or Battle.net&lt;br /&gt;&lt;br /&gt;Currently, there is no offline patch file is available, but you can upgrade your patch by opening Warcraft 3 and connecting to Battle.net anytime.&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Warcraft 3 TFT 1.24d Patch Installation Ways, How to/Guide:&lt;/span&gt;&lt;br /&gt;•&lt;a href="http://dota-addiction.blogspot.com/2010/01/warcraft-124d-switcher-warcraft-version.html"&gt; &lt;/a&gt;&lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/01/warcraft-124d-switcher-warcraft-version.html"&gt;Switch to Warcraft Patch 1.24d using Warcraft Version Switcher&lt;/a&gt; (easy)&lt;br /&gt;• &lt;a style="font-weight: bold;" href="http://www.dota-utilities.com/2010/01/guide-how-to-install-warcraft-124d.html"&gt;Install the WarCraft 1.24d Patch using Offline Upgrade File from Blizzard&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;• &lt;span style="font-weight: bold;"&gt;Upgrade to Warcraft v1.24d patch by connecting to Battle.net:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;It requires original Warcraft 3 copy. Open your warcraft 3 click Battle.net, you will be automatically upgraded to the latest patch.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;span class="IL_AD" id="IL_AD1"&gt;&lt;br /&gt;Warcraft 3 The Frozen Throne&lt;/span&gt; 1.24d (1.24.3.6834) Changelog:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span class="blue"&gt;&lt;br /&gt;WARCRAFT III: THE FROZEN THRONE VERSION HISTORY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span class="blue"&gt;&lt;br /&gt;FIXES:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;br /&gt;- Fixed a client crash related to queuing too many invalid build commands&lt;br /&gt;("crash hack"). &lt;/blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;br /&gt;Also, Avoid using any kind of Maphacks, custom kicks, crash hacks they are now outdated/detected in Battle.net because of this War3 1.24d patch.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2215850907235787370?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2215850907235787370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2215850907235787370'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/warcraft-124d-patch-warcraft-3-tft-124d.html' title='Warcraft 1.24d Patch - Warcraft 3 TFT 1.24d Patch Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S1ebqbIy1oI/AAAAAAAAEE8/aM_1V0PWzeI/s72-c/warcraft-patch.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-1852299709856441439</id><published>2010-01-21T00:11:00.000-08:00</published><updated>2010-01-21T00:15:59.555-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DOTA news'/><title type='text'>Reconnecting to DotA Games after getting dropped - A Revolution Coming?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S1dbNn-5k3I/AAAAAAAAEE0/7asxVU7Afvw/s400/reconnection-dota.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 75px; height: 75px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S1dbNn-5k3I/AAAAAAAAEE0/7asxVU7Afvw/s400/reconnection-dota.png" alt="" border="0" /&gt;&lt;/a&gt;Disconnection in &lt;span class="IL_AD" id="IL_AD3"&gt;DotA&lt;/span&gt; games has always been a huge problems which ruins the game for &lt;span class="IL_AD" id="IL_AD4"&gt;the rest&lt;/span&gt; of &lt;span class="IL_AD" id="IL_AD2"&gt;the players&lt;/span&gt; but have you ever imagined reconnecting to dropped DotA games? Recently, IceFrog has blogged about the upcoming revolution of DotA Allstars. He mentioned about the possibility of a DotA Host Bot tool based on Ghost which will help users able to reconnect in disconnected DotA game like in Heroes of Newerth&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Quoting IceFrog '&lt;span style="font-style: italic;"&gt;Reconnting to Dropped DotA Games&lt;/span&gt;':&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;Varlock, the developer of the popular Ghost hosting bot, has done a successful concept test on this functionality and will work on implementing it for public use in the future. The technology is portable for Garena (or anything else in theory, if someone wants to port it) as well.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;He wanted me to try to help him gauge interest level for his project. It would basically require the host to be using the tool on bnet, garena or any other hosting platform the feature is ported to. Any player that wants to be able to reconnect would have the custom reconnect tool running, but players who are not using the tool could still play in the same games.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;The exact time and schedule for its release is not defined yet. The main reason for this post is to help get him feedback so he can decide how much interest people have in it and consider his schedule accordingly. If you have any thoughts you want to share with him, you can respond here and I'll relay them to him or you can email him directly at hogantp@gmail.com&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;Thanks to Varlock for his continued efforts in the DotA hosting scene.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This Tool will immensely help DotA-Allstars players. Varlock, The developer of this tool has not disclosed any information about release, How it works but he is asking for feedback from theDotA Community.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-1852299709856441439?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1852299709856441439'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1852299709856441439'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/reconnecting-to-dota-games-after.html' title='Reconnecting to DotA Games after getting dropped - A Revolution Coming?'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S1dbNn-5k3I/AAAAAAAAEE0/7asxVU7Afvw/s72-c/reconnection-dota.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-1507858374756783112</id><published>2010-01-15T02:03:00.000-08:00</published><updated>2010-02-03T10:11:22.378-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.66b'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA Allstars 6.66b Map Download News and Updates'/><title type='text'>DotA 6.66b ,DotA Allstars 6.66b Map Download News and Updates</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/S09nxBdlpaI/AAAAAAAAECk/6ryRYH04WwM/s400/dota.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 140px; height: 105px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/S09nxBdlpaI/AAAAAAAAECk/6ryRYH04WwM/s400/dota.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Dota Allstars 6.66b&lt;/span&gt; is &lt;span class="IL_AD" id="IL_AD2"&gt;gonna be&lt;/span&gt; the next release of DotA-Allstars series. As IceFrog made some unexpected changes in the &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/01/dota-666-dota-allstars-666-map-download_15.html"&gt;DotA 6.66&lt;/a&gt; so, there is a possibility of bugs/exploits in this release. IceFrog will release DotA 6.66b map to fix the bugs/problems if there left any.&lt;br /&gt;&lt;br /&gt;As usual, this post is created to provide you the upcoming updates. If you have found any&lt;a style="font-weight: bold;" href="http://www.dota-utilities.com/2009/12/dota-666.html"&gt; Dota 6.66&lt;/a&gt; bug or something unusual feel free to shout using the comment form!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-weight: bold; color: rgb(255, 0, 0);"&gt;Dota 6.66b Download Link:&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666b-map-dota-allstars-666b-map.html"&gt;&lt;span style="font-weight: normal; color: rgb(255, 255, 255);"&gt;Dota 6.66b Map&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-1507858374756783112?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1507858374756783112'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/1507858374756783112'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666b-dota-allstars-666b-map.html' title='DotA 6.66b ,DotA Allstars 6.66b Map Download News and Updates'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/S09nxBdlpaI/AAAAAAAAECk/6ryRYH04WwM/s72-c/dota.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-2618177022189124317</id><published>2010-01-15T01:48:00.000-08:00</published><updated>2010-01-15T01:50:04.336-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66 6v6 Map'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA Allstars 6.66 6v6 Map Download'/><title type='text'>Dota 6.66 6v6 Map , DotA Allstars 6.66 6v6 Map Download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S09-_PJrdvI/AAAAAAAAECs/T5dLUDfbBHE/s400/6v6+dota.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 400px; height: 93px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S09-_PJrdvI/AAAAAAAAECs/T5dLUDfbBHE/s400/6v6+dota.JPG" alt="" border="0" /&gt;&lt;/a&gt;Dota 6.66 6v6 Map is just released by GoD-Tony. This map is same as the normal 6.66 version but it has 1 extra player on each side making it 6v6. You must try this map!&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Dota Allstars 6.66 6v6 Map Download:&lt;/span&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://hotfile.com/dl/24205107/4218d25/DotA_Allstars_v6.66_6v6.w3x.html" target="_blank" rel="nofollow"&gt;DotA_Allstars_v6.66_6v6.w3x&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;a href="http://rapidshare.com/files/335339971/DotA_Allstars_v6.66_6v6.w3x" target="_blank" rel="nofollow"&gt;DotA_Allstars_v6.66_6v6.w3x&lt;/a&gt; (mirror 2)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-2618177022189124317?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2618177022189124317'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/2618177022189124317'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666-6v6-map-dota-allstars-666-6v6.html' title='Dota 6.66 6v6 Map , DotA Allstars 6.66 6v6 Map Download'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S09-_PJrdvI/AAAAAAAAECs/T5dLUDfbBHE/s72-c/6v6+dota.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6077828704400754399</id><published>2010-01-15T01:44:00.000-08:00</published><updated>2010-01-15T01:47:14.905-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Allstars 6.66 Map Download and Changelogs'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66'/><title type='text'>Dota 6.66 , DotA Allstars 6.66 Map Download and Changelogs</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qJmYuKjmdhw/S08b4u95zoI/AAAAAAAAECM/anZ8D58HpA0/s400/dota+6.66.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_qJmYuKjmdhw/S08b4u95zoI/AAAAAAAAECM/anZ8D58HpA0/s400/dota+6.66.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;DotA 6.66&lt;/span&gt; - &lt;span style="font-weight: bold;"&gt;DotA Allstars 6.66&lt;/span&gt; is now released by IceFrog. IceFrog has done a lots of fixing, balancing some big changes. There were a lots of things which were expected in this release but IceFrog has released this patch so quickly. Anyways the &lt;span class="IL_AD" id="IL_AD2"&gt;Dota&lt;/span&gt; 6.66 map and changelogs are available, check them now..&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dota Allstars 6.66 Map Download:&lt;/span&gt;&lt;br /&gt;- &lt;a style="font-weight: bold;" href="http://hotfile.com/dl/24104687/311a1e2/DotA_Allstars_v6.66.w3x.html" target="_blank" rel="nofollow"&gt;Dota-Allstars v6.66.w3x&lt;/a&gt; (mirror 1)&lt;br /&gt;- &lt;a style="font-weight: bold;" href="http://rapidshare.com/files/334991721/DotA_Allstars_v6.66.w3x" target="_blank" rel="nofollow"&gt;Dota-Allstars v6.66.w3x&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.66 Changelogs:&lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;span style="font-size:85%;"&gt;Batrider&lt;br /&gt;- Flaming Lasso &lt;span class="IL_AD" id="IL_AD2"&gt;cooldown&lt;/span&gt; decreased from 130/90/50 to 90/70/50&lt;br /&gt;&lt;br /&gt;Beastmaster&lt;br /&gt;- Wild Axes now properly hits invisible units&lt;br /&gt;&lt;br /&gt;&lt;span class="IL_AD" id="IL_AD1"&gt;Bounty Hunter&lt;/span&gt;&lt;br /&gt;- Jinada cooldown &lt;span class="IL_AD" id="IL_AD10"&gt;improved&lt;/span&gt; from 22/17/12/7 to 21/16/11/6&lt;br /&gt;&lt;br /&gt;Clockwerk&lt;br /&gt;- Rocket Flare cooldown decreased from 30/25/20/15 to 20/18/16/14&lt;br /&gt;&lt;br /&gt;Dirge&lt;br /&gt;- &lt;span class="IL_AD" id="IL_AD7"&gt;Added&lt;/span&gt; Aghanim's &lt;span class="IL_AD" id="IL_AD4"&gt;Scepter&lt;/span&gt; for Undying.&lt;br /&gt;Regular Plague &lt;span class="IL_AD" id="IL_AD11"&gt;Aura&lt;/span&gt;&lt;br /&gt;- Plague Aura amplifies up to 20% / 25% / 30% max and heals for 6% of heroes and 2% of &lt;span class="IL_AD" id="IL_AD5"&gt;creeps&lt;/span&gt;&lt;br /&gt;Scepter Upgraded Plague Aura&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/01/dota-666-changelogs-dota-allstars-666.html"&gt;READ FULL CHANGELOGS &gt;&gt;&gt;&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related Stuff:&lt;/span&gt;&lt;br /&gt;-&lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666-ai-map-dota-allstars-666-ai.html"&gt;&lt;span style="font-weight: bold;"&gt; Dota 6.66 AI&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;- &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2009/12/warcraft-version-switcher-124c-download.html"&gt;Warcraft 1.24c Patch&lt;/a&gt; &lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;Make sure that you &lt;a style="font-weight: bold;" href="http://feeds.feedburner.com/Dota-Addiction-Blog?format=sigpro" target="_blank" rel="nofollow"&gt;subscribe to our feeds&lt;/a&gt; so, you don't miss any updates.&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6077828704400754399?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6077828704400754399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6077828704400754399'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666-dota-allstars-666-map-download_15.html' title='Dota 6.66 , DotA Allstars 6.66 Map Download and Changelogs'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qJmYuKjmdhw/S08b4u95zoI/AAAAAAAAECM/anZ8D58HpA0/s72-c/dota+6.66.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-5491717703620181987</id><published>2010-01-15T01:43:00.000-08:00</published><updated>2010-01-15T01:46:31.625-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.66 AI Map | DotA Allstars 6.66 AI Plus Map Download | Dota v6.66 AI'/><title type='text'>DotA 6.66 AI Map | DotA Allstars 6.66 AI Plus Map Download | Dota v6.66 AI</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/S0nUJ_4U9dI/AAAAAAAAEAY/8rO9SDPjGLY/s400/dota+6.66+ai.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/S0nUJ_4U9dI/AAAAAAAAEAY/8rO9SDPjGLY/s400/dota+6.66+ai.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span class="IL_AD" id="IL_AD2"&gt;DotA&lt;/span&gt; 6.66 AI Plus Map | DotA Allstars 6.65 AI Map News and Updates. As we already know that &lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/01/dota-666-dota-allstars-666-map-download_15.html"&gt;DotA 6.66&lt;/a&gt; is not released yet we know you will you need an Dota 6.66 AI soon as the map releases. The map will follow the changes and fixing of the official release. BuffMePlz, the AI developer might add some Devil stuff in &lt;span style="font-weight: bold;"&gt;Dota 6.66 AI Map&lt;/span&gt; :)&lt;br /&gt;&lt;br /&gt;Anyways, this page will provide all the information &amp;amp; updates regarding the upcoming &lt;span style="font-weight: bold;"&gt;DotA 6.66 AI Plus&lt;/span&gt;. Just stick on this page for further updates.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related: &lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666-dota-allstars-666-map-download_15.html"&gt;Dota 6.66&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-5491717703620181987?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5491717703620181987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/5491717703620181987'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666-ai-map-dota-allstars-666-ai.html' title='DotA 6.66 AI Map | DotA Allstars 6.66 AI Plus Map Download | Dota v6.66 AI'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/S0nUJ_4U9dI/AAAAAAAAEAY/8rO9SDPjGLY/s72-c/dota+6.66+ai.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6927547386918492903</id><published>2010-01-15T01:31:00.000-08:00</published><updated>2010-01-15T01:47:00.001-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Allstars 6.66 Map Official  Changelog'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66 Changelogs'/><title type='text'>Dota 6.66 Changelogs ,Dota Allstars 6.66 Map Official  Changelog</title><content type='html'>&lt;div id="aim16900162433278421792"&gt; &lt;span style="font-weight: bold;"&gt;Dota 6.66 Changelogs&lt;/span&gt; | Dota Allstars 6.66 Map  Official Changelogs are now Available. The Dota Allstars version 6.66 has just been released and the reason for releasing this version is to balance some items and heroes. We can see &lt;span class="IL_AD" id="IL_AD6"&gt;these things&lt;/span&gt; in the changelogs. So check the changes and enjoy playing Dota Allstars 6.66.&lt;/div&gt; &lt;div style="clear: both;"&gt; &lt;center&gt; &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-6344858928948689"; google_ad_host = "pub-1556223355139109"; google_ad_host_channel="00000"; /* 468x60, created 11/13/08 */ google_ad_slot = "7287733032"; google_ad_width = 468; google_ad_height = 60; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt; &lt;/center&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-weight: bold;"&gt;Related Posts -&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/01/dota-666-dota-allstars-666-map-download_15.html"&gt;Dota 6.66 Map Download&lt;/a&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://dota-addiction.blogspot.com/2010/01/dota-666-ai-map-dota-allstars-666-ai.html"&gt;Dota 6.66 AI Map&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Heroes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Batrider&lt;br /&gt;- Flaming Lasso &lt;span class="IL_AD" id="IL_AD2"&gt;cooldown&lt;/span&gt; decreased from 130/90/50 to 90/70/50&lt;br /&gt;&lt;br /&gt;Beastmaster&lt;br /&gt;- Wild Axes now properly hits invisible units&lt;br /&gt;&lt;br /&gt;&lt;span class="IL_AD" id="IL_AD1"&gt;Bounty Hunter&lt;/span&gt;&lt;br /&gt;- Jinada cooldown &lt;span class="IL_AD" id="IL_AD9"&gt;improved&lt;/span&gt; from 22/17/12/7 to 21/16/11/6&lt;br /&gt;&lt;br /&gt;Clockwerk&lt;br /&gt;- Rocket Flare cooldown decreased from 30/25/20/15 to 20/18/16/14&lt;br /&gt;&lt;br /&gt;Dirge&lt;br /&gt;- &lt;span class="IL_AD" id="IL_AD7"&gt;Added&lt;/span&gt; Aghanim's &lt;span class="IL_AD" id="IL_AD4"&gt;Scepter&lt;/span&gt; for Undying.&lt;br /&gt;Regular Plague &lt;span class="IL_AD" id="IL_AD12"&gt;Aura&lt;/span&gt;&lt;br /&gt;- Plague Aura amplifies up to 20% / 25% / 30% max and heals for 6% of heroes and 2% of &lt;span class="IL_AD" id="IL_AD5"&gt;creeps&lt;/span&gt;&lt;br /&gt;Scepter Upgraded Plague Aura&lt;br /&gt;- Plague Aura amplifies up to 25% / 30% / 35% and heals for 10% of heroes and 3% of creeps&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Doom Bringer&lt;br /&gt;- Reworked and rebalanced most of his abilities&lt;br /&gt;Old Devour:&lt;br /&gt;===========&lt;br /&gt;Creeps: Up to level 1/2/4/6&lt;br /&gt;Bonus Gold: 10/20/30/40&lt;br /&gt;cd: 30/25/20/15&lt;br /&gt;manacost: 50/45/40/35&lt;br /&gt;&lt;br /&gt;New Devour:&lt;br /&gt;===========&lt;br /&gt;Creeps: Up to level 2/4/5/6&lt;br /&gt;Bonus Gold: 40/60/80/100&lt;br /&gt;cd: 60/55/50/45&lt;br /&gt;manacost: 60&lt;br /&gt;&lt;br /&gt;Gains the abilities of &lt;span class="IL_AD" id="IL_AD11"&gt;the target&lt;/span&gt; neutral creep has until you devour another creep with abilities to replace it&lt;br /&gt;&lt;br /&gt;Old &lt;span class="IL_AD" id="IL_AD3"&gt;Scorched Earth&lt;/span&gt;:&lt;br /&gt;====================&lt;br /&gt;Large aoe castable.&lt;br /&gt;&lt;br /&gt;MS Bonus: 10/15/20/30%&lt;br /&gt;AS Bonus: 10/15/20/30%&lt;br /&gt;Deals: 1/2/3/4 dps&lt;br /&gt;Heals: 1/2/3/4 dps&lt;br /&gt;&lt;br /&gt;&lt;span class="IL_AD" id="IL_AD10"&gt;Duration&lt;/span&gt;: 20&lt;br /&gt;CD: 10&lt;br /&gt;Manacost: 60&lt;br /&gt;Cast Range: 800&lt;br /&gt;AOE: 700&lt;br /&gt;&lt;br /&gt;New Scorched Earth:&lt;br /&gt;====================&lt;br /&gt;&lt;span class="IL_AD" id="IL_AD8"&gt;Temporary&lt;/span&gt; effect around you. Earth is scorched wherever you are walking.&lt;br /&gt;&lt;br /&gt;MS Bonus: 20%&lt;br /&gt;Damage: 15/20/25/30&lt;br /&gt;Heals: 15/20/25/30&lt;br /&gt;&lt;br /&gt;Duration: 8/10/12/14&lt;br /&gt;Cooldown: 60/50/40/30&lt;br /&gt;Manacost: 60&lt;br /&gt;AOE: 600&lt;br /&gt;&lt;br /&gt;Old Doom:&lt;br /&gt;==========&lt;br /&gt;Regular&lt;br /&gt;-Duration: 12/14/16&lt;br /&gt;-DPS: 40/60/80&lt;br /&gt;-Cooldown: 160/130/100&lt;br /&gt;&lt;br /&gt;Scepter&lt;br /&gt;-Duration: 14/16/18&lt;br /&gt;-DPS: 50/70/90&lt;br /&gt;-Cooldown: 90/80/70&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;New Doom:&lt;br /&gt;==========&lt;br /&gt;Regular&lt;br /&gt;-Duration: 14&lt;br /&gt;-DPS: 30/50/70&lt;br /&gt;-Cooldown: 110&lt;br /&gt;&lt;br /&gt;Scepter&lt;br /&gt;-Duration: 14&lt;br /&gt;-DPS: 50/80/110&lt;br /&gt;-Cooldown: 110&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Earthshaker&lt;br /&gt;- Echo Slam no longer counts corpses for damage Echo damage (They used to count them for partial damage)&lt;br /&gt;- Aftershock AoE from 280 to 300&lt;br /&gt;- Enchant Totem damage increased from 50/100/150/200 to 75/150/225/300&lt;br /&gt;- Added Aghanim's Scepter to Earthshaker's Echo Slam (echo bounces twice for each hero it hits)&lt;br /&gt;- Echo Slam's Echo damage increased from 35/45/65 to 40/55/70&lt;br /&gt;- Echo Slam's unit search aoe increased by 75 (this is not the damage aoe, just the initial unit search aoe)&lt;br /&gt;- Note: The main idea with most of these changes is to emphasis the timing aspect of the echo slam more. Some other buffs are done to compensate for the reduced power from the corpse count loss.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Enchantress&lt;br /&gt;- Movement speed increased from 295 to 305&lt;br /&gt;- Enchant's slow effect increased from 10/20/30/40% to 20/30/40/50%&lt;br /&gt;- Enchant's slow effect duration decreased from 7 to 5.5 seconds&lt;br /&gt;&lt;br /&gt;Faceless Void&lt;br /&gt;- Timewalk slow increased from 10/20/30/40% to 25/30/35/40%&lt;br /&gt;- Timewalk cooldown rebalanced from 13 to 19/17/15/13&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Invoker&lt;br /&gt;- Invoke cd from 30/25/12/5 cd to 22/17/12/5&lt;br /&gt;- Invoke manacost from 20/50/80/110 to 20/40/60/80&lt;br /&gt;- Alacrity bonus damage increased from 20-80 to 30-90&lt;br /&gt;- Alacrity duration increased from 8 to 9&lt;br /&gt;- Chaos Meteor damage improved:&lt;br /&gt;Main damage from 40-130 to 55-145 every 0.5 seconds&lt;br /&gt;Burn damage from 8-26 to 11-29 per second&lt;br /&gt;- Cold Snap now applies an initial ministun on cast&lt;br /&gt;- Forged Spirits Armor is now based on Exort and Range is now based on Quas&lt;br /&gt;- Ghost Walk manacost reduced from 300 to 200&lt;br /&gt;- Ghost Walk slow rescaled from 10-40% to 20-40%&lt;br /&gt;- Ice Wall manacost increased from 125 to 175&lt;br /&gt;- Ice Wall cooldown increased from 20 to 25&lt;br /&gt;- Sun Strike damage rescaled from 75-450 to 100-475&lt;br /&gt;- Tornado range increased from 700-3100 -&gt; 800-3200&lt;br /&gt;- Tornado duration increased from 0.6-2.2 -&gt; 0.8-2.5&lt;br /&gt;- Tornado damage increased from max of 375 to 400&lt;br /&gt;- Quas per instance regen from 0.75 to 1&lt;br /&gt;&lt;br /&gt;Juggernat&lt;br /&gt;- Blade Fury cooldown reduced from 30 to 30/28/26/24&lt;br /&gt;&lt;br /&gt;Kaldr&lt;br /&gt;- Cold Feet manacost increased from 90 to 90/100/110/120&lt;br /&gt;- Ice Blast impact delay is a little slower now&lt;br /&gt;- Ice Blast no longer pierces Shallow Grave&lt;br /&gt;- Ice Blast debuff is now purgable&lt;br /&gt;&lt;br /&gt;Ogre Magi&lt;br /&gt;- Fireblast Multicast upgraded cooldown improved from 15/12/9/6 to 12/10/8/6&lt;br /&gt;&lt;br /&gt;Obsidian Destroyer&lt;br /&gt;- Essence Aura no longer has a lower chance to trigger when autocasting Arcane Orb&lt;br /&gt;&lt;br /&gt;Priestess of the Moon&lt;br /&gt;- Moonlight Shadow manacost from 200/250/300 to a constant 175&lt;br /&gt;&lt;br /&gt;Pugna&lt;br /&gt;- Decrepify cast range increased from 550 to 550/600/650/700&lt;br /&gt;&lt;br /&gt;Queen of Pain&lt;br /&gt;- Scream of Pain now affects Decrepified units&lt;br /&gt;&lt;br /&gt;Spirit Breaker&lt;br /&gt;- Nether Strike now makes Spirit Breaker magic immune for the second that he is fading out during its cast&lt;br /&gt;- Charge of Darkness decreased manacost from 120 to 75&lt;br /&gt;- Charge of Darkness cast mechanic reworked&lt;br /&gt;Charge of Darknessnow charges up in place for up to 4 seconds and then you move out at a speed relative to how long you charged it for. (Total movement bonus is the same as before, it just depends on chargeup time now instead of increasing slowly over time)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Slark&lt;br /&gt;- Pounce Leash now gets removed if the target blinks or teleports away&lt;br /&gt;- Shadow Dance passive no longer works if Slark is Doomed&lt;br /&gt;&lt;br /&gt;Ursa Warrior&lt;br /&gt;- Undid previous cast animation change on Overpower&lt;br /&gt;- Fixed a bug in the recent Overpower rewrite that prevented it from being removed by purge/euls&lt;br /&gt;&lt;br /&gt;Visage&lt;br /&gt;- Soul Assumption damage per charge decreased from 130 to 110&lt;br /&gt;- Soul Assumption manacost from 100/120/140/160 to 100&lt;br /&gt;- Soul Assumption cooldown from 7/6/5/4 to 4&lt;br /&gt;- Familiars Bounty reduced from 150 to 100&lt;br /&gt;- Familiars now magic reduction from 70/95/95% to 95% at all levels&lt;br /&gt;- Familiars bonus damage attack count increased from 6 to 7&lt;br /&gt;- Familiars now have a small (160) ranged attack instead of melee&lt;br /&gt;- Gravekeeper's Cloak recharge time improved from 14/12/10/8 to 10/9/8/7&lt;br /&gt;&lt;br /&gt;Warlock&lt;br /&gt;- Fatal Bonds damage increased from 3.75/7.5/11.25/15% to 15%&lt;br /&gt;- Fatal Bonds link count reduced from 5 to 2/3/4/5&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Item Changes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;Aghanim's Scepter&lt;br /&gt;- Added Undying and Earthshaker&lt;br /&gt;&lt;br /&gt;Divine Rapier&lt;br /&gt;- Can no longer be destroyed by attacking the item&lt;br /&gt;- If a player other than the original owner of the Rapier picks it up, they cannot drop it&lt;br /&gt;&lt;br /&gt;Force Staff&lt;br /&gt;- Double clicking force staff now acts as if you clicked on yourself&lt;br /&gt;&lt;br /&gt;Maelstrom &amp;amp; Mjollnir&lt;br /&gt;- Increased max bounces from 3 to 4&lt;br /&gt;&lt;br /&gt;Phase Boots&lt;br /&gt;- Cooldown from 12 seconds to 10 seconds&lt;br /&gt;- Duration from 6 seconds to 5 seconds&lt;br /&gt;- Movement bonus from 10% to 12%&lt;br /&gt;&lt;br /&gt;Scroll of Town Portal&lt;br /&gt;- Double clicking on scrolls now automatically targets your fountain&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Game Play&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;* Switch now only works as long as the items of the leaver remain intact. Once someone leaves, the inventory of that hero becomes locked. Players can use an -unlock command, but once that is done switch cannot be used on that hero anymore. Once this feature is used enough to be considered stable, switch will be usable by default (-so mode won't be required) with the restrictions described above. The gold that the leaver is carrying is also frozen until the hero is either unlocked or swapped.&lt;br /&gt;&lt;br /&gt;* Added a new command, "-controloff"/"-controlon", to disable control help in the game (to prevent stuff like adding summoned units to your current selection: Invoker, Techies, Lanaya, etc)&lt;br /&gt;* Added a new test command to toggle creeps spawn off and on -spawnoff/-spawnon&lt;br /&gt;* Restored -mc, but with more detailed statistics to match up with the recently changed Multicast chance system&lt;br /&gt;* To prevent some abuses with -unstuck, it no longer works if your taking damage during the first few seconds after you enter the command&lt;br /&gt;&lt;br /&gt;* Doubled Satyr Trickerster manapool and purge manacost (primarily affects just stolen ability via Devour)&lt;br /&gt;* Fixed the teleport effects sometimes being visually on an angle&lt;br /&gt;* Fixed Nightcrawler status buff text format&lt;br /&gt;* Fixed Tango visual buff being slightly inaccurate (this is just a cosmetic improvement/fix)&lt;br /&gt;&lt;br /&gt;* Added a visual effect for allied players to indicate which creep you infesting&lt;br /&gt;* Added a new sound set for Furion (91160)&lt;br /&gt;* Added a new sound set for Clockwerk&lt;br /&gt;* Added a new visual effect for Spirit Lance&lt;br /&gt;* Added new charge icon for Soul Assumption (137459)&lt;br /&gt;* Disabled visual charge indication if the cooldown for Soul Assumption is not ready&lt;br /&gt;* Added a new overhead indictor for Soul Assumption (137459)&lt;br /&gt;* Added an visaul effect when Eclipse misses to help players keep track (109017)&lt;br /&gt;* Phantom Assassin images now have the proper fade visual effect (114120)&lt;br /&gt;* Improved Eyes In The Forest cast animation (95740)&lt;br /&gt;* Added new visual effect for Flesh Golem (51874)&lt;br /&gt;&lt;br /&gt;* Game mode status, rune messages and a few other misc strings are now externalized properly to allow for more flexible translation choices&lt;br /&gt;* Added replay parsing data for assists (Format: "Assist"+I2S(KillerId),DyingId)&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Bugs&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;* Fixed a few areas where you could get stuck in using TP scrolls&lt;br /&gt;* Fixed Malefice not reliably working if the enemy is fogged&lt;br /&gt;* Fixed Last Word from firing off on the precast for Ice Blast and Unstable Concoction&lt;br /&gt;* Fixed Ice Blast indicator staying at edge of map until you release it&lt;br /&gt;* Fixed Ice Blast debuff from overriding Time Lapse&lt;br /&gt;* Fixed some Dark Pact bugs&lt;br /&gt;* Fixed Essence Shift from piercing Shallow Grave&lt;br /&gt;* Fixed Essence Shift sometimes not registering properly at high attack speeds&lt;br /&gt;* Fixed Murloc sometimes not attacking the pounced target&lt;br /&gt;* Fixed dispersion damage on creeps&lt;br /&gt;* Fixed bugs with Charge of Darkness interaction with euls and ghost scepter&lt;br /&gt;* Fixed some mac specific bugs&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6927547386918492903?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6927547386918492903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6927547386918492903'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666-changelogs-dota-allstars-666.html' title='Dota 6.66 Changelogs ,Dota Allstars 6.66 Map Official  Changelog'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-7965631786605101236</id><published>2010-01-05T20:15:00.000-08:00</published><updated>2010-01-15T01:56:10.771-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Maps'/><category scheme='http://www.blogger.com/atom/ns#' term='dota News Dota Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota 6.66 6v6 Map'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA Allstars 6.66 Map Download News and Updates'/><title type='text'>Dota 6.66 , DotA Allstars 6.66 Map Download News and Updates</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SrGtcJCp3aI/AAAAAAAABOc/A6BzqvqAIeQ/s400/Dota+6.63+Loading+Screen+Small.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 140px; height: 105px;" src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SrGtcJCp3aI/AAAAAAAABOc/A6BzqvqAIeQ/s400/Dota+6.63+Loading+Screen+Small.jpg" alt="" border="0" /&gt;&lt;/a&gt;DotA 6.66 - DotA Allstars 6.66 is gonna be the next map for Defense Of The Ancients. In which we will see balancing of heroes and there might be a chance of hidden Quests/easter egg in this release. IceFrog is now taking rest after releasing the Dota 6.65. He'll probably start working on Dota 6.66 after few days.&lt;br /&gt;&lt;br /&gt;This post is created to provide you the latest updates/news about the upcoming Dota Allstars 6.65, every Dota v6.66 news will be posted here, so hang on and enjoy!&lt;br /&gt;&lt;br /&gt;Make sure that you &lt;a href="http://feeds.feedburner.com/Dota-Addiction-Blog?format=sigpro"&gt;subscribe&lt;/a&gt; to our feeds so, you don't miss any updates.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; color: rgb(255, 0, 0);"&gt;&lt;span style="font-weight: bold;"&gt;Dota 6.66 Download Link&lt;/span&gt;&lt;br /&gt;&lt;a href="http://dota-addiction.blogspot.com/2010/01/dota-666-dota-allstars-666-map-download_15.html"&gt;&lt;span style="color: rgb(51, 51, 255); font-weight: bold;"&gt;dota 6.66 map&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-7965631786605101236?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7965631786605101236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/7965631786605101236'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2010/01/dota-666-dota-allstars-666-map-download.html' title='Dota 6.66 , DotA Allstars 6.66 Map Download News and Updates'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_PvNE9xUmHBQ/SrGtcJCp3aI/AAAAAAAABOc/A6BzqvqAIeQ/s72-c/Dota+6.63+Loading+Screen+Small.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-6914237181095529943</id><published>2009-12-30T18:48:00.000-08:00</published><updated>2009-12-30T19:05:29.210-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota Downloads'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6vs6'/><category scheme='http://www.blogger.com/atom/ns#' term='DotA 6.65 6v6 Map | DotA Allstars v6.65 6v6 Map Download'/><title type='text'>DotA 6.65 6v6 Map | DotA Allstars v6.65 6v6 Map Download , DotA 6vs6</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qJmYuKjmdhw/Stw36T7j_NI/AAAAAAAADkI/3OtI1nzda6M/s400/dota+6.64+6v6.PNG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 298px; height: 95px;" src="http://3.bp.blogspot.com/_qJmYuKjmdhw/Stw36T7j_NI/AAAAAAAADkI/3OtI1nzda6M/s400/dota+6.64+6v6.PNG" alt="" border="0" /&gt;&lt;/a&gt;Great News for &lt;span class="IL_AD" id="IL_AD1"&gt;Dota&lt;/span&gt;-Allstars 6v6 fans, Dota 6.65 6v6 Map is now released by GoD-Tony. Now you can play Dota Allstars 6.65 with two extra players. Play this map in Garena or Battle.net, game will be bit long, but you'll surely have fun, Check out the map!&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Download Dota 6.65 6v6 - Dota Allstars 6.65 6v6 Map:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.files-cashout.com/download.php?file=11010" target="_blank" rel="nofollow"&gt;DotA-Allstars v6.65 6v6 Ver.1.w3x&lt;/a&gt; (mirror 1)&lt;br /&gt;&lt;a href="http://hotfile.com/dl/22364900/4fcbe30/DotA_Allstars_v6.65_6v6_Ver.1.w3x.html" target="_blank" rel="nofollow"&gt;DotA-Allstars v6.65 6v6 Ver.1.w3x&lt;/a&gt; (mirror 2)&lt;br /&gt;&lt;b style="color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Release Notes:&lt;/b&gt;&lt;br /&gt;• Random Draft (-rd) gamemode works properly again.&lt;br /&gt;• Some features may not work.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Thanks to GoD-Tony for developing the DotA 6.65 6v6 Ver.1 map, we hope to see more releases from you in future.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-6914237181095529943?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6914237181095529943'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/6914237181095529943'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2009/12/dota-665-6v6-map-dota-allstars-v665-6v6.html' title='DotA 6.65 6v6 Map | DotA Allstars v6.65 6v6 Map Download , DotA 6vs6'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qJmYuKjmdhw/Stw36T7j_NI/AAAAAAAADkI/3OtI1nzda6M/s72-c/dota+6.64+6v6.PNG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-8082694872321317054</id><published>2009-12-30T18:27:00.000-08:00</published><updated>2009-12-30T18:43:22.681-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='The Murloc NightCrawler Guide and Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='Slark Guide'/><title type='text'>Slark Guide , Murloc Nightcrawler Guide and Strategy</title><content type='html'>&lt;div style="text-align: center; color: rgb(255, 102, 102);"&gt;&lt;span style="color: rgb(255, 255, 255);font-size:130%;" &gt;&lt;span style="font-weight: bold;"&gt;Slark Guide , Murloc Nightcrawler Guide and Strategy&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;div class="separator" style="clear: both; text-align: center; color: rgb(255, 255, 255);"&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLUPr2Y94I/AAAAAAAABXQ/rc3Zh_6nJHU/s640/Murloc+Nightcrawler+1.jpg" border="0" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center; color: rgb(255, 255, 255);"&gt;&lt;a href="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLo-uXcvMI/AAAAAAAABXg/Jw3sUVpt_kA/s1600-h/Slark+Murloc+Nightcrawler.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLo-uXcvMI/AAAAAAAABXg/Jw3sUVpt_kA/s320/Slark+Murloc+Nightcrawler.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Slark the Murloc &lt;span class="IL_AD" id="IL_AD2"&gt;Nightcrawler&lt;/span&gt; Guide and Strategy&lt;/b&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;. &lt;/span&gt;&lt;a style="color: rgb(255, 255, 255);" href="http://dota-addiction.blogspot.com/2009/12/dota-665-dota-allstars-665-map-download.html"&gt;Dota 6.65&lt;/a&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; give us 2 new heroes, one of them is Murloc Nightcrawler, Slark. We already see the teaser video for him, but now we can know all of his skills. Let's go!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Murloc Nightcrawler Skills &amp;amp; Stats &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Range: 128&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Movement Speed: 305&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Hero Type: Agility&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Agility: 21 + 2.0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Strength: 21 + 1.0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Intelligence: 16 + 1.6&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="color: rgb(255, 255, 255);" name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center; color: rgb(255, 255, 255);"&gt;&lt;a href="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLpa0ebESI/AAAAAAAABXo/zBLh7vLFA5Y/s1600-h/dark-pact.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLpa0ebESI/AAAAAAAABXo/zBLh7vLFA5Y/s320/dark-pact.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Dark Pact&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects. After 2 seconds, a dark wave of destruction emits from theNightcrawler, dealing damage to himself as well as all nearby enemies.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Damage: 75/150/225/300&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;AoE: 325&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Manacost: 55/50/45/40&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Cooldown: 10&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(255, 255, 255);"&gt;Deals half the damage to you immediately as part of the cost.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;&lt;b&gt;&lt;span style=""&gt;&lt;span style=""&gt;Tips:&lt;/span&gt;&lt;/span&gt; &lt;/b&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;This skill also can remove you from negative buffs.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center; color: rgb(255, 255, 255);"&gt;&lt;a href="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SzLpjWnbRII/AAAAAAAABXw/_OWzqOmp4qE/s1600-h/pounce.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SzLpjWnbRII/AAAAAAAABXw/_OWzqOmp4qE/s320/pounce.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Pounce&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Surges directly forward and latches on to the first enemy he hits, binding it with chains of darkness. The enemy is unable to move more than 275 distance away from the &lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);" class="IL_AD" id="IL_AD4"&gt;point of impact&lt;/span&gt; for 3.5 seconds.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Pounce Range: 400/500/600/700&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Pounce Damage: 50/75/100/125&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Leash Range: 275&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Leash Duration: 3.5&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Cooldown: 16&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Manacost: 75&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Note&lt;/b&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;: &lt;/span&gt;&lt;i style="color: rgb(255, 255, 255);"&gt;Moves forward in the direction it is looking, this is not a target &lt;span class="IL_AD" id="IL_AD5"&gt;position&lt;/span&gt; cast.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Tips:&lt;/b&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; Pounce is working like Mirana's Leap. You will jump to direction you're facing. A successful Pounce will bind your enemy for 3.25 seconds. When theenemies binded, they cannot leave from the area. Mirana's Leap, Morphling Waveform and Blink will useless. If you're ganking with a stunner, maybe it's better to let him landed stun first and then when his stun is almost finish, quickly pounce him. It can be great tool for escaping too!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center; color: rgb(255, 255, 255);"&gt;&lt;a href="http://2.bp.blogspot.com/_PvNE9xUmHBQ/SzLpqq1TMbI/AAAAAAAABX4/hIYGG9Bp6Ko/s1600-h/essence-shift.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/SzLpqq1TMbI/AAAAAAAABX4/hIYGG9Bp6Ko/s320/essence-shift.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Essence Shift&lt;/b&gt;&lt;br /&gt;&lt;i style="color: rgb(255, 255, 255);"&gt;Passive&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and courage from his enemies. Every time Slark hits an enemy hero, he steals 1 point from all attributes and 1 additional from the main attribute of that enemy hero while Slark gains 4 points of Agility.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Duration: 15/30/45/60&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Tips:&lt;/b&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; You must note that even though you steal 1 all attribute + 1 main attribute from your enemy, you gain 4 agility and not 1 all attribute + 1 main attribute.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center; color: rgb(255, 255, 255);"&gt;&lt;a href="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLp0U-FpkI/AAAAAAAABYA/BVP3jSKHTGE/s1600-h/shadow-dance.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLp0U-FpkI/AAAAAAAABYA/BVP3jSKHTGE/s320/shadow-dance.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Shadow Dance&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(255, 255, 255);"&gt;Has an active and a passive portion&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Covers himself with a dark smoke, he becomes invisible and does not reveal himself while attacking or casting spells for 5.5 seconds.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Passively increases Nightcrawler's movement speed and regeneration when he is out of sight of hostile units. Has a 0.7 delay when activated or deactivated.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Movement Speed: 30/35/40%&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Health Regeneration: 2/3/4%&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Active duration: 5.5 seconds&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Cooldown: 25&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Manacost: 120&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Tips: &lt;/b&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;This skill can be used as healing mechanism. If your HP is low, find a hidden place and recovers. If you use &lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);" class="IL_AD" id="IL_AD1"&gt;Shadow Dance&lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; when attacking the enemy, your movement speed and regen bonus is working, except the enemies cast dust or have gem. This skill also can detect if there's observer or not. If you're on a place and your passive did not work even though all theenemies is on other place, you can be sure that somewhere near there an observer ward is placed :)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Murloc Nightcrawler Item Build&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Starting Items&lt;/b&gt;&lt;br /&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Healing Salve" src="http://2.bp.blogspot.com/_PvNE9xUmHBQ/SRhEirzh5DI/AAAAAAAAAcI/Eu8lVNC0xwU/s400/BTNHealingSalve.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Tangoes" src="http://www.imagecows.com/uploads/9ca1-Ancient%20Tango.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Ironwood Branch" src="http://www.imagecows.com/uploads/a08b-Ironwood%20Branch.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Ironwood Branch" src="http://www.imagecows.com/uploads/a08b-Ironwood%20Branch.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Ironwood Branch" src="http://www.imagecows.com/uploads/a08b-Ironwood%20Branch.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Gauntlets of Ogre Strength" src="http://www.imagecows.com/uploads/ae23-Gauntlets%20of%20Strength.gif" width="64" height="64" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;You will need this to survive the line until getting your Shadow Dance. After get your ultimate, you won't need any HP regen items.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Core Items&lt;/b&gt;&lt;br /&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Town Portal" src="http://www.imagecows.com/uploads/8f73-Scroll%20of%20Town%20Portal.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Bracers" src="http://www.imagecows.com/uploads/7812-Bracers.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Power Treads" src="http://www.imagecows.com/uploads/99e2-Power%20Treads.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" alt="Magic Wand" src="http://4.bp.blogspot.com/_PvNE9xUmHBQ/SRQF_n-P7FI/AAAAAAAAAbQ/zMlpUkdRsjY/s400/BTNStarWand.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" src="http://www.imagecows.com/uploads/ceff-Diffusal%20Blade.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" src="http://www.imagecows.com/uploads/fe3c-Black%20King%20Bar.gif" width="64" height="64" /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Town Portal, Bracers, Strength Power Treads, Magic Wand, Diffusal/Sange Yasha/Desolator, Manta/BKB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Slark stats growth is really poor, especially his Strength. You will barely have only 1385 HP at level 25. Thats why you must get some HP items to avoid getting yourself killed before you have the chance to escape. Strength Power Treads and Bracers is enough to boost your survivability. Why not Vanguards? Many PPL recommend Vanguards, but i think it's a waste on him. You don't need the heals, you also not a tanking hero. Better spends those money on cheaper HP boost items like Bracers or even on Ogre Axe that can be used for BKB or Sange Yasha.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Now, which items you must buy? Diffusal, Sange Yasha or Desolator? Personally, i like to have Diffusal on him. His role as a ganker will benefits much from the Purge as well as the mana burn. With a stunner mate and purge, a kill is almost guaranteed. However, Sange Yasha is also not too shabby. The MS boost will gives you max speed (522) whenever nobody see you. Desolator is also good since you are stolen their agility and reduce the armor.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Why not Mask of Madness? Honestly, i think Mask of Madness is not fit him. It will make you receive more damage, and you're already fragile enough. The attack speed is welcomed, but i think it's more fitted with Darkterror or Barathrum. The ms boost also an overkill since with Yasha andShadow Dance you already get the max speed. If you didn't agree with me, share your thought on the comment section :)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;BKB will be your main items if the enemies consist of nuker like Lion or Lina. One stun + Fingers from Lion will ensure a death to you. Of course you have Shadow Dance which allow you to attack when invisible. But a decent player will always have dust on their inventory if you become a threat to them. You don't have silence mechanism like Rikimaru's Smoke Screen, so i think BKB is a must.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Luxury Items&lt;/b&gt;&lt;br /&gt;&lt;img style="color: rgb(255, 255, 255);" src="http://www.imagecows.com/uploads/672b-The%20Butterfly.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" src="http://www.imagecows.com/uploads/cc9f-Monkey%20King%20Bar.gif" width="64" height="64" /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; &lt;/span&gt;&lt;img style="color: rgb(255, 255, 255);" src="http://www.imagecows.com/uploads/62ac-Heart%20of%20Tarrasque.gif" width="64" height="64" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Butterfly will be your main luxury item, you will benefits from the agi boost and the evasion. Monkey King Bar is also a good choice if their carry is already get Butterfly. HoT will be your best items if you're being the main target. Even though the regen is somehow a waste compared to your ulti, HoT is still the best single HP boost item.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Murloc Nightcrawler Skill Build&lt;/b&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;1. Pounce&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;2. Essence Shift&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;3. Dark Pact&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;4. Dark Pact&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;5. Dark Pact&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;6. Shadow Dance&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;7. Dark Pact&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;8-10. Pounce&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;11. Shadow Dance&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;12-14. Essence Shift&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;15. Stats&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;16. Shadow Dance&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;17-25. Stats&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Justification&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Ok, i think this will be a little debatable. Why maxed Dark Pact first instead of the others? At first glance, i think Dark Pact is a poor skill compared to Pounce or Essence Shift. But after trying him several times, Dark Pact is magnificent. It deals 300 damage at 325 AoE with only 40 mana at level 4! Of course it also hurt you, but with right timing, it wouldn't be a problem because of your crazy regen. Murloc is a pure ganker. And Dark Pact is his only nuke that will help him get a kill on a gank. Not to mention that it also help you farming.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Pounce is maxed next because it's your chasing and escaping skills. Why not maxed Essence Shift first? I found it rather useless to max this early. 1 level of it is enough, the stats steal and agi stats addition work really nice. 15 seconds is more than enough on mid early-mid game which usually consist a lot of ganking.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Murloc Nightcrawler Strategy &lt;/b&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Early game, choose a side line, preferably with a stunner. Side line is a must since you will need the boots and build Power Treads a.s.a.p. Farm and try to get your ulti fast. However, if your laneenemies is lack of stunner, you can get a kill early. Getting first blood is easy if your Pounce successfully hit the enemy, of course with a decent backup.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Buy Magic Stick early if you got the money. It will help you to stay &lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);" class="IL_AD" id="IL_AD6"&gt;on the line&lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; and the fill your mana when needed. After get your Treads and ultimate, you can start ganking. Murloc is a nice ganker because he can get speed boost when changing line thank to his ulti. If you're confident with your skills, use Pounce to open a gank. If you don't feel you can't hit it, let your friend stun theenemies first before land your Pounce. The binding is too precious to let it miss. Use Shadow Dance only when you need it. It cost quite some mana, and if your Pounce hit, usually you won't need to use Shadow Dance.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;On some case, you must use Shadow Dance, especially if your enemies is nuker like Lion. Remember, Pounce bind is not a stun. The enemies still can attack and use a spell on you. If your gank is failed and your HP is low, stay calm and walk into jungle/rune spot while regen. If you're getting ganked, use Pounce like a leap and immediately useShadow Dance. Usually the enemies won't be able to catch you up.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;In a team battle, enter the battle last. Murloc is really fragile and easily get killed. Let your team open the wars and immediately focus on your team target (usually enemy carry) or chase the low HP hero.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Murloc Nightcrawler Summary&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;He is a nice hero that have great potential for ganking and anti-ward radar capabilites. His skills is synergies well. Even though he is really strong ganker, he also fragile and easily counterable with Gem/Dust. So, he is not that imbalance :)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Do you already thought about your &lt;/span&gt;&lt;b style="color: rgb(255, 255, 255);"&gt;Slark the Murloc Nightcrawler Guide &amp;amp; Strategy&lt;/b&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;? Share it here! Don't forget that you can make your own guide on &lt;/span&gt;&lt;a style="color: rgb(255, 255, 255);" href="http://smakforumz.com/dota-hero-guides/slark-guide-murloc-nightcrawler-guide-and-strategy-t676.html"&gt;&lt;b&gt;Slark the Murloc Nightcrawler Forum&lt;/b&gt;&lt;/a&gt;&lt;span style="color: rgb(255, 255, 255);"&gt; :)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-8082694872321317054?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8082694872321317054'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/8082694872321317054'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2009/12/slark-guide-murloc-nightcrawler-guide.html' title='Slark Guide , Murloc Nightcrawler Guide and Strategy'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLUPr2Y94I/AAAAAAAABXQ/rc3Zh_6nJHU/s72-c/Murloc+Nightcrawler+1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-3649978844133656030</id><published>2009-12-30T18:15:00.000-08:00</published><updated>2009-12-30T18:27:03.980-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ancient Apparition Guide and Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='Kaldr Guide'/><title type='text'>Kaldr Guide , Ancient Apparition Guide and Strategy</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i48.tinypic.com/2zhjq5y.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 650px; height: 267px;" src="http://i48.tinypic.com/2zhjq5y.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(255, 102, 102); font-weight: bold;font-size:130%;" &gt;Kaldr Guide - Ancient Apparition Guide &amp;amp; Strategy &lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLrxFhuj7I/AAAAAAAABYI/LBl72ccphdw/s1600-h/kaldr-ancient-apparition.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLrxFhuj7I/AAAAAAAABYI/LBl72ccphdw/s320/kaldr-ancient-apparition.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;Kaldr &lt;span class="IL_AD" id="IL_AD6"&gt;the Ancient&lt;/span&gt; &lt;span class="IL_AD" id="IL_AD1"&gt;Apparition&lt;/span&gt; Guide and Strategy&lt;/b&gt;. &lt;a href="http://dota-addiction.blogspot.com/2009/12/dota-665-dota-allstars-665-map-download.html"&gt;Dota 6.65&lt;/a&gt; introduce 2 new heroes, one of them is Ancient Apparition, Kaldr. This guy has ice theme on his skill set. This post will help you to understand the Ancient Apparition skills.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:red;"&gt;Ancient Apparition Skills &amp;amp; Stats&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Range: 600&lt;br /&gt;Movement Speed: 295&lt;br /&gt;Hero Type: Intelligence&lt;br /&gt;&lt;br /&gt;Agility: 20 + 2.2&lt;br /&gt;Strength: 18 + 1.4&lt;br /&gt;Intelligence: 25 + 2.6&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLsI-lrr-I/AAAAAAAABYQ/gQu-oT7RUAo/s1600-h/cold-feet.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://3.bp.blogspot.com/_PvNE9xUmHBQ/SzLsI-lrr-I/AAAAAAAABYQ/gQu-oT7RUAo/s320/cold-feet.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;Cold Feet&lt;/b&gt;&lt;br /&gt;The Apparition curses his foes with The Frozen Mark which will freeze enemies to the ground. Unless target enemy moves at least 740 away from the mark within 4 seconds he is frozen still.&lt;br /&gt;&lt;br /&gt;Damage per second: 37.5/50/62.5/75&lt;br /&gt;Stun duration if triggered: 1.25/2/2.75/3.5&lt;br /&gt;&lt;br /&gt;Cooldown: 15/13/11/9&lt;br /&gt;Manacost: 90&lt;br /&gt;&lt;br /&gt;Single Target Spell&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Note&lt;/b&gt;: &lt;i&gt;Target takes damage per second until he is stunned or moves &lt;span class="IL_AD" id="IL_AD7"&gt;out of range&lt;/span&gt;.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SzLsPPfEOQI/AAAAAAAABYY/OQfYt7QwT84/s1600-h/ice-vortex.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SzLsPPfEOQI/AAAAAAAABYY/OQfYt7QwT84/s320/ice-vortex.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;Ice Vortex&lt;/b&gt;&lt;br /&gt;Gathers ancient frost energy into one area to create a small, immobile ice vortex at a location. Whenever enemies are near it, their movement speed and magical resistance are reduced.&lt;br /&gt;&lt;br /&gt;Movement Reduction: 18/22/26/30&lt;br /&gt;Magic Resistance: -10/15/20/25&lt;br /&gt;AOE: 275&lt;br /&gt;&lt;br /&gt;Duration: 12&lt;br /&gt;Cooldown: 6&lt;br /&gt;Manacost: 80/90/100/110&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SzLsVGzk_II/AAAAAAAABYg/7Zm9HPrfB68/s1600-h/chilling-touch.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SzLsVGzk_II/AAAAAAAABYg/7Zm9HPrfB68/s320/chilling-touch.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;Chilling Touch&lt;/b&gt;&lt;br /&gt;Releases a gust of cold wind at a target area, enchanting allied heroes with bonus magical damage on their attacks. Lasts for a limited number of attacks up to a maximum of 40 seconds. While the enchanted heroes have this chilling touch, their attack speed is reduced by 15%.&lt;br /&gt;&lt;br /&gt;Maximum number of attacks: 2/3/4/5&lt;br /&gt;Bonus Damage: 40/50/60/70&lt;br /&gt;Attack Speed Reduction: -15%&lt;br /&gt;&lt;br /&gt;Cooldown: 50/46/42/38&lt;br /&gt;Manacost: 140&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Note&lt;/b&gt;: &lt;i&gt;Damage only triggers on enemy heroes, not creeps.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SzLshiJCilI/AAAAAAAABYo/USk__jbVks4/s1600-h/ice-blast.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img src="http://1.bp.blogspot.com/_PvNE9xUmHBQ/SzLshiJCilI/AAAAAAAABYo/USk__jbVks4/s320/ice-blast.PNG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;&lt;span style="color:red;"&gt;Ice Blast&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Ancient Apparition projects his presence out to make way for a powerful ripple of hailstone and dark magic. Once cast, it can release the spell to strike targets within 200 area of where his presence was upon release. It will deal damage to enemy units and apply a frostbite curse on them for 7 seconds where their health regeneration will be frozen and will shatter if they fall close enough to death. This spell has global range depending on how long you wait for the projections to move. Frostbitten units will take minor damage over time.&lt;br /&gt;&lt;br /&gt;Impact Damage: 250/350/450&lt;br /&gt;Shatter Threshold: 10/11/12%&lt;br /&gt;&lt;br /&gt;Cooldown: 44/32/20&lt;br /&gt;Manacost: 100/125/150&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Note&lt;/b&gt;: &lt;i&gt;You can charge (non-channeling, time based) this as long as you want if you want it to travel further outwards. Has an initial aoe of 200, but increases by a small amount the further it travels.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:red;"&gt;Ancient Apparition Item Build&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;i&gt;Coming soon!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:red;"&gt;&lt;b&gt;Ancient Apparition Skill Build&lt;/b&gt; &lt;/span&gt;&lt;br /&gt;1. &lt;span class="IL_AD" id="IL_AD4"&gt;Cold Feet&lt;/span&gt;&lt;br /&gt;2. Ice &lt;span class="IL_AD" id="IL_AD2"&gt;Vortex&lt;/span&gt;&lt;br /&gt;3. Cold Feet&lt;br /&gt;4. Ice Vortex&lt;br /&gt;5. Cold Feet&lt;br /&gt;6. Ice Blast&lt;br /&gt;7. Cold Feet&lt;br /&gt;8. Ice Vortex&lt;br /&gt;9. Ice Vortex&lt;br /&gt;10. Chilling Touch&lt;br /&gt;11. Ice Blast&lt;br /&gt;12-14. Chilling Touch&lt;br /&gt;15. Stats&lt;br /&gt;16. Ice Blast&lt;br /&gt;17-25. Stats&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Justification&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Cold Feet is taken early for obvious reason. Combined with a stun/slow, your enemies will likely captured frozen. This skills also can be used to get First Blood. IceVortex is the next skill as it synergies well with Cold Feet. The slow is very useful to ensure your Cold Feet success, not to mention the magic resistance reduce.&lt;br /&gt;&lt;br /&gt;Ice Blast is taken whenever you can. It's one of the best global nukes, you will likely need some time though to be able to cast it on target. Chilling Touch is taken last because it more useful in a team fight which happen on mid-late game.&lt;br /&gt;&lt;br /&gt;Do you already figured strategy and guide for &lt;b&gt;Kaldr the Ancient Apparition&lt;/b&gt;? Share it here. For further discussion or if you wanna create your own guide, go to &lt;b&gt;&lt;a href="http://smakforumz.com/dota-hero-guides/kaldr-guide-ancient-apparition-guide-and-strategy-t675.html"&gt;Kaldr the Ancient Apparition Forum&lt;/a&gt; &lt;/b&gt;:)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5502128508512141036-3649978844133656030?l=dota-addiction.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3649978844133656030'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5502128508512141036/posts/default/3649978844133656030'/><link rel='alternate' type='text/html' href='http://dota-addiction.blogspot.com/2009/12/kaldr-guide-ancient-apparition-guide.html' title='Kaldr Guide , Ancient Apparition Guide and Strategy'/><author><name>Mr S.M.A.K</name><uri>http://www.blogger.com/profile/17607065864365802904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i48.tinypic.com/2zhjq5y_th.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5502128508512141036.post-25112520575161725</id><published>2009-12-30T17:34:00.000-08:00</published><updated>2009-12-30T18:15:31.989-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Visage Guide'/><category scheme='http://www.blogger.com/atom/ns#' term='Necro&apos;lic Guide and Strategy (Dota 6.65 Remake)'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota Guides'/><title type='text'>Visage Guide,  Necro'lic Guide and Strategy (Dota 6.65 Remake)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.playdota.com/img/hero/113/character.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 120px; height: 120px;" src="http://www.playdota.com/img/hero/113/character.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;span class="IL_AD" id="IL_AD4"&gt;Visage&lt;/span&gt; the Necro'lic Guide &amp;amp; Strategy&lt;/b&gt;. &lt;a href="http://dota-addiction.blogspot.com/2009/12/dota-665-dota-allstars-665-map-download.html"&gt;Dota 6.65&lt;/a&gt; not only introduces 2 new heroes, but also remade Visage the Necro'lic. &lt;span class="IL_AD" id="IL_AD5"&gt;This post&lt;/span&gt; will help you to understand the new Visage and also place for Visage the Necro'lic Guide &amp;amp; Strategy.&lt;br /&gt;&lt;br /&gt;Range: 600&lt;br /&gt;Movement Speed: 295&lt;br /&gt;Hero Type: Intelligence&lt;br /&gt;&lt;br /&gt;Agility: 11 + 1.3&lt;br /&gt;Strength: 20 + 2.2&lt;br /&gt;Intelligence: 21 + 2.5&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Grave Chill&lt;/b&gt;&lt;br /&gt;=============&lt;br /&gt;Visage drains the life from a target, slowing its attack and move speed by 32%. He then gets bonuses equal to those drained.&lt;br /&gt;&lt;br /&gt;&lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Stolen MS &amp;amp; AS: 32&lt;br /&gt;Duration: 3/4/5/6 (for both you and the target)&lt;br /&gt;Manacost: 70/80/90/100&lt;br /&gt;Cooldown 10&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Soul Assumption&lt;/b&gt;&lt;br /&gt;=================&lt;br /&gt;Visage sends out a surge of agony towards an enemy unit, echoing the suffering that nearby heroes (foe or allied) have taken. For each 130 damage taken around him, his soul counter increase
